Space Engineers

Space Engineers

Display Custom Info
17 条留言
FlyingOsprey 2024 年 11 月 12 日 上午 4:40 
no subgrid shenanigans either
FlyingOsprey 2024 年 11 月 12 日 上午 4:36 
No I even started an unmodded world just to triple check and it wouldn't output anything but a black screen. It feel like the lcd side of things isnt the issue since the lcd would update to a black screen when i ran another script first, it feel like the source of the information is what may have changed.
BIGOLBEAR  [作者] 2024 年 11 月 12 日 上午 3:48 
literally all this script does is print out to LCD a specific data field that all blocks have.. they must have changed the name if this isn't working. One point to consider.. all blocks have to be on same grid - got any subgrid shenanigans?
BIGOLBEAR  [作者] 2024 年 11 月 12 日 上午 3:46 
@FlyingOsprey It shouldn't need any external mods at all. I haven't actually played SE in over a year - but im sorry to hear this script is broken. Its a VERY simple script, all I can think of if you have followed the instructions to the letter is that Keen have changed something important - specifically the name of the data field this script is reading. Ill ask a friend of mine who plays SE still to check whats going on and get back to you.
FlyingOsprey 2024 年 11 月 11 日 上午 9:57 
Sadly this appears to be completely broken. I followed your yt tutorial and couldn't get it to display data from any block the lcd just turns black. I made sure the tags were correct and that the lcd was in text mode. but nothing would read does this need build vision mod or something like that?
BIGOLBEAR  [作者] 2023 年 7 月 29 日 上午 2:50 
@lunarEclipse Unless keen has changed something fundamental - then Im guessing you have the tags wrong and it cant find either the block or the lcd its needs. Double check the tags please - they are case sensitive. If pointing to a modded block - it MAY be that, but I doubt it.

I recommend -
1 double check the tags (case sensitive).
2 make sure the block in question is vanilla, powered up and not damaged and not a jump drive (jump drives are apparently special)
3 recompile and restart script.

If problem persists let me know and Ill look into it - unfortunately I dont even have SE installed right now so it may take me some time.
If problem is limited to specific block theres nothing to be done, it will require its own dedicated script.

Can I ask which block you are trying to display the custom info for? and to what type of LCD block?
g o o s e 2023 年 7 月 28 日 上午 5:15 
Found a slight problem - it's throwing an error; a NullRef on Program.Main()
Any idea on a fix?
BIGOLBEAR  [作者] 2023 年 5 月 1 日 下午 11:41 
interesting. the jump drive must work in a 'special keen manner'. this script literally just pulls the data from a specific data field that exists in all blocks (that's why the script works with modded blocks too) . jump drives must not propagate that field (this is a keen problem if true). as always double check spelling of tags in block names restart all the things, recompile all the things etc etc.
kaban 2023 年 5 月 1 日 上午 12:09 
works with any blocks except jamp drive
BIGOLBEAR  [作者] 2022 年 2 月 24 日 下午 6:33 
it does multiple displays any ways. For grabbing from multiple blocks use multiple prog blocks and edit the tags for each one. Tags are Right at the top of the code and cleraly labelled.
C R Y T I S 2022 年 2 月 24 日 下午 6:12 
Any chance that this script could pull multiple sources of data to various displays in the future? :o
Override 2021 年 12 月 10 日 下午 6:24 
@BIGOLBEAR Thank you so much!! I got it working and its REALLY cool!
BIGOLBEAR  [作者] 2021 年 12 月 10 日 上午 6:07 
Override 2021 年 12 月 8 日 下午 9:49 
I added [INFODisplay] to the LCD screen name, and i added [INFO] to the Shield Controller name. Nothing happened. Help? Or maybe a handy YT vid?
Takeda 2021 年 7 月 17 日 下午 1:04 
I was just hoping that the code would support the transfer of multiple sources to various destinations - not a prob, I understand the complexity of the task doesn't lend itself to that - and yes I saw the syntax and you're correct it is straightforward :)
BIGOLBEAR  [作者] 2021 年 7 月 17 日 上午 2:45 
@Takeda sure, you need 1 prog block for each set of info, go into the code and at the very top there are 2 parameters you need to change. it should be fairly obvious.
Takeda 2021 年 7 月 15 日 上午 5:46 
Hi BIG - would I be correct in assuming that if I name stuff [INFO1Display] and [INFO1] that I can pull multiple sources of data to various displays?