安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






@余音 try contacting Jer . She(?) was the one that provided the toon shader ^^
https://psteamcommunity.yuanyoumao.com/id/jbt762
These will hopefully be fixed with the next update which should be an overhaul.
I just noticed your current avatar resembles Plants vs Zombies zombies. Nice!
I'm working on a fix for a PvZ common-infected zombie replacement mod that someone else made . Hopefully I can get the author's permission to release my own fix, otherwise I'll have to start from scratch.
These are anime characters from an actual anime and not specifically of the "loli" genre. From a wiki online Konata's age is 17-18 years old and not 6 years old.
https://luckystar.fandom.com/wiki/Konata_Izumi
Some players prefer to see cute survivors instead of human survivors. It is up to everyone how they want to customise their L4D2 experience. ^^
Just a thought: If realism was the goal, then there wouldn't be zombies in the first place, nor bile jars (boomer spits), nor special infected, nor tanks. Also trying to wack zombies with a cast-iron skillet would definitely tire out any normal person after a few swings, unlike what we can do in a game.
At the end of the day we're just here to relax and have fun (or at least, some of us are). I'd prefer to give up realism for the "fun-factor" any day, at least as far as games are concerned.
I made this mod at the request of my girlfriend who wanted to see Lucky Star characters for both L4D1 and L4D2 characters.
Good to see a Miyuki commenting on a Miyuki character mod :)
Most of the credit for this mod goes to the original model maker as well as jer (making a L4D1 char version) and Shadowking58 (porting over the L4D2 char mod).
* Models now animate correctly in multiplayer dedicated servers.
* Miyuki replaces Francis instead of Louis (temporary)
* Tsukasa replaces Louis instead of Francis (temporary)
* Icons for Miyuki/Tsukasa swapped for L4D1 chars to reflect the above changes.
Sorry to everyone that ran into the animation issues with L4D1 characters on dedicated multiplayer servers.
This has now been fixed.