Garry's Mod

Garry's Mod

Hurt animation / poise
57 条留言
Aster 6 月 4 日 上午 5:06 
This is nice, but it keeps resetting my stats like jump and speed. i was using player depends model height
Ajiliffe 4 月 13 日 上午 11:56 
its cool
LucyLucerne 1 月 27 日 上午 4:00 
does literally nothing, cool
lupita198912 2024 年 1 月 7 日 下午 5:44 
cool beanz
Muchtoodog 2023 年 12 月 5 日 下午 5:35 
theres required items for a reason
Bacon The Protogen 2022 年 8 月 13 日 下午 7:51 
Attempted to create unknown entity type sent_vj_ArcaneShield3!

[Hurt animation / poise] lua/autorun/poise2.lua:15: Tried to use a NULL entity!
1. Spawn - [C]:-1
2. unknown - lua/autorun/poise2.lua:15

Timer Failed! [Simple][@lua/autorun/poise2.lua (line 13)]
hisui gear solid Δ: sword eater 2022 年 6 月 27 日 下午 8:56 
yeah, i saw. i'll still give it a thumbs and a fave but not having "superarmor" or a specific threshold feels very clunky.
zhing  [作者] 2022 年 6 月 27 日 下午 8:44 
sadly no
hisui gear solid Δ: sword eater 2022 年 6 月 27 日 下午 8:39 
Is it configurable?
zhing  [作者] 2022 年 5 月 24 日 上午 3:06 
no, frankly, only players
BronyFan/HelluvaFan 2022 年 5 月 24 日 上午 2:33 
Out of curiosity does this work with NPCs?
Hunklebean 2021 年 11 月 5 日 上午 11:14 
no pics no clicks :repoop:
Ilyundra 2021 年 10 月 22 日 下午 1:17 
Where's the pics?
₊˚.♡ Mizuki ♡.˚₊ 2021 年 4 月 6 日 上午 9:54 
[Hurt animation / poise] lua/autorun/poise2.lua:49: unexpected symbol near ')'
ATP 2021 年 3 月 24 日 上午 11:11 
Fus, it took you about 2 hours to add one end to the script and fix it lmao
zhing  [作者] 2021 年 3 月 21 日 上午 8:43 
ahh ok
FUS 2021 年 3 月 21 日 上午 8:08 
Okay, i've fixed it. The error no longer appears.

timer.Simple(animTime2 + 0.1, function()
if IsValid(pl) then
pl:SetWalkSpeed( 250 )
pl:SetRunSpeed( 500 )
pl:SetJumpPower(200)
pl:SetSlowWalkSpeed( 100 )
end
end)

Just add an "end" where it's marked in bold, line 48 of poise2.lua if you are using Notepad++ (which i highly recommend) or even the default Notepad.
FUS 2021 年 3 月 20 日 下午 6:21 
Hmm, I'll get back to you once I actually check the code out, instead of trying to speculate on a console error.
I wish gmod would reliably put the .gma's in the addons folder to make it easier, but oh well.
zhing  [作者] 2021 年 3 月 20 日 下午 4:42 
thats weird, i checked my file and it doesnt have any line on line 49
FUS 2021 年 3 月 20 日 下午 12:33 
Poise2.lua, Line 49 has either a wrong symbol next to the ")" or it thinks what the ";" mark shouldn't be there. In the latter case, try to remove it and update the mod, then re-add it and update again, or try to load the mod without it first, and re-add it afterwards.
ATP 2021 年 2 月 13 日 上午 4:44 
would it be possible for you to make limb dismemberment using this?
E.g: you lost a leg, now you walk slower and have different animations
zhing  [作者] 2021 年 2 月 5 日 下午 3:56 
i dont think so tho the animation might overlap the flinching one
Aki 2021 年 2 月 5 日 下午 3:43 
So...Does this conflict with player flinching or nah?
CB#214 2021 年 2 月 5 日 上午 10:20 
can you just add a video so I can understand how this addon works?
Jimmy 2021 年 2 月 5 日 上午 5:49 
it will be hard to figure out which those are
zhing  [作者] 2021 年 2 月 4 日 上午 12:36 
Different
Aki 2021 年 2 月 3 日 下午 9:26 
Is this the same thing as player flinching mod or is it different?
Raptor_Killer 01 2021 年 2 月 3 日 下午 2:58 
can you add conVars to enable/disable the mod?
Dанечка 2021 年 1 月 30 日 下午 10:07 
It works with XDR, but at start it says [Hurt animation / poise] lua/autorun/poise2.lua:49: unexpected symbol near ')'. Are you going to fix this?
CB#214 2021 年 1 月 30 日 下午 4:57 
im confused with this addon, i cant tell if this is supposed to work on NPC's or the player
Cheesecrater 2021 年 1 月 30 日 下午 4:56 
Okay if you spawn a grenade a zombine grenade from the entitys tab interact by pressing e or gravity gun then let go and let it explode next to you
Cheesecrater 2021 年 1 月 30 日 下午 4:51 
How do you cause 50 dmg to leave you're health bar?
EUR0N4 2021 年 1 月 30 日 下午 4:07 
step one to becoming an NPC, give visual feed back of pain to other NPC's
Synth 2021 年 1 月 30 日 下午 2:19 
Ok thank you so much!
zhing  [作者] 2021 年 1 月 30 日 下午 2:07 
@SynthwaveWolf85 vindictus maps heide part 3
Synth 2021 年 1 月 30 日 下午 2:03 
I hate to be that guy, but I remember playing on that map a long time ago - do you know the name of it? I haven't been able to find it since...
CB#214 2021 年 1 月 30 日 下午 1:56 
yes, video examples.
Ostross 2021 年 1 月 30 日 下午 1:09 
Should give us video examples!
8tigr8 2021 年 1 月 30 日 上午 11:54 
Hurt animation ? YES
zhing  [作者] 2021 年 1 月 30 日 上午 10:49 
@Yuuji Kazami sadly
zhing  [作者] 2021 年 1 月 30 日 上午 9:39 
no, just players
Xenoscout 2021 年 1 月 30 日 上午 8:18 
does it work with NPC's?
Asura 2021 年 1 月 29 日 下午 6:37 
u think you'll add other animations to this like say ones from like the halo 1 marines since they flinch... alot... or are we stuck with being dropped on our asses all the time? XD
zhing  [作者] 2021 年 1 月 29 日 上午 3:47 
mightve been conflicting with other mods
Jimmy 2021 年 1 月 29 日 上午 2:40 
oke so the fall over get up thing kind of works. but hitreactions dont seem to occur
Jimmy 2021 年 1 月 29 日 上午 2:32 
Did you actually finally do what i wanted to have all these years?
Pickle toast 2021 年 1 月 28 日 下午 12:36 
incompatible with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=111335690 (half life 2 settings) since after you get up the speed is reverted to gmod speed from hl2 speed
Smile 2021 年 1 月 28 日 上午 10:38 
This is really cool, hope it hits front page
Craft_Pig 2021 年 1 月 27 日 下午 3:04 
option to force 3rd person when knocked down?
zhing  [作者] 2021 年 1 月 27 日 下午 2:53 
technically part of my game mode demo, im not sure which category to put