安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







it is starting to feel like the mod got abandoned
No rush, subscribed to the comments to watch for when it does get updated
It'll be fun to see this being used in a unit by the special forces squad
Great ! Excited to see how much was fixed, as I myself made so many changes/improvements to the code (which, as @Pyro said, is extremely messy, and rather highly inefficient/ancient) but never tested it.
I guess it wouldn't be a good idea to use a very big weapon. An advanced camo suit like this is for stealth kills. You may prefer to use a knife or a small pistol with a silencer. Or better, use your head to think.
So it's at least an option ? I'd seriously love to have this thing work fine with ACE, so I guess I'll have to donate, which I wouldn't had considered if nothing would be done.
You never know. At any time I could be motivated by a donation and start working on it.
The activation/deactivation of the suit is not really associated with a keybind, it is associated with an avatar posture. The one seen in the animated gif.
You wouldn't happen to be using ACE Medical ?
If you want you can sponsor that update by subscribing to my Patreon.
Thank you very much for that information.
So, Octocamo Suit is compatible with ACE3
An empty suit does not matter how much you can carry in it, being empty does not take up much space.
https://www.patreon.com/Taurus_A3
Could you add some areas to the suit which don't change, not many, just a few?
Grips in the gloves, some small lines where maybe cabling or something would be running.
Not too stop it working, but just to give your avatar some shape when fighting with these.
Also a not very good one, which changes camo but nowhere near as perfectly, maybe only as a jacket and normal pants and t-shirt underneath, would be great, to add more variation.