安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
like it probably more than container canyon, but both are very good!
Keep it up!
About the feeling - it felt more like an additional map for Bastion of Darkness with almost everything. Not saying that it is bad - in fact this is quite good.
It really felt like a first encounter level at times and I loved that!
Please continue to make more content like this!
well be OK , and the Map will be then playable over 60 FPS
@2k18 I'll give it a shot, but it may not work very well. The bridges I used seem to have really weird pathfinding uses for a lot of the monsters. I might be able to turn either the start or the end in an arena map, but those might be pretty interesting arena maps. Good suggestion tho
I want to score your map. But do not misunderstand me. Im not a developer or prof gamer. Just I want to improve yourself. (And sorry for my english)
Map Design: 5/10 (It's very complex, I didn't know where i will go and where I am.)
Map Difficulty: 4/10 (I played on serious mode but finished it with no dead.)
Map Performance: 5/10 (I know its because SS4 but I saw very fps drops.)
Time: 2/10 (I finished map in 15 minutes.)
Battles: 8/10 (Battles are good but need more enemy.)
Musics: 6/10 (I guess this map needs a rhytmic metal musics. But symphonic works good.)
Great map dude. Please do more maps. And don't forget: Use more enemy, metal musics (Like Hero), minimum 30-40 minutes lenght and a hard final boss with 500-1000 enemy with gloomy air.
Cong !
Opponents are well placed. Battle conditions are made literally.