边缘世界 RimWorld

边缘世界 RimWorld

[Depricated] Shelf Renamer (Continued)
33 条留言
晓山alreShan 3 月 16 日 上午 9:37 
for 1.5 now, could use [XND] Rename Everything! (Continued) instead
-=GoW=-Dennis 2024 年 11 月 29 日 下午 7:27 
Anyone knows of a mod that can make the vanilla rename actually change the displayed name of the object?
Three 2024 年 7 月 13 日 上午 7:10 
So thank you very much for this mod! I used it in many of my games. I think it's quite appreciated when the functionality of your mod is incorporated into the base game. Thanks again! :IHbolt:
Narlindir 2024 年 7 月 7 日 上午 11:37 
o7
Mlie  [作者] 2024 年 6 月 7 日 下午 12:41 
@Scythefox Should be a good starting-project for a new modder. This mod will not be used for it however.
Scythefox 2024 年 6 月 6 日 下午 11:23 
Is there anyway to re implement the old way of renaming storage shelves?? used to be very useful for knowing at a glance what each storage container was for in my base
now 1.5 just links the name for use in crafting menus
lydocia 2024 年 3 月 2 日 上午 10:13 
How does this behave with linked storages?
Mlie  [作者] 2024 年 1 月 24 日 下午 1:26 
@Wolfe Should be a button as shown in the preview
Wolfe 2024 年 1 月 24 日 下午 1:06 
I can't seem to find the gizmo to actually rename the shelf
pear 2023 年 5 月 5 日 下午 6:13 
Shelves lose their name when reinstalled, is this possible to fix?
LookToWindward 2023 年 1 月 24 日 上午 3:41 
Does this mod work if you have Linked a number of Shelves together?
Liwet 2023 年 1 月 19 日 下午 4:45 
This isn't so much of an issue but a suggestion but would it be possible to make the shelves work with the MinifyEverything mod? Moving shelves causes the shelves to lose their renaming.
llunak 2022 年 12 月 13 日 上午 8:25 
I suggest adding the "Take It To Storage!" mod to the list of recommended mods. It solves the issue asked for by Drag0nCh1ld (specifying shelves in recipes in addition to zones).
RandomHero 2022 年 10 月 29 日 上午 9:29 
In case anyone was unsure, I tried loading this mod without an update, and it seems to not load any gizmos to interact with the shelf, presently. So best to leave it off until it's updated.
Mlie  [作者] 2022 年 10 月 14 日 上午 6:31 
@bagelhe Way to many mods to know what the cause could be. Try following the steps described above and if you find what other mod is causing it I can take a look
bagelhe 2022 年 10 月 14 日 上午 5:54 
Mlie  [作者] 2022 年 10 月 14 日 上午 5:27 
@bagelhe See reporting issues above. I cant help you without at least a log
bagelhe 2022 年 10 月 14 日 上午 5:21 
i get this error these days

[ShelfRenamer][ERR] Failed to apply Harmony patches for Mlie.ShelfRenamer. Exception was: HarmonyLib.HarmonyException: Patching exception in method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> ShelfRenamer.Patch_Building_Storage_GetGizmos::TargetMethods() ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at ShelfRenamer.Patch_Building_Storage_GetGizmos+<>c.<TargetMethods>b__3_0 (System.Reflection.Assembly assembly) [0x00000] in <1f87f5a57bbd4bc7b4bfff1fd100a211>:0
Mlie  [作者] 2022 年 5 月 12 日 上午 1:50 
@Drag0nCh1ld It only enables renaming of storage-buildings
Drag0nCh1ld 2022 年 5 月 11 日 下午 10:21 
Does this mean that you can specify a shelf as a place to look for items for a "do until x" recipe?
Blaze 2021 年 7 月 23 日 下午 1:19 
Thank you for keeping this (and, it seems, freaking everything) updated!
<3
Mlie  [作者] 2021 年 7 月 23 日 下午 12:49 
@Blaze Should be fixed now, rimfridge did indeed rename their class for 1.3.
Thanks for the detailed report!
Mlie  [作者] 2021 年 7 月 22 日 下午 1:23 
@Blaze Thanks, ill fix that
Blaze 2021 年 7 月 22 日 下午 12:59 
The check to avoid duplicating adding a rename button for Fridges is failing [in 1.2, possibly 1.3 as well, haven't checked], probably because the defname from RimFridges updated at some point. I think that:
// RimFridge already has its own renamer.
if (__instance.def.thingClass.Name == "Building_Refrigerator")
{
return;
}
from Patch_Building_Storage_GetGizmos isn't working because RimFridge isn't using that def(?), but instead has the fridge base parent thingclass of "RimFridge.RimFridge_Building".
Rimfridge defs for 1.2:
https://github.com/KiameV/rimworld-rimfridge/tree/master/v1.2/Defs/ThingDefs_Buildings
Arcanant 2021 年 6 月 14 日 下午 4:38 
It would be nice if the names where "floating" above the storage. That would be cool.
Teellox 2021 年 1 月 30 日 上午 3:05 
Yay, thank you! I did the original mod, and 2020 has been a year . I *sooo* appreciate you putting out an update. :)
Deep 2021 年 1 月 24 日 上午 3:11 
Missed this mod so much! Thank you very much @Mlie
Mlie  [作者] 2021 年 1 月 22 日 上午 10:39 
@Geschirr No idea, just update the mod. If the original did then this probably still do.
Geschirr 2021 年 1 月 22 日 上午 8:37 
@Mlie Do you support LWM's Deep Storage and expansion?:steamhappy:
KapooR 2021 年 1 月 21 日 下午 11:26 
good idea
[RTB] Sarianos 2021 年 1 月 20 日 下午 9:41 
@追我就给你表演个上树 Pretty sure Dub's bad hygiene has a thirst system you can toggle that's essentially the same as NWNL if that's all you want
MaTsuYama 2021 年 1 月 20 日 上午 8:51 
Never gonna shelf you up 😁😂
HITDICK 2021 年 1 月 20 日 上午 5:18 
please update no water no life:winter2019happydog: