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报告翻译问题






an adjacent corner of dirt surrounded with rock like that. That is a big issue! Arrgh!
Also Spirit Workers can mine out unclaimed tiles that I have had AI's use an outpost to claim.
THAT I liked. The spots by the dungeon cores were accidental, however I left them in because they created interesting bits of randomness... or at least I thought they did. I never had the north destroy the south, just attack with some fliers that managed to find a way in. There must be a way North can get at South I didn't know about. I'll have to do a couple more play-throughs (taking a break) with the game running and see what happens.
If you mouse over the problem inhibitor, on one side is shows Claimable and Room Health 12% On the other side of the inhibitor it shows Unclaimable. It looks like NE and SE are Unclaimable and NW and SW are Claimable Room Health 12%. I deleted it, recreated it, the same thing happened. I created an additional inhibitor in another place and it has the same mouse over symptoms. I can only think it has to do with the amount of Inhibitors I used. I don't really know what is causing this problem. I did take screenshots. All the other inhibitors look normal. What I did to fix it was to surround the Inhibitor that was causing problems with Sacred Ground so that it can't actually get claimed. (You can't destroy your own Inhibitor it seems if you claim it before it is destroyed. (That makes my brain hurt.) It seems that one could destroy the Inhibitor as long as it didn't get claimed first. That fixed the problem.