Project Zomboid

Project Zomboid

Save Our Station!
673 条留言
DavidBlane 10 月 17 日 上午 1:12 
Wow:steamthumbsup:
Blkbeard 10 月 9 日 上午 5:08 
So very excited, it makes the end game in pz so much richer. I await the humble return of SOS.

Thanks for the update Yoshi!! <3
YoshiWoof22  [作者] 10 月 9 日 上午 3:30 
@hojji77

It's hard to say really; we're just waiting on TIS at this point.
We want to use the official map tools for the sakes of stability, but those are still not out yet - we will look into the unofficial ones if TIS doesn't provide a reasonable timeline for that.

The other problem is the fact that B42 doesn't support multiplayer yet. We would like to avoid the problem of having to remove our multiplayer code, so we kinda need to wait until we have MP in B42.

I am in frequent contact with Brian/Spacew00t though - while he is currently focused on Dandelion Void, he assured me that we are going to commit to porting to B42 ASAP once everything we need for that exists.

Trust me, I'm as eager as you guys to get SOS in B42, and we will make it happen once TIS lets us ^^
hojji77 10 月 8 日 下午 3:45 
I don't mean to pester at all, but I was just wondering if there's any indication of the timeline for B42? I'm just really excited to play this mod :)
Keep up the good work!
YoshiWoof22  [作者] 9 月 11 日 上午 11:06 
@Maxemium
1.) Are you on B41?
2.) Did you add "Save Our Station - Knox Country" when you made the save?
Maxemium 9 月 11 日 上午 10:13 
Ay mate, the locations aint showing up
exBeNN 8 月 13 日 下午 7:21 
That's crazy, I saw the Reddit post about Dandelion Void a while back and I just realized you guys are the devs, very cool! Wishing you the best of lucks and a smooth launch! Already wish listed
HardyRalf 8 月 4 日 上午 5:33 
Please consider placing a new station near the private boarding school north of Echo Creek when you guys are doing b42! It is such a fabulous base location, the surrounding area makes sense, and it would be incredibly cool to restore the school as a safehouse and have a (logically) close by station to take care of that would add strategic value to the location :))
John Dishwasher 7 月 22 日 下午 9:10 
Name reminds me of save our ship
John Dishwasher 7 月 22 日 下午 9:10 
Save our ship
YoshiWoof22  [作者] 7 月 11 日 上午 8:58 
@AmoryBlaine

Honestly, couldn't tell you. I think the ladders we have are from vanilla. Unsure though.
AmoryBlaine 7 月 10 日 下午 12:42 
wait, nevermind, it is- or this mod natively has it
AmoryBlaine 7 月 10 日 下午 12:41 
Wish the ladders were compatible with the ladder mod, amazing mod regardless
Inverspe 7 月 5 日 下午 9:36 
Good luck on your game
YoshiWoof22  [作者] 6 月 29 日 上午 6:03 
@υηкησωη

Doing "Map before Code" makes little sense for SOS, because the code only needs minimal changes for B42 anyways. The issue is primarily the map, and it will need quite a lot of work to port over.

There are still no stable/official map tools, and B42 itself is also still not stable enough state for us to consider porting right now, so I'm afraid I cannot give a good timeframe.

However, Brian/Spacew00t has assured me that we'll buckle down on the update once official tooling materialises and B42 starts approaching stability.
υηкησωη 6 月 28 日 下午 9:40 
Im primarily interested in the base locations rather than the radio features of this mod. Would it be possible to get a version of the mod thats just the map before the b42 build is finished for people like me who want the map?
YoshiWoof22  [作者] 6 月 27 日 上午 2:49 
@number1millipedefan

Probably, but don't take my word for it - compatibility really just depends on how they modify the radio, and whether their method is compatible with the small changes we apply.

Your best bet is to make a test save to check, and let us know if it works or doesn't. If it doesn't work, a patch would be needed on TMR's end.
number1millipedefan 6 月 26 日 下午 4:05 
is this compatible with True Music Radio?
YoshiWoof22  [作者] 6 月 20 日 上午 1:58 
@jermany (He/Him)

Not currently, but we intend to redo the vehicles in the future, so splitting the vehicles into their own sub-mod is already planned for eventual SOS B42 update.
jermany (He/Him) 6 月 19 日 下午 8:12 
Can you disable the new vehicles? I'm using 10 years later vehicles and the textures won't work on modded vehicles
Tsel Elohim 6 月 16 日 上午 11:10 
We have arrived in orbit, Any survivors this com station is safe.
YoshiWoof22  [作者] 6 月 15 日 下午 2:40 
@Yawahoo

KnoxCountry ist der Map-Teil der Mod, welcher die neuen Wetterstations-Gebäude sowie die relevanten Items (Karten, usw.) hinzufügt.

Core enthält den ganzen Code für die AEBS-Systemausfälle und die Reparatur-Mechanik (also das, wofür man die Mod ja eigentlich nutzt). Core braucht deshalb auch zwingend die KnoxCountry-Map.

Die Mod ist extra so aufgeteilt dass man die Möglichkeit hat, nur die neuen Gebäude und Items zu haben, ohne die ganzen System-/Reparatur-aspekte der Mod. Man kann somit auch Core also jederzeit später hinzufügen oder auch wieder entfernen, wie es einem passt ^^
Yawahoo 6 月 15 日 上午 6:40 
Was ist der Unterschied zwischen SaveOurStation_Core und SaveOurStation_KnoxCountry?
OnyxGuardian1337 5 月 31 日 上午 9:05 
mildly embarrassed to admit that I mainly used this mod for the Junkyard location it adds across from Muldraugh lol.
YoshiWoof22  [作者] 3 月 25 日 下午 3:44 
@The_Real_Christopher_Biggins

Power repair is probably the most common question we get asked here in the comments.

Our usual stance on it so far has been "No, because its logically & realistically infeasible for a single everyday-person to restart an entire power grid from a total blackout, let alone maintain it and the substations".

Its also really difficult to balance it for actual gameplay, and far beyond the scope of my maintainer coding abilities or this mod in general.

If someone else wants to take up the mantle of making a mod for power or water repair, by all means go ahead - though I don't know if I would recommend using the SoS codebase for it.
Brian Boitano 3 月 25 日 下午 3:00 
Could this a be used as a base to to do a power system using the new Electrical substations in build 42.? i have thought about this mod for a long time as i'm sure have others.
Monster Sucker™ (est. 2003) 3 月 21 日 下午 5:41 
Yes.
Xan Kriegor 3 月 19 日 下午 4:04 
Does Weird Al own the station?
YoshiWoof22  [作者] 3 月 18 日 上午 4:17 
@Stolas Suzie
All good, glad to hear it wasn't some obscure bug in the end lol.
Stolas Suzie 3 月 18 日 上午 4:05 
Its back on my bad just didn't realize it was stillllllllll restarting during that 24 hour period worried it was stuck in a loop from a mod conflict
YoshiWoof22  [作者] 3 月 18 日 上午 3:48 
@Stolas Suzie

How long did you wait?
That message shows up after an interruption/outage and, depending on your Time Multiplier, usually stays for a while the network "restarts". The default time is around 24 in-game hours.

A report showing on just the first hour after server start is a side effect of how Save Our Station initialises its data, because we can't override the weather broadcasts until an hour has passed or PZ will have a stroke.
Stolas Suzie 3 月 18 日 上午 3:41 
Have an odd bug where the broadcast is stuck on a repeating message "Network outage restored, initializing systems" but it just keeps repeating every hour. I quit and started the server again and did get a weather report and report on the electric grid being offline. But then after that one report its back to that same repeating message. This is also in clear weather if that matters. Does this mean I missed a repair and the network is permanently down now???
YoshiWoof22  [作者] 3 月 4 日 上午 4:30 
@Lu5ck
Yeah we noticed that during our general code review while we were preparing for B42.

It's already fixed internally, but we're still in a code freeze until B42 modding (specifically map reworking) is stable enough.

Shouldn't cause any issues in B41 though (at least nobody reported any).
Lu5ck 3 月 3 日 上午 8:43 
In your distribution, there are duplicate entries

inventorymale = {
items = {
SWWS_Distributions.itemRegister, 0.05,
SWWS_Distributions.itemRegisterAnnotated, 0.05,
SWWS_Distributions.itemDiagnosticManual, 0.01,
SWWS_Distributions.itemWswuCard, 0.01,
}
},
inventorymale = {
items = {
SWWS_Distributions.itemRegister, 0.05,
SWWS_Distributions.itemRegisterAnnotated, 0.05,
SWWS_Distributions.itemDiagnosticManual, 0.01,
SWWS_Distributions.itemWswuCard, 0.01,
}
}
Blkbeard 2 月 19 日 下午 12:00 
Can't wait for "Save Our Grid!" lol
Verbal 2 月 19 日 上午 11:53 
@YoshiWoof22

Hey again, yeh I'm not sure what happened, my 'EledShutMod' was set to -1, default being 14. I switched it back to default in the hopes that the game continues and the power will shut off normally so that the mod works normally.

Also, I think I misunderstood the mod, I thought it was in regards to fixing the power grid so that you can keep the grid up.
YoshiWoof22  [作者] 2 月 19 日 上午 5:54 
@Verbal
I'm not sure I understand what exactly you're asking? Save Our Station does not touch the power grid system or make it fail early.

With the default settings, stations can only start experiencing interruptions/faults after the power grid has failed (blackout).

You also don't need for a station to fully shut down before you can fix it.
Verbal 2 月 18 日 下午 6:15 
Hey quick question, is the power supposed to be off day one until I wait for the broadcast to go fix it?
Valargent 1 月 24 日 下午 4:21 
Thank you for the awesome work, looking forward tk have it for build 42, it's a needed mod for me, can't wait to get it back!
YoshiWoof22  [作者] 1 月 17 日 上午 6:19 
@Snek - Theres been some unofficial tools going around, but we've not heard anything from the devs yet. Will update the post in the description once we know and/or have them.
Snek 1 月 16 日 上午 9:29 
Have the Devs gave any ETA on the map tools being updated?
Alpha Gamer 1 月 12 日 上午 7:13 
please please please b42 update please
YoshiWoof22  [作者] 1 月 9 日 上午 3:09 
@davidfaul0204

Please make an issue on the GitHub, we'll need things like the full log, modlist & whatever else you can provide, as just what you posted isn't enough to conclude its an SOS issue.
davidfaul0204 1 月 8 日 下午 1:02 
"Operation is not valid due to the current state of the object."

This pops up every time I try to install it on the dedicated server we have. No idea why this happens, but it is only happening with this mod. Just a heads up.
Seizure Salad 1 月 4 日 上午 7:29 
thanks for continuing to support this mod. I agree with Ictiv. The whole concept of this mod is probably one of the best on the entire workshop.
Ictiv 1 月 3 日 上午 8:21 
No rush, but wanted to say that this is probably my favourite mod concept in the entire game, and I'm really glad to see you're still working on it.

Honestly, one of my biggest hopes for the distant future of Project Zomboid, is that the devs introduce systems like this into the game, where players can help restart and maintain infrastructures. Imagine people on a multiplayer server putting together a task force to clear out the water treatment plant in the south of the map and get it up and running again, to reverse the water shutoff, and stuff like that.
The idea of being able to work towards something bigger than character's personal survival, and trying to (mostly hopelessly) try to draw a line in the sand on the apocalypse breaking things down and saying 'no further' to the end times is great.

Good luck to all of you, and thanks for continuing your work!
IBMental 2024 年 12 月 30 日 下午 5:35 
This is one of my favorite mods, hands down. I look forward to discovering all the new stuff you have planned for your b42 release :D Itll be a long road, but well worth it.
YoshiWoof22  [作者] 2024 年 12 月 27 日 上午 4:28 
@-Den-Bla-Gripen-

Scroll down, I have answered this already in a previous reply ^^

We're still waiting on the official release of the mapping tools currently. But we have plans for B42, just waiting on that really.
-Den-Bla-Gripen- 2024 年 12 月 27 日 上午 4:19 
I hope you guys release this for b42, it would be amazing
exBeNN 2024 年 12 月 26 日 下午 9:39 
Man, just dropping by to appreciate the work you guys do. This is a really underrated mod imo (even with 300k downloads) that always keeps me moving even in the late game. It's just so high quality compared to the usual mods (no shade here).

Thank you for all your work, I will be waiting patiently for the update. Hope you had a great holiday!