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(Spin the ship; dammit!)
To show you that I'm not just messing with you, I have done a few maps myself which you can check here:
https://psteamcommunity.yuanyoumao.com/id/Bunneer/myworkshopfiles/?appid=383980
Each of them have thousands of subscribers so I guess I'm hopefuly not that bad? haha
Important: Just remember that while the Character sprites are big in the game, the STAGES are MUCH smaller than any sprite in the game as they work in tiles of 16x16 pixels. Just something to take in mind before ending with a huge and unplayable stage.
i dont know. just not like another character... i think, its better to make a buddy. but when you add this the "finished" category, i retry this one.
Dad -No, son. It's ARwing
make charge shots not homing, but also easier to fire. like an unguided rocket?
take away knockback from lasers and nerf charge shots into being good for getting enemies into the air
turn barrel roll into a kill move
please balance it so its possible to beat. so far the only AI that has killed me is pepsi man
buuuuttttttt it would be great as when you barrel roll it didn't push you when you use barrel roll as an attack
I think I'll first try making it more fun to fight against; that will likely be the best way to 'balance'.
Right now it's mostly fun to either play as it or ditto with it.
like a boss battle.