武装突袭3

武装突袭3

SCP - The Cult of Persua
54 条留言
leevidavinci 2024 年 10 月 11 日 下午 3:35 
So the greatest fumble of this mod comes within the first seconds in it. That is assuming the players have all the DLC. Our group had a proper jogging simulator going on for the first 1 and a half hours because we only found a viable car halfway through the massive map. That coupled with no action until we go hunt the cult wasn't a good experience.
magick 2024 年 8 月 30 日 上午 8:50 
its just a pentagram lol
by the nine im tweakin 2024 年 3 月 20 日 上午 9:17 
im pretty sure thats the O9A symbol
[IX] Andy77 2024 年 2 月 24 日 上午 10:24 
the mission doesn't appear bro
Richard-FW01 2023 年 11 月 1 日 下午 12:42 
Could be great, but why using laws of war vehicle......
⭐⭐ love love DAILY ! 2023 年 8 月 21 日 上午 9:05 
Not scary, no suspense, same "scares" over and over again.
Drizzy 2023 年 3 月 15 日 上午 7:44 
Can't complete the locate intel task. Myself and friends searched every where and all read the computer multiple times and even stayed on the computer for a few minutes and still can't complete it.
ICEY 2022 年 12 月 21 日 下午 2:51 
when i try to do the first task it doesn't complete it even thought I did it
ICEY 2022 年 12 月 20 日 下午 1:08 
can you please make it single player or else the cult of Persua will come for you!
lunatic 2022 年 9 月 11 日 下午 5:24 
i cant find the scenario
COL. Grizzly 2022 年 8 月 6 日 上午 10:45 
the mod wont load for me is there any advice to fixing it
Lexicon 2022 年 7 月 7 日 下午 4:18 
Try reinstalling and enabling Drongo's Spooks and Anomalies Razor6oo, as that is the problem.
Razor6oo 2022 年 6 月 2 日 上午 11:31 
The mission says vehicle class dsa_wendigos doesnt exist and i cheked all the mods correctly 10 times
Mihwaa 2022 年 5 月 29 日 上午 10:35 
I cant find the map.
Joshuaaa 2022 年 4 月 28 日 下午 2:17 
do not download without laws of war dlc, unless you like walking. Damn shame such a small thing can ruin a good scenario. Just use normal vehicle mate.
Ashley 2022 年 4 月 22 日 下午 7:31 
i absolutely fucking loved this mod, sent chills through my back, got jump scared multiple times, such a fucking amazing mod, well done man, if you have friends, use direct communication and begin to role play with them, its literally amazing.
香蕉道白给人 2022 年 4 月 9 日 上午 4:40 
hello,can you change this mission to solo play?
OBereg 2022 年 2 月 5 日 上午 11:00 
Hi, I have a problem with your mod.
It doesn't show up in game Scenarios page or mods page and *\Arma 3\Saved\steam\* folder too.

Do you know how to fix this?

Thanks in advance!
zzydami 2021 年 12 月 9 日 上午 11:05 
I have the same problem
Uganda 2021 年 10 月 29 日 上午 11:51 
Hey, i have problem with your mod, it doesn't show up in game Scenarios page or mods page. Do you know how to fix this?
SoosieTatzl 2021 年 10 月 16 日 上午 1:34 
please fix the zombie spawning it's annoying.
Kim! 2021 年 9 月 22 日 下午 10:51 
Great work! Love the tone of the missions... but is there any way to skip the cutscene at the start of the mission? After the first time it gets a bit annoying, especially on relaunches.
OdinsGuard.kick@TTV 2021 年 8 月 26 日 上午 10:14 
will there be an ace compat for this?
Outlaw 2021 年 8 月 17 日 上午 9:24 
@The Paramedic please make some more like this one me and my buddys had some fun with this one
Hydros 2021 年 8 月 14 日 上午 11:13 
(spoilers ahead) that being said I think the zombie pit was a touch too much in terms of numbers, it was certainly a difficulty tweak, so I get why it was there and we got through without a wipe. The zombies spawning on the way to the hotel were good and kept us on edge. The wendigo chase was fun though I think it could have chased us even after getting in the truck to keep up the tension. Finally, the parts where the wendigo 'priests' turned up were spooky at first but because they didn't do anything and wouldn't vanish until we were right on them they kinda lost their impact, maybe have them run at players if they open fire and vanish before getting to them? You may also consider spawning them near the players at the edge of their view in the tree lines and such during the early game before the group at the abandoned church as a lot of the tension we got was from the vaguely human silhouettes that some plants and objects gave at range.
Hydros 2021 年 8 月 14 日 上午 11:12 
Played through this last night in a team of 5 on vet. We all really enjoyed the use of the cultists as previous 'horror' missing relied too heavily on zombies, overall, we had a lot of fun and I'd recommend playing this to anyone who wants a bit of spookyness in an arma game. A spoiler ridden comment CC to follow.
Vega Paradox 2021 年 8 月 3 日 下午 10:16 
I'm not the biggest fan of this mission; I think it needs some work. The start of the mission is actually pretty damn cool: you have a really nice atmosphere along with the mystery and suspense of what lies ahead. Unfortunately, you find that the climax (MAJOR SPOILER!) is just a zombie-summoning satanic cult. The climax of the mission entirely relies on attrition. Even with a team of six, we were struggling to take on the plethora of zombies we were meant to face. This is not to mention the very final objective is essentially a hotel full of heavily-armed ""cultists"" that course throughout the entire building with (what seemed to be) surprisingly high numbers. The pacing also needs some work (granted for a decent bit of the mission we for some reason chose to walk on foot) but this mission took myself and a group of friends around 4 hours to complete. I recommend anyone attempting this scenario to strictly use vehicles whenever they can; to save time.
Magistr Chinese 2021 年 7 月 22 日 下午 2:47 
Can I replace the car from the DLS with a normal one? 12 km on foot are you kidding me?
White Rabbit 2021 年 4 月 17 日 下午 12:41 
I have to be honest, not the best mission so far. I think the van at the start is meant to be used since the distance between objectives is so far but due to DLC being required I couldn't use it, Due to that main issue most of the time is spent running through dark woods doing nothing, i stuck with it for a while and actually had fun fighting the cultists later in the woods with nothing but Flashlights being used, but as soon as it said I had to go all the way south of the map to the next objective, I just exited out. Its premise is interesting but compared to previous missions it not the funnest. Look forward to the next mission tho :)
White Rabbit 2021 年 4 月 17 日 下午 12:28 
So I managed to play it, for those who are having issues like me, here is what to do. -When you have all the required mods and the mission its self it may not show in scenario's, instead, go to Multiplayer and host server, choose LAN and random password, On maps choose Ruha and the mission should be avaliable on the right hand side. from there just start and select AI 1 to be you so your squad lead- That's it have fun :)
White Rabbit 2021 年 4 月 16 日 下午 7:32 
Ok I have triple checked and the mod isn't showing up at all in my Scenarios.
Hogosha 2021 年 3 月 22 日 下午 5:30 
Good mission, it starts slower, wedidnt have the dlc so we had to walk a lot, but then it warms up and gets much better, had problems with the AI, love the use of Spooks
notG4T0R 2021 年 3 月 4 日 上午 12:21 
awesome mission but we didnt have the DLC so we had to walk approx. 12k across the map. my only suggestion is a non DLC vehicle at start. thanks.
Arsenal 2021 年 2 月 23 日 下午 10:07 
hey do you know where i can find not what they seem? its not findable rn it seems
Czech 2021 年 2 月 23 日 下午 2:55 
Enjoyed the mission with my homies, though I must say I enjoyed your previous SCP mission more. I have 2 issues with this one, the biggest one being the huuuuge distances between objectives. Would be cool if you lowered the distance between objectives as it becomes boring to walk (or even drive) for long periods of time. My second issue is I feel like the story wasn't as developed as the one in the first mission was, it mostly felt like "walk there, kill people, walk there, pick up camera, walk there, kill people". I feel like the story is especially important with horror/SCP ops as it makes it waaaaay more enjoyable, so if possible please give the next one a little more thought. Don't take this in a bad way please, just trying to share my experience. Thank you very much for providing a good saturday night for me and the homies though, the final assault was fucking amazing.
ReapNTear 2021 年 2 月 23 日 上午 2:56 
Hey quick question the mod Not what they seem is hidden? Is there any way that I can access that mod ?
Monochrom 2021 年 2 月 20 日 上午 3:14 
Hello everybody!I have a question, I downloaded it and the mods for it,and the question is I don't have a script how to play it?
Zagger 2021 年 2 月 18 日 下午 3:49 
Cracking mission. Good mix of creepy and combat.
Clorox Enjoyer 2021 年 2 月 10 日 上午 10:33 
Weird...
The Paramedic  [作者] 2021 年 2 月 9 日 下午 4:51 
@Episilon, I've tried that mod, sadly however they have it entirely coded. For example servers except theirs do not work. The menu doesn't show singleplayer and forces you to click multiplayer, pushing you into their servers.

Don't get me wrong, their mod looks cool as f*ck, but they coded it so others cannot work with it.


@Fat Cat, nice name btw. :D Hmm, did you have all the mods? Once you subscriped and have all mods enabled you should be able to click on the map it uses(Ruha) and click on the scenario :D.
Clorox Enjoyer 2021 年 2 月 6 日 上午 7:52 
That's the thing the scenario doesn't show up.
Epsilon 2021 年 2 月 5 日 下午 1:59 
Hello Friend, nothing problem I am just a huge fan of SCP and I am so glad you made missions about SCP's, I just want to give suggestion if you make more SCP mission, there is a mod called "Armstalker" created by amazing russian people it contains a lot of monster or they call it (mutants), maybe you can use those monsters because those monsters will probably haunt any players dream.
The Paramedic  [作者] 2021 年 2 月 5 日 上午 1:51 
To start the mission -> Subscribe to the mod -> Subscripte to all required mods -> Start arma 3 launcher -> Activate all the downloaded mods for this mission -> Start Arma 3-> Create MP game (to play with friends) or play sp game in scenario. But I would advise it to play with friends.
Explorer #69 2021 年 2 月 4 日 下午 1:43 
It was cool, but would need more action in between of moving from task to task. Also I don't know if it's a feature or a bug, but in the last missions cultists didn't even fight back. Overall was fun!
Clorox Enjoyer 2021 年 2 月 4 日 下午 12:05 
How do you start this mission? I can't find it anywhere.
Sandman 2021 年 2 月 3 日 上午 5:10 
Looking forward to your work like I look forward to reading a good book.
Kaczi 2021 年 2 月 2 日 上午 5:45 
why i don't have this in scenarios?
Mate 2021 年 2 月 2 日 上午 3:47 
always thanks
AlmightyChaos 2021 年 2 月 1 日 上午 11:14 
I played this mission with two of my friends, and it was the most hilarious experience I've ever had in Arma. Firstly: One of my friends planted an IED next to the van, destroying its headlights. Our first idea was to check the vehicle, and we saw all of the AI sitting like a bunch of CS:GO terrorists on a field trip.

We tried to get a little more serious when fighting the Cultists, then I questioned why the satanic whispering started to sound a little more Russian, and proceeded to put on tactical music to block it out. We headed for the telephone, and when it rang our first instinct was: RUN IT'S AN IED! That's all I'll say.

Fun mission.

A lot of walking.
The Paramedic  [作者] 2021 年 2 月 1 日 上午 7:49 
@Mate, yeah mission is harder than before.

@Epsilon, I am glad I could give you the spooks!

@Blue :headcrab: