全面战争:战锤2

全面战争:战锤2

The Military Orders of Bretonnia by Remake (Reupload)
175 条留言
♠ FallenSoul [O.S.S] 2023 年 7 月 21 日 下午 6:40 
@FibonacciSpiral any word on the person and @Ubermorgen any update on finding someone to port this
A Vassal of Bahamut 2023 年 4 月 13 日 下午 9:22 
Any luck in getting some texture support to port over to WH3?
Purple 2023 年 3 月 20 日 上午 7:30 
Warhammer III or riot
G0DLIKE_ 2023 年 2 月 26 日 上午 7:52 
Great mod, we need it for Warhammer 3!
bradhunter 2023 年 2 月 8 日 上午 5:08 
Having this mod for WH3 would be absolutely awesome...
FibonacciSpiral 2023 年 1 月 30 日 下午 5:49 
@Ubermorgen, the Patron Saint that may be able to help in your efforts is none other than @graetor, I have posted on your behalf a comment on his mod "graetor's Empire Knightly Orders". This may be the sage that helps you finish your quest. Do not forsake this venture just yet, as it is always darkest before the dawn. I pray these messages find you swiftly.
FibonacciSpiral 2023 年 1 月 30 日 下午 5:40 
there's someone that did a Empire version of this mod for WH3, maybe they would be able to help. Hold on, I will come back with more information. FOR ZE LADIE
yee 2023 年 1 月 30 日 上午 9:59 
Outside of supporting modding via Patreon, I can't contribute much.
Ubermorgen  [作者] 2023 年 1 月 30 日 上午 8:53 
I really want to port this mod to WH3, porting the DB and scripts is easy enough, but all the textures have to be made from scratch and I am not even remotely skilled enough in that regard to meet the quality here. I've asked in the modding den if somebody would be interested in helping out with the textures but so far there's been no response.

So unless some hero of bretonnia steps forward I guess this mod will stay in WH2. If someone wants to assist with this, please contact me.
yee 2023 年 1 月 30 日 上午 5:18 
It's impossible to play Bretonia in WH3 without this mod.
FibonacciSpiral 2023 年 1 月 3 日 下午 4:30 
Plz port this to WH3, this was one of my favorite mods in WH2
♠ FallenSoul [O.S.S] 2022 年 11 月 28 日 上午 8:06 
Really hope your able to bring this to warhammer 3, bretonnia really needs units.
A Vassal of Bahamut 2022 年 11 月 10 日 下午 9:55 
This mod was a must-have. I cannot wait to see this in WH3!
martybell34 2022 年 10 月 3 日 下午 1:07 
cant wait for this in wh3
Journey 2022 年 9 月 5 日 上午 1:13 
I can't wait until this mod gets to WH3. This mod makes Bretonnia feel amazing and is a must have in my load order :D
sirmicou85 2022 年 9 月 4 日 下午 3:10 
Great thank you ! I hope this will come soon then ! :)
AFewSmallBeers 2022 年 8 月 27 日 上午 2:33 
I hope you bring this over to III. Gafland and the Companions are rad.
Ubermorgen  [作者] 2022 年 8 月 23 日 下午 4:45 
@sirmicou85: eventually yes
sirmicou85 2022 年 8 月 23 日 下午 3:47 
Hi guys ! Do you plan to add this mod to Warhammer 3 ? It would be great ! :D
Cold 2022 年 8 月 3 日 上午 12:04 
Would love it if this mod doesnt touch anything of the basegame rather than just adding the knight orders & their stuffs. IMO drydrain retexture/remodel for bretonnia is very bad.
Guess I will have to do some annoying edits to the mod so that my other reskin mod can play nice with this mod.
Naoki 2022 年 6 月 11 日 上午 12:27 
It was reported last year but the chapter master of Mont Morceaux as well as the chapter master for the Dragon Knight of Couronne are replaced by tomb king models in my current game. If anyone knows why that would be very helpful
n.pedrazalis 2022 年 5 月 26 日 上午 2:34 
could you please fix the problem ? said below otherwise it crash in sfo campaign :( i really like your mod it crash in sfo battles
bainb132 2022 年 5 月 24 日 上午 1:17 
the rem_brt_heroes unit has an officer in the standard bearer slot, which is causing a crash when the AI uses them.
Remake  [作者] 2022 年 4 月 28 日 下午 12:21 
@Wyzilla Not without doing a little bit of modding yourself
Wyzilla 2022 年 2 月 5 日 上午 12:25 
Is there any way to fix this overriding the skins of the default paladin at random? I don't like the reskins of the default lord or paladin at all, but there seems no way around it.
EzUNreal 2022 年 2 月 2 日 下午 7:48 
Hey I found a bug, I'm using this, sfo and the submod of this for sfo. When I have Gafland le Gris in Custom Battle, the game crashes. I disable the sfo submod the game still crashes. So my conclusion is this mod conflicts with sfo, and this bug is not fixed by the sfo submod. Not sure whom to report to so I decide to report it here anyway:steamhappy:
BloodW0lf 2022 年 2 月 2 日 上午 6:58 
does this work in MP camping?
voiceofreason467 2022 年 1 月 31 日 下午 1:31 
Are you going to add in lore of light later or is that now off the table?
not Seth 2022 年 1 月 21 日 下午 2:48 
nah they do check out lord recruiting there is a new section called as chapter masters
Namazuo "Horse Poop" Toushiro 2022 年 1 月 14 日 上午 6:34 
Chapter Masters never seem to appear
xMorentz 2021 年 12 月 14 日 下午 12:07 
There is a bug where upgrading the Knights of the Arden building to level 2 - removes the ability to recruit the KoA foot knights and doesn't increase their cap.
santodomingo123 2021 年 11 月 18 日 上午 9:29 
Is there a way to make the Chapter Masters generic? I want to use the Dragon Knights master as a custom lord with the custom lord creation tool.
jshshadowknight 2021 年 11 月 15 日 下午 8:27 
Hello sir, there is a strange bug to report. The lord of Knights of Mont Morceaux ' model is change to be a tomb witch in my new game.
WatashiDa! 2021 年 11 月 13 日 上午 6:36 
Could you possibly make Bowmen units? I like having themed armies and the general bowmen just ruin it lol
Vollhov 2021 年 10 月 1 日 上午 11:52 
Question.
Do these units receive bonuses from Lords?
Vollhov 2021 年 9 月 11 日 上午 7:41 
What is the meaning of men-at-arms? Their characteristics are no different from the wine version.
Loremasters Corax 2021 年 9 月 9 日 上午 1:13 
Hey, I'm working on a big Overhaul project and I would like to make a big collection of of submods, is it okay to if I make your mod part of the submod collection?
Cold 2021 年 9 月 2 日 上午 6:05 
@Saga @Simp for Florence Welch: The only suggestion I can think of is using RPFM and remove unit cap.
nab 2021 年 8 月 28 日 上午 10:51 
Am I wrong to assume that Knights of Mont Morceaux' unique ability Excellent Armour doesn't work, since those untis don't have shields? Description says "missile parry (with shield).
The_Inquisitor 2021 年 8 月 24 日 下午 6:48 
Is it possible to reduce the HP for the Mont Morceaux? 6000+ HP seems a bit too much especially when fighting against them. Great mod!
Saga 2021 年 8 月 18 日 上午 11:36 
I have the same issue as Simp for Florence Welch - Specifically the Non-order infantry units. They work fine when I have only one level of Barracks in my entire empire, but the moment I get more than one in other regions and cities that, for the moment, don't have smithies, the game tells me I do not have any Smithies and the unit is greyed out.
yoyo85 2021 年 8 月 17 日 上午 4:31 
Small question personally. The mod works perfectly but I do not have access to the Master of Chapel in my recruitment of Lord yet I have the max level and I have no building for the order of the forest of Arden
Simp for Florence Welch 2021 年 8 月 7 日 下午 8:21 
So, I can't seem to recruit some of the units, the ones that require a Smithy at least, like the Hedge Knights. I have a Smithy built but I can't recruit the units that require one and mousing over the unit card says that I need required building, but it's present in my settlement. But what's really bizarre is that I was recruiting them just fine when I first installed the mod, then took a two hour break and quit the game, and when I resumed where I left off, I wasn't able to recruit said units.
rubyismycat 2021 年 7 月 19 日 下午 12:17 
best mod ever for this game i love it so much thankyou
Ubermorgen  [作者] 2021 年 7 月 17 日 上午 4:09 
@Alice_Marmalade: All Order Knights are affected by every effect with "for all Knights units", other than that they are mostly only buffed by their respective Chapter Master.
KhornesBlessed 2021 年 7 月 16 日 下午 10:12 
is this compatible with Mixu's Legendary lords?
Ubermorgen  [作者] 2021 年 7 月 16 日 下午 4:29 
updated for Silent & Fury dlc!
Alice_Marmalade 2021 年 7 月 12 日 上午 5:36 
Are these affected by technology or other red-line lord talents?
The Worthless Gamer 2021 年 7 月 12 日 上午 4:58 
Is this compatible with Nanu's Bretonnia Overhaul and Bretonnia: Errantry War v0.9?
Ubermorgen  [作者] 2021 年 7 月 11 日 上午 6:30 
@Burninwolf: Open the mod pack with RPFM, go to "main_units_tables" and set the values in column "campaign cap" to -1 for the units you want to have the cap removed.