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That said, it shouldn't be too hard to take the existing lens textures yourself and make an alternate version that is just colored green. Hell, you can probably do that with a single very simple line in the VMT, too.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2839196348
-Step 1: Download PAC3 off the workshop.
-Step 2: Press C. Click PAC3. In options, enable advanced mode.
-Step 3: Right click "World" in the PAC3 menu. Create an entity. In the settings, look for "hide". Enable it.
-Step 4: Attach a model to the entity. Click "Bonemerge" in the settings.
-Step 5: Find the model you wish to use. Click it. You now have that as your playermodel.
-Step 6: To apply bodygroup's attach 'bodygroup' to the ragdoll model you selected, click the three dots next to 'body group name' and select one of the things you want to change, for example: Belt, Boots, Filter Bottom, etc. Click It, and close the BodyGroupName menu.
Then set the model Index to 1, or just scroll through It until whatever you added appears.
Better late than never.
Also you can just do that yourself by finding the original MOPP suit model, because it comes in olive drab by default.