安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Looking at you paradox
im confuzzled
I have remove the compatibility of all my mods with Kaiserreich.
This mod will never be compatible with Kaiserreich again.
If anyone still wants to play this mod with Kaiserreich, you can modify this mod freely, I don't care.
Mod still works in my game
Mod still works in game, ignoring that error log.
Should be 1.10.*
这是英文版。中文玩家没有必要订阅这个mod。中文版在描述里说了
不会使用决议,但是第二种决议,如果战败国向AI投降,AI将会获得战败国的舰队
May be need to save game then load.
13 CVs, 35 BBs and BCs, 90 cruisers, ~300 destoyers and ~100 submarines.
Its 7 Jun 1938.
11/10 would become naval hyperpower again
Do your other mods work? If others work, you can find the file of this mod, steam\steamapps\workshop\content\394360\2384595820.
Copy it and paste to other mod‘s file.
My English is poor. Do you mean deleting the decision of transfering puppets' navy?
Only human player can use this two kinds of decision.