安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







They're sized for PrinterStudio / BoardGamesMaker, which are websites that do on-demand card printing. I've had cards printed from both sites and they're both great.
Mindwanderer's digital stats showed Escarlata at exactly the power level I was aiming for (on par with Chrono-Ranger) and Gold Dragon significantly LESS powerful than what I was aiming for (on par with Expatriette). Those stats are the accumulation of thousands of games and are the closest thing we have to an objective measure of a deck's power level.
Looks like I did miss the difficulty box, good catch.
And thank you Kaldrak!
Glad to hear Silhouette is a hit!
Anyways, I think Silhouette may be my favorite Spooky Ghostwriter deck. It's fun balancing between self-damage and healing. It depends a bit on having plenty of Ongoings in play, but has enough tools to get them in play and I never felt like I was "just setting up".
Tsukiko though? She's the shining star of this mod. Her deck is one of the more unique custom decks available and offers some very strong, not too easy to pull off utility and support. Her variants are similarly rad as hell and being able to swap her entire team's hero variants on the fly can lead to some really interesting scenarios and tactics.
The Cauldron has decks with elaborate set-ups and combos. Spooky Ghostwriter Comics is more straightforward. Both are perfectly valid approaches, and both are fun. These are the sort of decks I would make if I could draw/code. You worked hard and should be proud of the result.
Regardless of what anybody thinks of my heroes' balance, I hope everyone at least finds them fun. (2/2)
My goal is to make heroes that are on the strong side of the power scale. I don't want heroes that end up as "cheat codes" like Legacy or Hunted Naturalist, but my goal is that my heroes will be able to contribute even in harder games. You can take them into Advanced mode, or against Kaagra Warfang, or even Oblivaeon, and they'll put up a solid fight.
Now that Mindwanderer's statistics page supports workshop content (https://mindwanderer.net/sotm/dev/app-stats-lite.html) , I can say that my heroes are in a position I'm satisfied with. Gold Dragon has the highest win ratio on par with Chrono-Ranger, a hero that I think is fun to play without being overpowered. Tsukiko's TGIR variant is a little higher than I'd like, but the variants haven't had as many plays yet so I'm hoping things even out in time. (1/2)