Cities: Skylines

Cities: Skylines

RON, the network replacer 1.1.1
651 条留言
algernon  [作者] 6 月 14 日 上午 12:42 
@Rahmey Quite possibly, although I can't guarantee how well it'll function.
Rahmey 6 月 13 日 下午 9:38 
Could I replace a track in a transit hub with a bus road?
algernon  [作者] 6 月 9 日 下午 4:12 
@CreatorOfWorlds See this guide .
CreatorOfWorlds 6 月 9 日 上午 5:10 
Where is the debug log file saved to?
iiibz 5 月 6 日 上午 5:47 
You are an absolute legend, this saved me a LOT of time!
algernon  [作者] 4 月 24 日 下午 5:34 
@PKtheEclipseGeek Well, the mod itself it a network replacement tool, so it doesn't "replace" any mods on its own. However, you can use it to automatically replace networks places by NExt2 and MOM so that you no longer need those mods, yes.
PKtheEclipseGeek 4 月 24 日 下午 1:01 
Does this mod replace Metro Overhaul Mod (MOM) and Network Extensions 2? So I can unsubscribe from those mods? (As long as I download Cylis’s networks?)
algernon  [作者] 4 月 8 日 上午 5:16 
@twn.wbg5s No direct conflict, but (obviously) you'll lose any network skins settings for a segment if you replace that segment with something else.
twn.wbg5s 4 月 7 日 下午 6:15 
Does this mod conflict with Network Skins? If so, should i disable Network Skins?
algernon  [作者] 4 月 2 日 下午 2:47 
@chuck8156 Update for what? This still works fine.
chuck8156 4 月 2 日 上午 10:52 
please ,please update
Vahlee 2024 年 11 月 8 日 下午 7:21 
The mod unsubscribed itself, gotta download it again, thank you!
algernon  [作者] 2024 年 10 月 27 日 下午 3:54 
@felix.corroyer The usual way, adjusting what you need to in TM:PE.
xilef.builder 2024 年 10 月 27 日 上午 10:26 
"TM:PE lane and intersection settings may not be aligned to the new roads; check (and fix as required) before proceeding with the game"
This is my case, how can I correct this please ?
algernon  [作者] 2024 年 8 月 3 日 上午 5:10 
@DreamsongSims It's definitely possible. Have you unchecked the 'same width only' button?
DreamsongSims 2024 年 8 月 2 日 下午 8:19 
I have some custom made park assets with pedestrian paths in them. I would like to upgrade the paths to the Campus DLC paths, but when I click on the paths in the asset no potential replacements are available. The path I want to replace is this custom asset by Jan. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1179876942 I have the advanced options for RON enabled. Is this possible with the RON mod? I've looked for info on replacing network paths in custom assets but nothing is answering my question.
algernon  [作者] 2024 年 6 月 22 日 下午 6:01 
@Who The question is has it downloaded . Whether or not it's on the Steam subscription list doesn't confirm that, since the bug is with the Steam workshop not downloading things you're subscribed to.
JJ 2024 年 6 月 22 日 上午 7:57 
It shows up in content manager ---> Steam workshop but not on the mod list. I appreciate the help but i'll manage without it for now
algernon  [作者] 2024 年 6 月 21 日 下午 5:37 
@Who What "List of all downloaded assets"? I assume you're not talking about the subscription list, because that doesn't tell you if it's actually been downloaded. This isn't about seeing if its on a list, its about checking the file location to see if it's actually been downloaded. Which given your first response I assume you know how to do and have already done, correct?
JJ 2024 年 6 月 21 日 上午 7:30 
it's on the list of all downloaded assets or whatever but not on mod list
algernon  [作者] 2024 年 6 月 21 日 上午 6:17 
@Who There are many possible reasons. Are you sure it's been downloaded?
JJ 2024 年 6 月 20 日 上午 10:55 
Why doesn't it appear in my mods list?
Darkracer125 2024 年 5 月 9 日 上午 3:09 
can't wait to see the mod STEVE
PhazezGova 2024 年 2 月 20 日 上午 12:28 
I love it, I can finally turn train stations into metro stations. Thank you very much :)
algernon  [作者] 2024 年 2 月 1 日 上午 3:10 
@ngh RON includes an option to replace MOM tracks on load wit the supported collection, yes - see the description above.
ngh 2024 年 1 月 30 日 下午 3:46 
I'm not sure at all
does ron works instantly with mom?
algernon  [作者] 2023 年 12 月 7 日 上午 1:00 
@eXcalibre_ Yes, BOB can do that.
eXcalibre_ 2023 年 12 月 7 日 上午 12:55 
I dont want to remove them, just have less of them on individual segments to make my city a bit darker at night in the suburbs
algernon  [作者] 2023 年 12 月 6 日 下午 11:58 
@eXcalibre_ BOB can remove the streetlamps, and you can do it either grouped or on individual streetlamps.
eXcalibre_ 2023 年 12 月 6 日 下午 11:41 
Damn, BOB doesn't work either because you can only adjust the probability of each streelamp which would make some roads have more lamps than the other lol; i guess ill have to do each road manually
algernon  [作者] 2023 年 12 月 6 日 下午 9:59 
@eXcalibre_ Not with this mod, no; use BOB for changing decorations.
eXcalibre_ 2023 年 12 月 6 日 下午 8:59 
Could you make it so you can adjust the decorations on the replaced road too? I would like to replace all my suburban streets so that there's less streetlamps on them because there's too many by default.
algernon  [作者] 2023 年 12 月 6 日 上午 11:16 
@MeiQueen Yes - if somebody's willing to help me out, I can definitely do it!
hy/fix8 2023 年 12 月 6 日 上午 5:08 
I was talking about choosing a network with which to autoreplace without the source mod installed mod subscribed, but as you say it requires premapping.
algernon  [作者] 2023 年 12 月 5 日 下午 9:28 
@MeiQueen Well, that's already there - you can manually replace ETST tracks with others using this mod. You're talking about auto-replace, which requires pre-mapping.
hy/fix8 2023 年 12 月 5 日 上午 5:44 
i'm guessing adding an option to select what network to replace with would be difficult and non-idiotproof?
algernon  [作者] 2023 年 12 月 5 日 上午 2:17 
@MeiQueen 1. Yes. 2. Happy to, if somebody is willing to assist me by specifying which ETST networks should be repalced by what.
hy/fix8 2023 年 12 月 4 日 上午 3:04 
Two questions:
1: Does Auto-replace functionality apply to buildings? i.e original Aviation/Century MOM station by Polygon?
2: Will auto-replace be extended to ETST in future?
LemonsterOG 2023 年 10 月 8 日 上午 9:53 
@CheeseFries -- Wait. What? Short answer: No.

You're literally using this to change one road to a completely different road and you expect Networks Skins to somehow stay? That could never be a thing. They're two separate mods doing two completely different things.
CheeseFries 2023 年 10 月 8 日 上午 9:44 
Can this mod apply my network skins before I change my roads? As seems like my roads skins aren't changed according to the skins.
algernon  [作者] 2023 年 10 月 6 日 下午 7:59 
@patonb As specifically noted in the description above you should check your TM:PE intersection settings after any conversion.
patonb 2023 年 10 月 6 日 上午 7:40 
Watchout when switching from NExt2 to this mod. My poor city started dying from traffic, 95k Cims using TMPE.
Turns out the switch turned on so many traffic lights it caused chaos.
algernon  [作者] 2023 年 9 月 22 日 下午 6:52 
Updated to version 1.1.1:
- Additional sunken MOM station track replacements
- Add MOM pillar replacements
- Fix dropdown menu items sometimes not being selectable
algernon  [作者] 2023 年 8 月 7 日 下午 11:15 
@Billy The Dog They are both compatible with this mod, and can be replaced with each other.
George Abitbol - Bac+2 2023 年 8 月 7 日 下午 10:20 
@algernoon : I have 'network extension 2' and I have roads from 'road builder'. Those are not compatible ?
algernon  [作者] 2023 年 8 月 2 日 下午 3:58 
@Billy The Dog If there are no replacements showing for your selected road, then you don't have any alternative roads subscribed that meet your filtering criteria, such as the road width.
George Abitbol - Bac+2 2023 年 8 月 2 日 上午 11:22 
strange mod : it proposes to replace roads, but there are no roads in the replacement panel. How do you replace a road with an empty one? Is that what this mod is about?
algernon  [作者] 2023 年 7 月 21 日 下午 6:11 
@black_panther559 If you enable the advanced mode, then yes (that mode lets you replace any network with a network of any type).
black_panther559 2023 年 7 月 21 日 上午 10:38 
Are you able to replace Vanilla Gravel Roads with the Vanilla Rail?
algernon  [作者] 2023 年 7 月 21 日 上午 7:45 
@Captain Salmon Not directly, but you can disable zoning with either the in-game tool or the Zoning Adjuster mod.