Space Engineers

Space Engineers

MES Zebra Monkeys Mercenaries
23 条留言
King_Bee01 10 月 2 日 下午 12:47 
can this be look at for if the new updates broke anything
Arkitekt 2022 年 11 月 1 日 上午 10:51 
Haha, ok that's fair enough. I was expecting, I dunno, a boss fight I suppose. Not a zerg rush. I was thinking something had broken since so many duplicates spawned.
TheFinalEvent97  [作者] 2022 年 11 月 1 日 上午 2:45 
I do specifically note how to disable to the Boss Encounters if they are causing issues.
Arkitekt 2022 年 11 月 1 日 上午 2:35 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2882901998

Nigh unplayable. I'm going to hope and assume that many ships aren't meant to spawn in all at once.
thif47 2022 年 8 月 11 日 上午 6:45 
Is this mod compatible with the new ACS by Splitsie?
MrFox 2022 年 3 月 16 日 下午 1:50 
Rival AI is retired...
Malhavoc 2021 年 2 月 5 日 下午 5:57 
Well, that's an interesting perspective I hadn't considered. Thanks for the response.
TheFinalEvent97  [作者] 2021 年 2 月 4 日 上午 1:47 
They are special thrusters that have 2x more force than normal, if you want to use them you need to keep them intact and attach them to the grid you want. :)
Malhavoc 2021 年 2 月 2 日 上午 7:44 
Why are the thruster components proprietary and only yield scrap when recycling? Really, its about the only negative I have with this mod.
TheFinalEvent97  [作者] 2021 年 1 月 31 日 下午 5:09 
Vanilla Cargo Ships and Random Encounters should still appear. The ZMM Mercenaries will target other NPC's as well as players so yes they would work with Reavers.
killguard32 2021 年 1 月 31 日 上午 10:14 
Will this mod allow the vanilla npcs spawn in? I have not seen any. Will this mod work with for exp. the reaver mod?
Commander Link 2021 年 1 月 30 日 下午 7:53 
thanks i will give the mod another try
Francisca 2021 年 1 月 30 日 下午 4:30 
thanks for the fix, had 10+ arquitens cruisers absolutely fucking fisted by invincible ships lol
Bactoid Hersch Engineering 2021 年 1 月 30 日 上午 4:47 
can I ask you a question? here I have a mandator 4 in principle, they did not break through the protection but my mandator could not somehow damage them how to destroy them?
TheFinalEvent97  [作者] 2021 年 1 月 30 日 上午 3:59 
Fixed Boss Encounters being invincible, I'd accidentally copypasted a MES tag into their
spawngroups that wasn't meant to be there. Thanks for alerting me. :steamthumbsup:
Commander Link 2021 年 1 月 30 日 上午 3:03 
All of the comments kept saying "fun" and shit, but I installed this and took my capital ship out to space. got some event called "cloning malfunction" or something and gt attacked by like10 "bitter pill" ships that were INVINCIBLE. I tried spawning in my stupidly large ball of turrets (something like 200 MK3 BATTLECANNONS and they were doing no damage to the bitter pill's armour even after the shields went down. It is behaving as if the armor blocks are invincible. 0/10 unplayable
killguard32 2021 年 1 月 27 日 上午 11:17 
Looks like fun, I will install this mod on our server.
Spaceman Spiff 2021 年 1 月 27 日 上午 8:52 
Fun times ahead!
Luna Snowmoon 2021 年 1 月 27 日 上午 8:00 
"this is where the fun begins" Anikin skywalker Star wars episode 3 Revenge of the sith
TremDog92 2021 年 1 月 27 日 上午 3:13 
It is only the beginning.
Eisen 2021 年 1 月 25 日 下午 1:51 
What's the worse that could happen? Easy job, good pay.. they said.
Korin 2021 年 1 月 25 日 上午 2:09 
Thank you!! More challenging NPCs make SE amazing!!
Mr.Simplex 2021 年 1 月 24 日 下午 10:50 
Very nice :selike: