Transport Fever 2

Transport Fever 2

Surface Markings
18 条留言
WoLfS-MaNiToBaWoLf-NL 2023 年 3 月 14 日 上午 9:54 
after i selct this loading time 3 a 4 min longer
gompierr 2023 年 2 月 24 日 上午 4:17 
wenn es geht auf Deucht:steamthumbsdown
Enzojz  [作者] 2022 年 5 月 11 日 上午 12:27 
@Pedretti719 Seems need a fix for the new version
Pedretti719 2022 年 5 月 10 日 下午 6:58 
Is not working for me the icon apear as # I put ;STOP; and it does not change I am at 1850
Solargoth 2022 年 5 月 4 日 下午 3:45 
Yeah like it is facing opposite to the facing traffic
Enzojz  [作者] 2022 年 5 月 4 日 下午 3:22 
@M0TH_Ai That's strange
Solargoth 2022 年 5 月 4 日 下午 2:33 
For some reason when I type the words appear upside down is there a way to rotate this?
Hieronymus 2021 年 10 月 2 日 下午 2:44 
can you do something like this but for walls (like on factorys and public buildings?)
Enzojz  [作者] 2021 年 9 月 22 日 下午 1:53 
@Elje0ett It should be ok now
Elje0ett 2021 年 9 月 22 日 上午 6:48 
I got this error when I was playing and pressed on a Berlin U-bahn bridge placed as a module if you understand. It says contact mod author so that is why I am posting this.
Elje0ett 2021 年 9 月 22 日 上午 6:46 
Details:

Error message: error: [string "E:/SteamLibrary/steamapps/workshop/content/10..."]:110: attempt to index local 'entity' (a nil value)
stack traceback:
=[C](-1): __index
E:/SteamLibrary/steamapps/workshop/content/1066780/2443649624/res/config/game_script/surface_mark.lua(110): ?


File name: E:/SteamLibrary/steamapps/workshop/content/1066780/2443649624/res/config/game_script/surface_mark.lua

Key: game/res/gameScript/surface_mark.lua_guiHandleEvent

Minidump: C:/Program Files (x86)/Steam/userdata/480089795/1066780/local/crash_dump/b2d1ba11-46ae-456a-a5da-9418d9e6cbdf.dmp

Mod: "Surface Markings" (*2443649624, 1) (consider removing this mod and contacting the mod author)

In file: ..\..\src\Lib\lua\State.cpp:592

In function: void __cdecl lua::State::Call(int,int)
Elje0ett 2021 年 9 月 22 日 上午 6:45 
__CRASHDB_CRASH__ struct lua::LuaException: ..\..\src\Lib\lua\State.cpp:592: void __cdecl lua::State::Call(int,int): error: [string "E:/SteamLibrary/steamapps/workshop/content/10..."]:110: attempt to index local 'entity' (a nil value)
stack traceback:
=[C](-1): __index
E:/SteamLibrary/steamapps/workshop/content/1066780/2443649624/res/config/game_script/surface_mark.lua(110): ?

Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.
Reloaded II 2021 年 7 月 10 日 下午 2:05 
cool thanks ....deco on road like some places....sweet
iDontlikeTheworld 2021 年 4 月 29 日 上午 3:41 
能垂直于水平最好了
EoF 2021 年 4 月 3 日 下午 5:31 
@SlimNasty™ its really too small and you cant have multiple lines.
SlimNasty™ 2021 年 4 月 3 日 下午 4:28 
@eof there is a sign for towns that you can name and it puts it in.
EoF 2021 年 4 月 3 日 下午 12:36 
With this mod, all we need now is road sign with custom texts
APasz 2021 年 4 月 2 日 上午 3:58 
OwO
Very interesting