Garry's Mod

Garry's Mod

Visual Clip Tool
47 条留言
Mohsen! 3 月 18 日 下午 12:19 
is suck proper cliping are parent of visual clip
nino 2023 年 9 月 13 日 下午 5:12 
i gave you award
nino 2023 年 9 月 13 日 下午 5:11 
I love this mod
Colsarico 2023 年 6 月 14 日 下午 5:12 
how do i use it?
jimmy urine labubu 2023 年 5 月 21 日 上午 11:49 
does this work on ragdolls
тимур тероріст 2022 年 8 月 13 日 上午 5:54 
can props I used visual clip attach prop2mesh to?
teufisch engi (skeleton mafia) 2022 年 4 月 4 日 下午 2:26 
i like using this tool for small edges but i got a friend that makes like 2000000 prop dupes and uses it for every corner it hurts my pc
Tyro 2021 年 3 月 1 日 下午 3:00 
[Visual Clip Tool] lua/autorun/client/clipping.lua:118: attempt to index a nil value
1. unknown - lua/autorun/client/clipping.lua:118

help
Despot of tylenol 2021 年 1 月 18 日 下午 11:32 
building
bill 2021 年 1 月 13 日 上午 1:13 
Deez nutd
jake skinned pillbox hat 2020 年 11 月 24 日 下午 11:54 
the visclips are busted, i would spawn something that had fixed visclips but recently they just broke out of nowhere. theres no guides none of my friends that build know how to fix it. someone please help
Viper 2020 年 11 月 13 日 下午 4:17 
awesolm e mode
Ariko 2019 年 6 月 30 日 上午 4:13 
This shit is so broken that i now have a deep respect for people insane and patient enough to use it.
firippu 2019 年 3 月 27 日 下午 12:10 
everytime i look away from a minge that made 100+ visclips i get freezd for 20 seconds straight
♡Mal0♡ 2019 年 3 月 3 日 下午 1:32 
Please make it so that you can bonemerge clipped props onto other clipped props.
Psyden 2019 年 2 月 9 日 上午 9:39 
Halp
it spams in console everytime a player uses it
Psyden 2019 年 2 月 9 日 上午 9:39 
[ERROR] lua/autorun/client/clipping.lua:118: attempt to index a nil value
1. unknown - lua/autorun/client/clipping.lua:118
Ivretor 2018 年 10 月 28 日 下午 2:12 
ZA HANDO! *za hando erasing noise*
Ivretor 2018 年 10 月 28 日 下午 2:12 
Oooooohhhh this can come in handy!
^4Infernal Vogel %ide% 2018 年 8 月 24 日 下午 3:23 
Kussy1000, it's because of source engine limitations (Or graphical API?). But, anyway, on windows you can make only 6 clips, however linux version of gmod limited to 2 clips.
(Kek, he has asked it in 2016)
Xander 2017 年 4 月 23 日 下午 6:12 
does it work with EVERYTHING exept the map?
[Sk$Bh]Trick or treat KID! 2017 年 2 月 12 日 上午 6:39 
When I left clicked I got the following on the server


[Visual Clip Tool] lua/weapons/gmod_tool/stools/visual_adv.lua:43: bad argument #1 to '__add' (Vector expected, got nil)
1. __add - [C]:-1
2. Think - lua/weapons/gmod_tool/stools/visual_adv.lua:43
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:175

Kusy1000 2016 年 9 月 2 日 下午 12:40 
Can't clip prop more than 7 times(Even when clip limit has been set to 100!!!)
tricky 2016 年 8 月 9 日 上午 1:18 
For everyone that's asking,
The car in the picture is one that he made.


PLEASE STOP ASKING!
Kibōchen 2016 年 3 月 31 日 下午 6:59 
Advanced Duplicator fucks up the visual clips.
[DSTM] Bryant 2015 年 12 月 17 日 下午 5:35 
Script errors!
Shnakey 2015 年 8 月 4 日 上午 7:46 
what is that car in the picture?
CJ Centon 2015 年 7 月 22 日 下午 5:32 
whats the car in the picture
Aki 2014 年 11 月 7 日 下午 5:26 
please add the advanced version its so much better!
Servbot Merkitzi 2014 年 9 月 2 日 上午 6:14 
@♒ Fireman the scout ♒
How. My ragdolls are still there.
FiremanTheScout 2014 年 7 月 26 日 下午 8:48 
It keeps removing my ragdolls
Jiggajar Janks 2014 年 6 月 4 日 下午 3:23 
My visual clips wont load anymore. When someone does visual clips, I cannot see them. How can I fix this?
thinktanked 2014 年 5 月 19 日 上午 9:37 
so can you dupe one side of a thing that you made?
notthebambi 2014 年 4 月 17 日 上午 5:36 
@lord_keldor: Same problem here. To solve that i use the old one.
lord_keldor 2014 年 4 月 14 日 上午 11:54 
but improvements are amasing!
lord_keldor 2014 年 4 月 14 日 上午 4:25 
I have an issue with my old dupes(maded before last update) , i can't dupe it again and then paste. As a result - game freezes. So i had to remove props with clips to properly dupe and paste(
Cheef Baconator 2014 年 4 月 12 日 下午 7:07 
I think that an awesome improvement to this would be the ability to only select a certain area of a model instead of only being able to modify an entire plane. That would make it so much easier to modify props
MrWhite 2014 年 3 月 21 日 下午 7:59 
@TGiFallen If I could rate you winner, I would. Thank you to both you and Looter for your work on this project!
TGiFallen  [作者] 2014 年 3 月 20 日 下午 9:08 
@MrWhite Thanks for the raising my attention to possible issues. Please bear with them for the time being, Looter and I are working on another re-write. with possibly a brand new way to clip that doesn't run into accuracy issues when viewed from far away.

To answer some of your statements: "Hitting "reload" on a clipped prop removes all clips instantly, not the last performed clip on that prop."
This is intended, to remove a single clip you just added use your undo button.

"Shift+click to toggle internal rendering does only that, and does not clip the prop at the same time."
Also intended as you guessed.

Thanks again and sit tight!
unkl dukky 2014 年 3 月 20 日 下午 1:53 
Just wondering, can people who don't have visual clip see the clips in multiplayer?
MrWhite 2014 年 3 月 19 日 上午 10:33 
1/2

Few things I've noticed; when setting a clip plane, the plane is not saved after successive clips (potentially only of different props of the same model). When clipping a prop after setting a clip plane, the first clip performed works as expected, but the next clip after that if you don't re-set the clip plane will be rotated and offset if you're clipping a different iteration of the same model.

Hitting "reload" on a clipped prop removes all clips instantly, not the last performed clip on that prop. I don't know if this is intended behavior or some restriction introduced with the tool rewrite, but the old tool behaved differently in that reloading once on a prop removed the last clip on that prop, which was a very handy feature if you messed up a clip on an already-clipped prop.
MrWhite 2014 年 3 月 19 日 上午 10:32 
2/2

Shift+click to toggle internal rendering does only that, and does not clip the prop at the same time. I think this is intended behavior and I don't personally have an issue with how its bound, but the tool description reads a bit deceptively about this. I can''t offer a better wording to describe the action, though, so I don't know how to remedy this, really.

The original tool was great as it was, and, while some of the changes may not sit well with everyone, I'd personally consider the tool a massive improvement over the one its replacing. Thanks for your continued time and effort on this project.
Raxten 2014 年 3 月 17 日 上午 10:13 
It would also appear that the refresh clips feature doesn't work upon joining.
Raxten 2014 年 3 月 17 日 上午 8:37 
Please swap the left click and right click functions. Left click should apply the clip, not right click. I can't believe the amount of times I've screwed up my clip settings when trying to get something really accurate now. Constantly left clicking and changing the plane, thinking left click is going to apply the clip. I will love you forever if you do this.
Lama 2014 年 3 月 15 日 上午 8:44 
hm...:tdealwithit:
dSpawn 2014 年 3 月 15 日 上午 1:53 
cool idea now it reminds me of car mechanic
looter  [作者] 2014 年 3 月 14 日 上午 6:54 
woo :loot: