Surviving Mars

Surviving Mars

Ignorant Meteor Defence
17 条留言
Ultimaedge 2024 年 3 月 14 日 下午 12:19 
ok thanks got it working now
ChoGGi  [作者] 2024 年 3 月 8 日 上午 6:23 
Unless otherwise mentioned, my mods work on saved games.

Mod options are in menu>options>mod options (or install my library mod and they'll be in menu>mod options).
Ultimaedge 2024 年 3 月 7 日 下午 11:45 
Just installed this mod in to a saved game, there are no toggle options on my MDS lasers? Does it only work on fresh game?
ChoGGi  [作者] 2023 年 1 月 31 日 下午 6:41 
> I did notice some issue just now though: For some reason 4 meteors just smashed 3 Triboelectric Scrubbers, 2 MDS Lasers, and 1 Advanced Stirling Generator which were all around my launchpads.

No I think it now ignores rocks crashing into buildings, I'll stick old version back up for now.
KampfTomate007 2023 年 1 月 28 日 上午 8:30 
Thank you for making them still attack empty meteors! It really helped out by massively reducing the frequency of your drones/rovers getting crushed.

I did notice some issue just now though: For some reason 4 meteors just smashed 3 Triboelectric Scrubbers, 2 MDS Lasers, and 1 Advanced Stirling Generator which were all around my launchpads.

Is it possible that launchpads don't get counted as buildings, and it ignores meteors landing on them because of that?

Aside from that it still is weird that meteors managed to damage buildings, i suspect that meteors have an aoe instead of only affecting a single hex, could it be that the "ignores buildings" option only checks for the center hex of the incoming meteor, and thinks it won't hit the building because it doesn't account for the aoe?
ChoGGi  [作者] 2023 年 1 月 22 日 下午 12:53 
v0.5
Checks for rocks first, then buildings, then resources.
KampfTomate007 2023 年 1 月 20 日 下午 2:44 
Yes but then it would still ignore empty meteors instead of getting rid of them so that they can't accidentally hit your drones/rovers, no?
ChoGGi  [作者] 2023 年 1 月 19 日 下午 3:42 
Ignore No Buildings mod option?
KampfTomate007 2023 年 1 月 19 日 上午 11:58 
Is it somehow possible to combine different rulesets to make them shoot down any meteors with nothing in them, but also shoot down any meteors (even with metals/polymers/anomalies) that would hit a building?

That might leave more meteors with goodies inside land around your base without having the risk of damaging your buildings and costing you materials, but at the same time it removes a majority of empty meteors that might hit your drones/rovers, so that you don't lose as many drones/rovers?
ChoGGi  [作者] 2023 年 1 月 18 日 下午 2:45 
What you see in the comments is all the feedback I'd had about this mod.

I have manually fired off a few meteors and you get a decent amount?

Still 78% chance of just rocks though: https://github.com/surviving-mars/SurvivingMars/blob/master/Lua/Meteors.lua#L30
KampfTomate007 2023 年 1 月 18 日 下午 12:10 
It's funny how many resources and anomalies you get from meteors nowadays, like now that we can trigger a meteor storm manually it seems like whereever the meteors land is getting a shit ton of resources/anomalies and you can barely keep up collecting everything before you can trigger the next storm, lol.

Has anybody made any experience with how things play out when you set them to ignore meteors that don't hit buildings?

I feel like whenever i'm not actively using an area but still have it covered with a drone grid and pipes/cables it shoots down a lot of potentially useful meteors that are very far away from everything, but on the other hand i'm worried that they might completely annihilate all my drones and rovers because they aren't buildings.
ChoGGi  [作者] 2022 年 3 月 19 日 下午 1:15 
v0.3
Ignore No Buildings: Meteors that land away from buildings are ignored (units are a dice roll).
Mod name changed to Ignorant Meteor Defence.
ChoGGi  [作者] 2021 年 10 月 15 日 上午 8:49 
No? This is for ignoring ones that have goodies inside. Probably doable though
The Engineer Pop 2021 年 10 月 15 日 上午 8:29 
Hello.
https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/4809273833184086460/?appid=464920
When I requested this feature (to not shoot meteor that is falling into empty ground despite it is falling in MDS Laser's range.) in Surviving Mars Modders Community Discord channel. someone introduced this mod to me, and recommended you to add my idea on this mod.
Is my requested idea realized in this mod?
ChoGGi  [作者] 2021 年 4 月 2 日 上午 7:00 
What?
megalodon007 2021 年 4 月 2 日 上午 12:49 
It needs power
[WPS] Lonesamurai 2021 年 3 月 31 日 下午 2:30 
great idea