Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

ANAGENESIS MOD (WIP)
248 条留言
KingBelowMe 10 月 19 日 上午 1:44 
whelp, i'll have to reinstall when it's finally done I guess
Ulfhedinn_ 10 月 17 日 下午 1:15 
The mod remains in development, but it's important to understand that it's a project only undertaken when possible, in the free time of someone who has a real life to manage. Modding takes time, and major mods take even longer.
KingBelowMe 2 月 10 日 下午 6:52 
yea.... i think so... i asked the same question a few years ago
MEXI 2 月 6 日 下午 1:20 
Hello, the mod is dead ? Because i wna try this mod for my vanilla campign.
2024 年 10 月 23 日 下午 5:59 
what happened to this mod?
Otho 2024 年 9 月 24 日 下午 1:34 
"Making steady progress guys! Trust me it's coming soon!"

Meanwhile the mod hasn't been updated once in 3 years lmao
Ulfhedinn_ 2024 年 9 月 20 日 下午 3:59 
My return to ROME II is scheduled for the same day this mod is released. Hehe
bill09xatz 2024 年 7 月 17 日 上午 8:35 
@Tyler, if toy don't like the mod just unsubscribe from it.This is a WIP and many things are created in Athanasios free time. This is a historical mod that is been created according to books and sources about how was the strategic situation that year that Rome II takes place, not fictional, not what if scenarios (like DEI) no nothing...Keep up the good work Athanasios!!!!
Tyler 2024 年 7 月 15 日 下午 5:14 
I kinda gave up on it as not all of the changes are for the best, and with the fixes mod, they also havnt been tested recently and are incompatible with certain other essential mods
KingBelowMe 2024 年 7 月 15 日 下午 4:12 
I don't mean to be a bug, but this mod hasn't been updated in 3.5 years...
Ulfhedinn_ 2024 年 7 月 6 日 上午 6:31 
Done. :steamthumbsup:
Athanasios95gr  [作者] 2024 年 6 月 28 日 下午 12:19 
I have added new units, yes.

Can I see you try? Send me an example when you can.
Ulfhedinn_ 2024 年 6 月 27 日 上午 8:16 
Have you added entirely new units to the game?
I can make unit cards for you in vanilla style.
Athanasios95gr  [作者] 2024 年 2 月 14 日 下午 10:52 
Thanks Pyrrhos09, very helpful
bill09xatz 2024 年 2 月 4 日 上午 11:57 
Some historical suggestions that could help you:
-Pyrrhus at that time (272bc) was 46,Olympias/26,Ptolemy/24, Alexander/22,Helenus/18 years old
-Troada at the age of 5 died in the siege of the palace from Epirote Rebels/Cassander's assasins
-Epirus has Peltasts yet you can't retrain them to Light Peltasts like all Hellenic factions (can you add it?)
-Epirus doesn't have Sarissa Lances can you add them?-at the barracks/unit recruit,at lvl 3 you can recuit almost every unit (lvl 4-useless)
-Epirus doesn't have Thorax Pikes/Swords(All Hellenes should have Thureos Swords (Diadochi should be able to Thorax Swords-so can you add Thorax Swords/Pikes to Epirus?)
-Also Athens Syracuse etc have Pikes,they used Hoplites,Peltasts,Thureos etc,but not Pikes-they sould be removed
-Also all Hellenes can't retrain their units, like Rome(can you add retrain?)
-The Emperor edition map is more accurate/cities with walls (Syracuse,Pergamon,etc.),can you change the map?,
Thanks for the mod!
Tyler 2024 年 1 月 24 日 下午 11:50 
this includes his ultimate fixes
bill09xatz 2024 年 1 月 24 日 上午 8:10 
is it compatible with your Rome 2 ultimate fixes and mods that change the map??
I am using a mod that changes the map of main campaign to that of Emperor edition.
KingBelowMe 2024 年 1 月 17 日 下午 7:12 
hahaha i agree with tyler.... please finish up soon :D
Tyler 2024 年 1 月 5 日 下午 12:50 
mostly all terrible suggestions
FELDRIC 2024 年 1 月 5 日 上午 11:37 
thanks
SUGGESTIONS:
-convert the CLIENTELAR STATES (which only drag you into wars) to SATRAPIES and change their name to Vassals
-remove useless factions such as Cartago Nova, Meda, Caracena (imperator august) etc.
-make allies and vassals help you in certain wars
-reduce basic income and increase taxes per city (could be a separate mod)
-create factions as in the old rome, joules, brutes and scipions...
-all cities must have walls, increase garrisons by 40% more and reduce movement per turn
-improves garrison-only building upgrades, reduces construction cost to zero and agent cost.
add factions like Samnites, Maccabean rebellion <3, create another historical beginning perhaps in 180 BC...
-and create a Roman civil war mod CAESAR VS POMPEY please
Cell Tv 2023 年 12 月 6 日 上午 3:54 
sorry, i mean the faction leaders wife keep dying every turn.
Cell Tv 2023 年 11 月 5 日 下午 2:39 
I found a Bug, playing as a Baktria, the faction leaders keep saying every turn.
pizzaman6 2023 年 11 月 1 日 下午 9:02 
Really looking forward to this still!
Athanasios95gr  [作者] 2023 年 10 月 31 日 上午 10:08 
Still working on it and Menos daily
Ulfhedinn_ 2023 年 10 月 31 日 上午 9:43 
Any news?
Athanasios95gr  [作者] 2023 年 7 月 13 日 上午 9:33 
Certainly. And technology trees themselves also need to be improved to be even more historical (for example using some HATG technologies for artillery).
Tyler 2023 年 7 月 12 日 下午 12:07 
Any plans to adjust research and building times for 4tpy or is it already balanced?
KingBelowMe 2023 年 7 月 10 日 下午 9:22 
I honestly hands down think this is the best paste over vanilla mod out there! hands down. sprinkle on some AAA generals and such, BOOM! PERFECT! I just wish we could get a taste of whats been worked on, as the last update to this mod has been a few years...
Ferrdo 2023 年 7 月 10 日 上午 10:22 
I wonder if the old vanilla “weak point” mechanics for the city wall maps would make siege battles any better.
KingBelowMe 2023 年 6 月 26 日 下午 6:05 
correct, and this mod. was hoping to give it a go the other day over the long weekend we had
Tyler 2023 年 6 月 26 日 上午 7:30 
guess he is talking about the stability update for modern systems
Athanasios95gr  [作者] 2023 年 6 月 26 日 上午 12:43 
Which update?

I was improving general uniforms these days and unlocked some more hidden goodies for them from the game files.
KingBelowMe 2023 年 6 月 25 日 下午 8:38 
did the update help with your progress?
KingBelowMe 2023 年 6 月 19 日 下午 3:09 
I'll give it test run or two ;-):featherduster:
KingBelowMe 2023 年 5 月 31 日 下午 8:55 
Just checking ;)
KingBelowMe 2023 年 5 月 24 日 下午 10:48 
Awesome! looking forward to the update!
Tyler 2023 年 5 月 17 日 上午 10:42 
Brickworks seems to be missing its effects description
Ferrdo 2023 年 5 月 5 日 下午 12:29 
Each time I log into Steam I check on this mod! Hope you are well my friend.
Athanasios95gr  [作者] 2023 年 5 月 1 日 下午 11:44 
There may be one ready by the end of this month.
Tyler 2023 年 5 月 1 日 下午 5:52 
Is there an ETA on an update its been a couple years even if its just an incremental one
Athanasios95gr  [作者] 2023 年 4 月 28 日 上午 11:39 
Many buidlings were removed by Emperor Edition but some new were added as well (such as the town centres). So I try to bring back the removed stuff or any unused stuff that I like.
Tyler 2023 年 4 月 28 日 上午 10:48 
Were the new temples already in the files just not implemented by CA?
Athanasios95gr  [作者] 2023 年 4 月 15 日 下午 1:33 
The factions table
Tyler 2023 年 4 月 13 日 下午 11:29 
I really wish faction UI overhaul worked with this...what could be making them incompatible?
KingBelowMe 2023 年 3 月 17 日 下午 11:35 
thanks for all the great work.... so is this the one i should run as current as of 2023?
KingBelowMe 2023 年 3 月 17 日 上午 12:55 
any update?
Rex Bellator 2023 年 1 月 22 日 上午 1:19 
This sounds like a promising mod. I hope you will continue to work on it!
Athanasios95gr  [作者] 2022 年 10 月 16 日 上午 8:28 
Thank you for your input my friend
Axland 2022 年 10 月 16 日 上午 7:11 
Well, the test was in normal difficulty (easy in fact). And by 265 I controlled all Greece + Rhodos. 2Full stacks + Fleet and at war with Pergamon which have no chances to harm me. So after killing Pergamon the main greek objective, Egypt, will be conquered next 10-15 turns. Guess more difficulty is needed.
Axland 2022 年 10 月 16 日 上午 6:37 
well, I started as Athens. I see Epirus is more powerful, but I feel no differences in gameplay.
I think I must write a memorandum (in the game forums) about the key points that must be changed in Rome 2 to get a full experience.