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报告翻译问题






[Trakpak3] Trying to send an overflowed net message!
1. v - lua/trakpak3/dispatch.lua:143
2. unknown - lua/includes/modules/hook.lua:102 (x3)
Some maps (including miami sub) will intentionally have signals and switches that require the dispatch board to work. This is done for the purpose of realism and safety, so trains can't enter the mainline without passing through a bunch of reds if they didn't properly prepare a route, and to prevent people from throwing switches in front of someone else's train.
It is odd that wrefingley wasn't working though since it doesn't have a dispatch board. I have played that map before without an issue, did you perhaps have a train blocking the switch?
Can You Fix This?
This new gauge, known as Real Standard Gauge or RSG, is the future of GMod Trainbuild.
You want to run stuff on these new tracks? Build it yourself.
1. v - lua/trakpak3/sh_autocoupler.lua:569
2. unknown - lua/includes/modules/hook.lua:96 (x115)
Can it be fixed at some point?
Arrows and traffic lights are not loading for me. Maybe the problem is some kind of conflict?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3275999181 (Error screenshot)
Also, how do I reset the K key to throw the switches from a distance?
That function stopped working a few days ago on my end.
1. TableToJSON - [C]:-1
2. func - lua/trakpak3/cl_signalvision.lua:173
3. func - lua/autorun/trakpak3_init.lua:86
4. unknown - lua/includes/extensions/net.lua:33
He has subscribed to it and tried various fixes and he still can't see the trackage.
What's up?
Cheers,
Mhenn