Sid Meier's Civilization VI

Sid Meier's Civilization VI

Reveal Artifact Details
19 条留言
Zyxpsilon 2023 年 5 月 15 日 上午 5:27 
@FK1024,
Since the reveals are shown upon hovering the location, a solution is to simply "memorize" such details while you carry whatever evaluations of necessary details of other gameplay conditions. Then you just return to the artifacts for the selection process.
FK1024 2023 年 5 月 14 日 上午 10:19 
Great mod but sad that the game behaves like it does. Anyhow, the real problem is that you cannot temporary close the artifact choosing popup, lookup your great works, decide which one to choose striving for theming bonuses and come back to the choosing popup. That’s how the congress and government/politics screens work. This would free you from manually taking notes on your artifacts. Btw the same problem exists with the diplomatic screen for example if a leader asks you to join a war and you have no chance to lookup how many troops the targeted leader has and where the hell his territory is.
wy3814654 2023 年 5 月 14 日 上午 9:18 
这个模组可以通过工具提示揭示神器的时代和可选择的玩家。
Sup3rNo7a 2022 年 10 月 26 日 下午 7:10 
Great mod. Definitely makes artifact museums more worth building.

It IS insanely annoying that the Era information in the tooltip is often wrong (apparently a game issue, so no blame on the mod), but even just knowing for sure which two civilizations the artifact is going to be from (this always seems to be correct) helps a lot when deciding which artifact sites to even dig up in the first place.
andrewdj54701 2021 年 9 月 27 日 下午 8:47 
The issue that people are describing where the dialog tells you that the artifact is from, say, the Renaissance Era, while the artifact turns out to be from the Medieval Era, isn't anything to do with this mod. It's an issue in the base game that's been around for years. Definitely predates the New Frontiers pack.
Lokesh Chowdary 2021 年 6 月 24 日 上午 12:32 
I am also having the same issue as TheCivEngineer. Some Artifacts are shown as one era and after extracting the Artifact I get an Artifact from an earlier era.
TheCivEngineer 2021 年 6 月 11 日 下午 4:28 
Has anyone else noticed that the tooltip isn't always right? I just excavated two artifacts that were supposed to be industrial but turned out to be renaissance. I will say that it was right earlier in my game
Lokesh Chowdary 2021 年 4 月 18 日 上午 6:19 
Can you make the mod so that it also works for Archaeological sites with districts or buildings placed on top of them.Mod only seems to work when there is an icon for the site. Thanks for the mod.
The Big Red Cheese 2021 年 4 月 8 日 下午 8:55 
Not really cheating IMHO. You can already tell what civ caused the artefact to exist if you pay attention/use logic, so this is just making it so you don't have to be 100% laser focused.
NobleZarkon 2021 年 4 月 7 日 上午 9:44 
Amazing service how you created this on request for your other Mod!
Zyxpsilon 2021 年 4 月 4 日 下午 10:03 
I'd have to somewhat agree that it *is* a form of cheating.
But the exact rational thinking behind (me) wishing for such a tricky solution is very simple.. QoL micro-management of Archeologists global multi-tasks (often many while they must cover great distances at least three times each!) when we seek for proper/easy Museum(s) theming.

That in fact might seem silly to some players.. but, considering the alternate frustration of us "activating" the wrong Artifacts (anytime) feels like much more than just bad lucks.

There i said it! ;)
wltk  [作者] 2021 年 4 月 4 日 下午 8:19 
@Tigranes Yeah it is cheating to some extent but not a serious one that grants you a lot of benefits. I would compare it with the "Reveal future tech order" mod. The information provided by these mods can always be received through SL if you want to. And these mods can save you a lot of time if you do want to SL for a better result.
Tigranes 2021 年 4 月 4 日 下午 7:28 
Very useful but is this cheating? Why or why not?
wltk  [作者] 2021 年 4 月 4 日 下午 1:40 
@Zyxpsilon Thanks for confirming. There are 3 types that have only one choice:
1. uncovered signs of an ancient tribal village.
2. found the remains of a barbarian camp.
3. uncovered an iconic object left by an ancestral Hero.
Zyxpsilon 2021 年 4 月 4 日 上午 8:46 
Newest update works okay now -- all get their expected tooltips.
Sites with just one choice are most likely these new "Heroic Artifacts", i'm guessing.
Zyxpsilon 2021 年 4 月 4 日 上午 5:39 
Will do.. be back to confirm, soon.
wltk  [作者] 2021 年 4 月 3 日 下午 11:39 
Oh I realized what's the issue, some sites only have one option. I uploaded the fix, could you check again?
Zyxpsilon 2021 年 4 月 3 日 下午 10:24 
Oooooppppsss.. i think i know why some Sites aren't showing up their ToolTips with or without "Red strings" -- sometimes, there are **Three** options rather than what your LUA code covers (2). Right?
Zyxpsilon 2021 年 4 月 3 日 下午 8:41 
OMG.. thanks a Zillion my friend! ;)