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Other than that, everything else is cool
cheers
If someone can help me how to solve it I would appreciate it :)
As for the pathing, it's kinda confusing to say the least. Some of them are cluttered with environmental detail that it's hard to find, to navigate and to fight the infected with.
Other than that, solid campaign. Not my cup of tea however but I assume other folks would have a kick with this one.
I'm still at the safehouse as I type this. I'm still gonna look forward to playing the whole campaign,
SPOILERS BELOW:
PRISON
- This should be the level that starts out with an NPC standing at the top of the gate. While you're searching for supplies in the cells, don't touch the security computer twice. If you touch it twice, the alarm alerts a frequent hoarde.
- Hold the gnome throughout the level. Also while hitting the security system once, and bringing it to Whitaker.
FINALE
1. Enter the launch code sequences - The first computer that lights up.
2. Defeat hoardes in the meantime (Tanks that might spawn included)
3. Once you hear the alarms, you should see a mini-shuttle on top of the computer. Press E on the computer, you can't interact with the mini-shuttle. It's there to indicate which step happens next.
4. Defeat any Tanks that might appear before boarding. One spawned right before I entered the the shuttle.
We'd prefer everyone to use a language most people know.