安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






thank you!
There won't be any updates to this mod sadly..
Im a big fan of your addon, and im planning on making my own version!
Also, how did you make the whole bridge colapse, for me, only the concrete part is affected by
gravity, the steel beams arent.
1. console binds
They both have a command that include "+[timefreezename]" and "[timefreezename]" but in the pause time addon the "pause" command doesn't work.
2. sounds
They both have the same sounds warning people that someone is going to freeze time. Even though players can still move in the pause time addon.
3. gravity and ai
Now for this i'm not so sure but it would kinda be unlikely for the gravity to be the same in caesura and pause time.
I guess I'd be a little upset if they used my code without providing any attribution, but I don't have the time to figure out whether or not they've done that.
So unfortunately, I can't really provide much help other than pointing out again that I made the source available! It's heavily commented, too. :O