工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Forklift Pedestrian Crossing
23 条留言
Grat Dalton 10 月 10 日 下午 11:47 
Why have to use forklift ? Please fix this mod/
FAQ:
- Breaks direct factory connection of cause, you will need forklifts for that.
- You will find it in Buildings->Mods->Forklift Facility
Grat Dalton 10 月 10 日 下午 11:45 
Grocery store connected to warehouse & meat storage with this mod does not work as expected.
The Grocery store can not stock goods because this mod has no path finding. RIP
Myricaulus  [作者] 4 月 25 日 上午 12:54 
I dont get it? Whats the problem exactly when trying to remove it? I just demolished it normally...
DrPepperBianco 2024 年 7 月 5 日 下午 2:26 
How can I remove these?
ZILonaut 2021 年 2 月 20 日 上午 5:45 
@Reanimator Yes it will. Every interuption of a direct factory connection will force you to use fork lifts.
Reanimator 2021 年 2 月 14 日 下午 2:55 
does this break the factory connection? as in, will I need to add forklifts?
Myricaulus  [作者] 2021 年 2 月 14 日 下午 1:11 
@MemaBD I swear to god i will eventually make a second pack of this with doubleside crosswalk, when i find the time for it :-D. Of course if nobody else does in the meantime, its not so hard and everything is from 3division itself, so no special Copyright issues there... also i recomend my Tool for doing stuff like this: https://wrsr-building-viz.netlify.app/
ZILonaut 2021 年 2 月 14 日 下午 1:02 
Keep up the great work
MemaBD 2021 年 2 月 13 日 下午 12:03 
@berro88 it's in Mods -> Forklift facility
berro88 2021 年 2 月 13 日 上午 4:36 
I cannot find where it is in the game, can you tell me in which menu i can find it? thanks, great job!!!
MemaBD 2021 年 2 月 12 日 下午 12:09 
And your mod came as a perfect fit for such situations
MemaBD 2021 年 2 月 12 日 下午 12:07 
Thank you for your effort! I use pathways on both sides of the streets in my cities for esthetic reasons. As example: I have a shop on one side of the street and then with the factory connection the warehouse on the other side.
Myricaulus  [作者] 2021 年 2 月 11 日 上午 12:15 
So i tried to get the crossing as small as possible using the building editor. Now there are two streetlamps lighting the crossing for extra safety :-) When i have the time i might redo it, to space them out a bit better, but its still a fiddly work...
Myricaulus  [作者] 2021 年 2 月 10 日 上午 9:32 
@MemaBD I actually wanted a very small only with 2 factory connectors, but cant get rid of the "model".
Myricaulus  [作者] 2021 年 2 月 10 日 上午 9:28 
Thanks everybody. @MemaBD I was planning doing the other types of crossing with rails and factory connection too. But didnt see a point of it on both sides. It will get around 50% longer then.
MemaBD 2021 年 2 月 10 日 上午 9:16 
Awesome! Can you make one that has it on both sides of the street?
HAUSREMAGEN 2021 年 2 月 10 日 上午 6:54 
what a great job
Comrade Joe 2021 年 2 月 10 日 上午 6:17 
G E N I U S ^_^

And I was starting to think about the idea of making one big industrial center with all industries present. This might make things a hella lot less painful :)
nirasa 2021 年 2 月 10 日 上午 4:04 
You did an excellent job. Thanks
Akturis 2021 年 2 月 10 日 上午 1:57 
Спасибо, через рельсы, ай да как ждем,
Shakhtar3377 2021 年 2 月 9 日 下午 11:07 
Спасибо,я долго этого ждал)))):steamthumbsup:
Myricaulus  [作者] 2021 年 2 月 9 日 下午 7:12 
Its my pleasure :-)
Ciroth 2021 年 2 月 9 日 下午 7:07 
Finely, a way to get to those closer footpaths