Left 4 Dead 2

Left 4 Dead 2

CS:GO SG553 on Hybrid Animations (CS:S SG552)
48 条留言
咖啡 4 月 17 日 上午 9:26 
Can the issue of mold piercing occur during ammunition loading be repaired?
Killa Klappa 3 月 30 日 下午 11:29 
peak l4d2 valve styled weapon
ℓ๏ร† 2024 年 12 月 26 日 上午 8:35 
this is one sexy mod youve made can be even better if you also make the replacement icon in the hud for this mod
Hedy 2024 年 7 月 22 日 上午 12:38 
vanilla SG should've looked something like this
ZED 2024 年 1 月 9 日 下午 3:38 
Yeah I gotta agree with the comment below, this would be spot on L4D2 aesthetics if the scope lenses on the SG, Scout, and AWP had the vanilla hunting rifle's for example
nodraw 2023 年 4 月 2 日 上午 3:40 
This looks like its actually from left 4 dead 2. Fits the aesthetic perfectly; love the scope and the front sight to give it unique character :) Great work.
PeopleLikeStuff 2022 年 9 月 3 日 上午 10:58 
What sound mod you using btw?
Anyway 2022 年 3 月 5 日 下午 11:50 
and by the way, can u make a version that use CSGO original animation with this pretty viewmodel position? if not interested pass by
Anyway 2022 年 3 月 5 日 下午 11:47 
plz update the original animation, really nice viewmodel to me, ty!
Drag0n 2021 年 8 月 29 日 上午 9:46 
I love these replacements so much... but I have one gripe; could you possibly make the scopes use the vanilla scope textures, like your "refined CSGO weapons" do?
FerCatana 2021 年 8 月 28 日 下午 8:18 
So cool.
Drag0n 2021 年 8 月 12 日 下午 9:50 
You updated this?? Awesome!
PeopleLikeStuff 2021 年 7 月 24 日 下午 2:01 
Fair enough :p
MOTTLEDOG  [作者] 2021 年 7 月 24 日 下午 1:58 
hybrid model looked cool to me
PeopleLikeStuff 2021 年 7 月 24 日 下午 12:52 
Y'know I just noticed, why is this using the scope off the AUG? (The front sight's also flipped up)
PeopleLikeStuff 2021 年 7 月 23 日 上午 11:19 
Ty :steamthumbsup:
MOTTLEDOG  [作者] 2021 年 7 月 23 日 上午 10:04 
dr haus weapon sounds
PeopleLikeStuff 2021 年 7 月 23 日 上午 9:25 
What sound mod you using in the video btw?
MOTTLEDOG  [作者] 2021 年 7 月 22 日 下午 4:02 
thank u Facgce Gaming
poop slippin 2021 年 7 月 22 日 下午 3:34 
the animations have now made a full circle, very swag mod
PeopleLikeStuff 2021 年 7 月 20 日 下午 9:16 
Ooooo
MOTTLEDOG  [作者] 2021 年 7 月 20 日 下午 7:38 
updated this bad boy lol
PeopleLikeStuff 2021 年 5 月 22 日 下午 12:20 
You think this would fit better on the altered M16 anims you used for your "Krieg 552 reanimated" mod?
ZED 2021 年 4 月 10 日 下午 4:25 
Yeah, what daniel_fs0 said, its size makes it feel like an oddly high-tier looking SMG rather than a rifle.
MOTTLEDOG  [作者] 2021 年 3 月 17 日 上午 10:58 
i had to make the weapon smaller to fit size constraints with the ak's anims, i could try resizing it tho.
Flashyface 2021 年 2 月 25 日 下午 5:58 
hidden path pls release unused sg552 model with no scope at some point pls, i want it badly,
Pensie 2021 年 2 月 25 日 上午 10:16 
Another thing i noticed is the bold not moving when reloading or shooting in a world view.
MOTTLEDOG  [作者] 2021 年 2 月 17 日 下午 3:23 
i removed the bullet within the mag, it should be fixed now.
Aisling 2021 年 2 月 17 日 下午 2:33 
Okay, we're making some progress. The final issue with the model is that the bullet texture within the magazine is a missing texture. You can see it when reloading.
Drag0n 2021 年 2 月 17 日 下午 12:07 
Fixed the major problems, but it seems the mag bullets are missing a texture. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2399117351 (Possibly in the world model too, didn't check)
MOTTLEDOG  [作者] 2021 年 2 月 17 日 上午 11:59 
fixed it! lmk if it works, hopefully it worked!
Drag0n 2021 年 2 月 17 日 上午 11:58 
Appreciate ya
MOTTLEDOG  [作者] 2021 年 2 月 17 日 上午 11:03 
big oops on my part! i forgot to carry over other parts of the mod with the viewmodel fix! definitely fixing that immedietly.
MOTTLEDOG  [作者] 2021 年 2 月 17 日 上午 11:01 
oh shit sorry, ill get on that.
Drag0n 2021 年 2 月 16 日 下午 10:27 
Yeah this got messed up somehow.
Aisling 2021 年 2 月 16 日 下午 9:39 
The worldmodel is just the default SG552, and the viewmodel is just a complete missing texture.
Eery Jan 2021 年 2 月 15 日 上午 7:04 
I dunno how you are with requests but I have a suggestion: putting the hunting rifle on edited "L4D2" animations, so we don't need to put up with that out-of-place L4D1 set they use
(RF)Robot Future 2021 年 2 月 13 日 下午 8:52 
i love how you added jiggles on the snipers
MOTTLEDOG  [作者] 2021 年 2 月 13 日 下午 12:36 
thats odd, i thought i fixed that! ill get on it
76561198193229874 2021 年 2 月 13 日 上午 1:49 
There is a small missing texture here when you somehow reloads, i saw this screenshot i uploaded i'll say when you're going to fix this. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2393677915
Gregory Bogglestoper 2021 年 2 月 12 日 下午 1:48 
I kinda want this on l4d1 anims
Rudy The Fox 2021 年 2 月 12 日 上午 3:37 
can you put this for scar-L/Desert Rifle with TLS M16 animation?: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=515106569
MOTTLEDOG  [作者] 2021 年 2 月 11 日 下午 2:40 
thats the mag, i didnt rig the world model. ill do it later
MOTTLEDOG  [作者] 2021 年 2 月 11 日 下午 12:13 
just fixed that i believe
MOTTLEDOG  [作者] 2021 年 2 月 11 日 上午 11:57 
i think i fixed it, lmk if it works
DoomGuysProtege 2021 年 2 月 11 日 上午 11:46 
Shoot, sorry another bug, the third person light does not match up with where it is located on the weapon. Same with the lasersight.
DoomGuysProtege 2021 年 2 月 11 日 上午 11:41 
Also if anyone could ever figure out how to make it use any other third person animation besides the hunting rifle's... Like wtf lmao why did they allow that.
DoomGuysProtege 2021 年 2 月 11 日 上午 11:34 
Nice! Been waiting for something like this for a while. Couple of notes though:

1. Bullets in the magazine are missing textures, got that purple checkerboard swag going on.

2. The icon is not really accurate to the gun, and efforts to replace it give the whole incompatibility message. If possible, perhaps it could be replaced with the proper permissions with something like this? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=227137

3. I don't know how realistic this is to fix, but the hands on the left hold the gun WAY close to the top. Whether or not this is fixable is clearly much harder to fix than other two complaints, but I thought I would just leave my observation anyway.

Other than that, it's nice to finally get a complete consistent weapon set with matching animations and models across the board! Thanks!