Garry's Mod

Garry's Mod

gm_cityruins
21 条留言
SongBoy773 10 月 5 日 下午 4:55 
why has all the comments belo been talking how long the last coment has benn for the past 9 years
SJTHEGAMER 8 月 6 日 上午 4:05 
why is the last comment from 5 months ago
bananynaglowie213 3 月 8 日 上午 4:51 
why is the last comment from 1 year ago
mightystinkysock 2024 年 5 月 9 日 上午 8:18 
idk
car 2024 年 4 月 8 日 下午 11:05 
why is the last comment from 8 years ago
NDMO 2016 年 2 月 9 日 下午 5:02 
@Mr'Coalas

Make sure you mounted the games into the gmod... Do this by clicking the little controller thingy and then check on the hlep1 and hlep2
twitch.tv/icemanoffline 2016 年 2 月 9 日 上午 11:01 
it is so small
Griesedieck 2016 年 1 月 10 日 下午 1:40 
that is y u type mat_specular 0,read discription
Kolas 2015 年 11 月 11 日 上午 10:09 
Why have texture bugs in all windows? the reflectance i have all Half Lifes
Lunabozhnik 2015 年 9 月 4 日 下午 11:04 
cyka
AA72KVPVT{FEARS}ST)SirQuiffKuffs 2015 年 8 月 19 日 上午 9:16 
I typed it in what was supposed to change?
also missint textures but only on reflections.
Midlou 2014 年 7 月 23 日 上午 11:40 
the map is good, but you left a lot to spend, it is full of problems.
Thad 2014 年 3 月 16 日 上午 8:41 
any nodegraph in this map?
Üügä Büügä 2014 年 3 月 15 日 下午 1:16 
can you make the Traptown from hl2 beta into garry's mod?
Viero 2014 年 3 月 14 日 下午 4:39 
Oh, wait, I'm thinking of a map titled simply "cityruins". My bad.
Viero 2014 年 3 月 14 日 下午 4:39 
Isn't there a different map with this same title for gMod already? There could be an error if someone has both.
ChronicAxis 2014 年 3 月 14 日 下午 1:35 
what does mat_specular 0 turn off?
oneirostrata 2014 年 3 月 13 日 下午 5:17 
I agree with jack. e3_depot always looked wicked awesome.
Mr. Pug Man 2014 年 3 月 13 日 下午 5:14 
Can you upload/remake e3_depot? I love how that map looks and hl2-beta.ru isn't letting me download the fixed version.
nagato 2014 年 3 月 13 日 下午 3:25 
based on how the map is made mat_specular being on 0 will keep those checkerboard reflections from appearing on the map if thats the case
NateRate the Narrate 2014 年 3 月 13 日 下午 2:41 
why do we need to type "mat_specular 0" in?