安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Feedback would be highly appreciated!
A few notes on reducing item count; YMMV on how much less readable these might be:
- Drop state 3 & jump straight to 4
- Use regex instead of the combination of sgn and logic components
- Water detector can be wired directly w/o wifi since it's only used twice
- For the pump, if you use set_targetlevel instead of set_speed, you can also have it draining in state 1 to help with leaks
- Label for the memory is swapped, you're reading from wifi 1 and writing to wifi 0
- Simplifing button logic, three blocks with all buttons attached to each:
1) RegEx w/ "([14])" and use the capture group. Wire that and buttons to an adder - this advances the state on button press.
2) Sgn + And for 2, output 5
3) Sgn + And for 5, output 2
That should drop the component count to around 30ish, depending on how aggressively you combine wifi components.
@Rep1le - No, I'm not sane. If you have an easier way to do it then by all means do it! I'd love to see it.