武装突袭3

武装突袭3

Heal The Wounded
7 条留言
joe.e.g.b 2022 年 1 月 19 日 上午 10:32 
How would you make the already injured unit trigger a completed task when healed?
I've tried to do it with various script bits i've found online but nothing seems to work.
404 2021 年 9 月 22 日 上午 12:43 
Do i have to make a mission for this to work ?
Predator14 2021 年 7 月 26 日 上午 9:41 
The script and well, my distance is too high, 20 meters from the soldier on the ground I can heal him ... it would also be necessary to add a progression bar like the AIS script.
Sigge  [作者] 2021 年 2 月 22 日 上午 4:57 
@Woldemar Unfortunately, it has not been MP tested. Try it, do tell me about the results.
Kaiser_ATF 2021 年 2 月 14 日 下午 8:26 
It is MP Dedicated tested?
kraken 2021 年 2 月 14 日 上午 4:18 
neato
Sigge  [作者] 2021 年 2 月 12 日 下午 10:44 
@fadi.karee.m (Sorry, I accidentally removed your comment) Yeah, you can change how much damage the unit can take before they'll go unconsious. In the units "Init", change (damage _bob >= 0.1), between 0 and 1. Set it after your own reference. However, the unit will die either way if they get a headshot.