武装突袭3

武装突袭3

Mars' Invisible Walls and Helpers
17 条留言
Miguel 2024 年 5 月 2 日 下午 1:57 
Is a map about a real and historical battlefield and I dont want people to access to some high rocks where they could be bugged and you know how can that be..

Thank you.
Marstruc  [作者] 2024 年 5 月 2 日 上午 10:43 
@[CTU] Miguel, aside from there being no technical reason to actually need to repack a mod, it's licensed under APL-SA, so as long as you stay within the bounds of that license (attribution, noncommercial, redistributing as APL-SA, etc), you can do whatever.

I admit though, personally, I am puzzled why you'd want to include this in your terrain. Not that it particularly matters to me, you can do whatever you want with your time.
Miguel 2024 年 5 月 2 日 上午 4:53 
Hello Marstruc, I am making a map and I need some invisible walls and yours are perfrect to be honest.
Is possible to re pack your mod with the map? In order to mantain dependencis low. You will be credited in map description.

Is more than ok if you said no.
Thank you for your work.
[GB1] Korda 2023 年 12 月 12 日 上午 2:41 
@Marstruc Hi, I'm coming back to you, because since the arma updates, the AI can now cross and shoot through your walls, something before the updates this didn't happen..You did a very good job for me with my request, in the past, but would it be possible to look at it it would be really great my friend.
Fimpen 2023 年 10 月 20 日 上午 11:21 
Yeah I kind of figured that was the case, since the AI can seemingly walk through walls at leisure. I just wish there was something blocking their movement for making fake tunnels and stuff. Thanks for answering!
Marstruc  [作者] 2023 年 10 月 20 日 上午 11:17 
@Fimpen They don't have anything stopping AI. AI pathfinding isn't something that I can really dictate with these.
Fimpen 2023 年 10 月 20 日 上午 11:06 
Do the walls stop AI from going through them ?
Marstruc  [作者] 2023 年 3 月 6 日 上午 10:51 
@claudiopolez I don't believe so based on what I know. Sorry!
claudiopolez 2023 年 3 月 6 日 上午 6:45 
Is it possible to stop the AI "seeing" through these invisible walls? Like with the
_y=0;
{myCar setObjectTextureGlobal [_y,""];
_y=_y+1;} foreach getObjectTextures myCar;
trick.
I'd like to see through these walls, shoot through them, let AI bullets through them, but not for AI to see the player through the wall.
little andy 2023 年 1 月 20 日 上午 9:33 
where has this been all my life
al-jolani gaming 2022 年 7 月 20 日 下午 4:43 
I would like to ask for some help with this regarding a project I've been working on. The tl;dr is that I need a massive invisible plane (with collision) to use as an invisible floor. I sent a friend request, if you could help with this I'd be grateful.
[GB1] Korda 2021 年 5 月 6 日 上午 12:28 
@Marstruc Thanks man! Good job :cta_emo2:
[GB1] Korda 2021 年 5 月 2 日 上午 10:53 
@Marstruc Nice bro! It will boost my missions with some buildings and their cardboard walls.
Marstruc  [作者] 2021 年 5 月 2 日 上午 9:52 
@[ST6] Korda, I can do that. Gimme a day or two.
[GB1] Korda 2021 年 5 月 2 日 上午 8:19 
@Marstruc Hi, would it be possible to make a version that would prevent all shots through these walls?
Marstruc  [作者] 2021 年 3 月 17 日 上午 10:56 
Yes, it will.
victorguezESP 2021 年 3 月 17 日 上午 7:31 
If you edit a scenario and use your mod, will it become a dependency for the workshop subscribers?