Half-Life: Alyx

Half-Life: Alyx

Vertical
44 条留言
ahmadsyar 6 月 28 日 下午 7:32 
de_vertigo my beloved
The Lonely Developer 2024 年 10 月 1 日 下午 6:33 
samueleumas 2024 年 6 月 21 日 上午 10:43 
quite short map..still enjoyable ..at the end for me there was a loop of reloading the same saved checkpoint again and again... i took as the end of the map
λrokh 2023 年 10 月 11 日 上午 8:42 
Very cool map. Enjoyed playing it.:steamthumbsup:
Some challenging combat encounters, especially the protected Suppressor was awesome.
Only had some judders here and there.
My playthrough: https://youtu.be/HBbHCjdIHIg
Mo Gigmal 2023 年 8 月 3 日 上午 9:15 
looks a bit like babbdi
slurpTurf 2023 年 6 月 12 日 下午 6:37 
@norvarak yes, the description says it is based off of vertigo.
the Urinator 2023 年 3 月 29 日 上午 5:05 
VERITGO ?
vincent_g 2022 年 9 月 18 日 上午 3:30 
my playthrough ----> https://youtu.be/rww_FTfWCUs
The British Destroyer 2022 年 9 月 5 日 上午 9:22 
pretty cool map look very nice continue like this
:steamthumbsup::steamthumbsup:
catt 2022 年 5 月 12 日 下午 7:53 
O sick a cs map that was originally a half life map
philip99ga 2021 年 12 月 8 日 上午 9:22 
lousy
Frankrowbar 2021 年 8 月 25 日 下午 11:40 
nice map, i had a good time:gordon:
Killzone 2021 年 7 月 30 日 下午 10:59 
You are given a lot and i mean a lot of ammo. It was really easy even on hard setting but I'm not here to bash the mod. It was really good and I had a lot of fun. I will only say that will all the extra hundreds of extra bullets I would add extra enemy's but I enjoyed every minute of it.
trgz 2021 年 6 月 24 日 上午 10:23 
I've gone all the way around to reach the gloo machine but I now cannot get down and off the bottom of the ladder. Unsubscribed/resubscribed and it still doesn't work - is there more?
Travelller 2021 年 6 月 2 日 下午 7:38 
Very cool map - really enjoyed playing it - thanks for your contribution to the community :steamthumbsup::steamthumbsup:
Bird of Man 2021 年 5 月 24 日 下午 5:32 
[Level Design]: 8/10
[Combat/Gameplay]: 9/10
[Atmosphere/Scenery]: 7/10

Overall: 8/10, Must Play!
DarthDio 2021 年 5 月 20 日 上午 7:50 
Except for a BS hidden enemy right at the end, this is a wonderful map. Not too long not too short, not complicated etc etc. THUMBS UP!
Spac3Surf3r 2021 年 5 月 19 日 下午 7:41 
honestly its not too far fetched that Half-Life and Counter-Strike are in the same universe.
pacotaco 2021 年 5 月 18 日 下午 6:06 
Very nice mod, really enjoyed it, thank you!
Skummeh 2021 年 5 月 5 日 上午 9:13 
Really great combat-oriented remake of cs_vertigo. Detailed feedback in my video description and playthru here: https://youtu.be/2fLwq5XGkiw
ewanstc 2021 年 4 月 30 日 上午 11:54 
vertigo was use in 2001 half life 2 beta
PrivateHorseLegs 2021 年 4 月 18 日 下午 6:12 
Great map with a lot of nice scripted and combat sequences! The highlight for me, though, is the environment. The layout of the skyscraper interior with its construction materials along with the usage of the skybox is quite cool!
Mettle Meek  [作者] 2021 年 4 月 18 日 下午 3:26 
(For anyone who wants to see them, here are Hypernukeleosis's videos:) https://www.youtube.com/watch?v=Rh3IKzUTl_0 https://www.youtube.com/watch?v=XxeJsQFa-ks
Mettle Meek  [作者] 2021 年 4 月 18 日 下午 1:33 
@Hypernukeleosis I apologize for deleting your comment, I did it by accident. Thank you for your videos.
SavageJoe 2021 年 4 月 17 日 下午 4:52 
Cool encounters and lots of open space. Me like.
doodle 2021 年 4 月 12 日 下午 12:03 
Super good! Perfect twist on a CS go map, it felt great to play. Fun fights and a few good surprises. The scene through the red door with the combine blocking the entrance was sweet. Nicely done!
tourniquet taster 2021 年 4 月 11 日 上午 2:24 
Thanks!

Mettle Meek  [作者] 2021 年 4 月 10 日 下午 8:54 
tourniquet taster 2021 年 4 月 10 日 下午 8:17 
sorry, I meant the "Mettle Meek's Miscellaneous Mods" collection.
Mettle Meek  [作者] 2021 年 4 月 10 日 下午 8:08 
@tourniquet taster It's a screenshot of the starting room from Bincrabs, there's a helicopter overhead.
tourniquet taster 2021 年 4 月 10 日 下午 7:59 
good map btw!
tourniquet taster 2021 年 4 月 10 日 下午 7:59 
@Mettle Meek. whats the sauce to the collection background image?
ProdeusDoom 2021 年 4 月 9 日 下午 8:48 
I really liked this map and was really excited to play it :D
I felt that the base campaign of Half Life Alyx didn't do enough with verticality or fears of heights. I was looking forward to a map like the cliff edge part in Half Life 1.
I had similar expectations with this map but ... unfortunately, I feel that there were missed opportunities.
In this map you are in a tall building that's under construction and the setting is really believable ans well made. There are a few times you really feel like you're so high up and get some vertigo looking over the edge. I just feel that the map missed some kind of climate moments, like where you have to move carefully along an edge or climb up the side of the building from the outside, or a combine moment outside - that would've make it so much better, in my opinion.

Anyway - really loved the map and hope you build on it or make more!
Lester 2021 年 4 月 9 日 上午 8:32 
this map scares me as i have a fear of heights
johnhill 2021 年 4 月 5 日 上午 8:45 
This was a lot of fun! Thanks,
collindrennen 2021 年 4 月 4 日 下午 2:57 
It certainly payed to take your time going through each part of the level, as there was plenty of Resin to be found (although I could only do a couple of upgrades).
Thank you for the fun time.
collindrennen 2021 年 4 月 4 日 上午 11:06 
- Another area that caused slight confusion was that one area where a Combine Soldier was dropping a grenade above you every 30 seconds or so. I stayed directly under the access panel when the grenade dropped, and at no time could I see a Combine Soldier opening the panel, dropping a grenade, and then closing the panel. That this was happening every 30 seconds or so, almost regardless of where I was at on the floor, was somewhat immersion-breaking from a game-play standpoint (the VR was fine).
- As @KryPixel mentioned, the looping back within certain areas was well done, and did not feel like you were replaying the same level all over again. You certainly maximized the use out of each level.
collindrennen 2021 年 4 月 4 日 上午 11:05 
- The overall environment brought me a sense of being in the Dying Light PC game when inside of a building; you had consistent reminders in almost every 'level' of the game that let you know how high you were. This might be the closest I'll get to Die Hard: Alyx.
- My biggest complaint would be that enemy spawning, at times, felt random, and on occasion, almost cheap (Like when you clear a room, head upstairs, and 3 more Combine soldiers almost mysteriously appear beneath you. This was not horrible,but I was scratching my head as to where they could have come from).
Matt 2021 年 4 月 4 日 上午 3:45 
Hey man this was really great! I thought the combat environments were nice, and really matched the under-construction theme you were going for. I also really like how some areas looped back on others without making the map feel like a maze. The ending was a little underwhelming, but I think the sense of verticality (emphasised by the skybox) in both combat and general easily makes up for it. Amazing job!
Sonicfans1 2021 年 4 月 2 日 下午 3:07 
this map makes my computer weep (and it's a AMD 3700x and Nvidia RTX 2070 Super)
Willhart 2021 年 4 月 2 日 上午 7:32 
Hi. I made a video for this here:
https://www.youtube.com/watch?v=mGLwohBBg9E

The map was nice and tall.
Man 2021 年 4 月 2 日 上午 6:52 
damn that looks good
Colonel 2021 年 4 月 1 日 上午 1:31 
bring me feels since from my 2007 :sectoid:
:csgogun::Bullethole666::Bullethole666::Bullethole666:
OhGoodJobU 2021 年 3 月 31 日 下午 6:05 
awesome