Project Zomboid

Project Zomboid

Swap It
509 条留言
Chuckleberry Finn  [作者] 22 小时以前 
If you're on B42 you need different mods. Not sure if that's the issue -- haven't seen a red cross before.
Stedera 22 小时以前 
Well, there is a red cross on the mod which says I need it
Chuckleberry Finn  [作者] 10 月 2 日 上午 4:56 
Easy config isn't required in B42.
Stedera 10 月 2 日 上午 2:47 
Okay, I didn't install EasyConfig and it does not enable this mod for me, it there a way to make EasyConfig not required?
Chuckleberry Finn  [作者] 10 月 1 日 下午 4:52 
Could you describe the issue please.
Stedera 10 月 1 日 下午 2:44 
Does not work for me in 42
CrazyCracker 9 月 23 日 下午 4:42 
Makes sense
Chuckleberry Finn  [作者] 9 月 21 日 下午 5:05 
Why is a personal choice, what they do is explained in the description. Technically the required mods are either 1 or 2, not all 3 -- depending on build.
CrazyCracker 9 月 20 日 下午 2:44 
Why does this require 3 other mods?
Chuckleberry Finn  [作者] 9 月 13 日 上午 4:13 
Can crowbars be placed on the back?
chrisdasp 9 月 13 日 上午 1:02 
It seems sometimes it forget there is another weapon on the back, and like my crowbar is not there anymore, only my 2h gun, and then I can't swap it. Pretty anoying while entering a fight... I have all mods required for B41.
Chuckleberry Finn  [作者] 8 月 26 日 下午 6:55 
Just to clarify, one mod is required for B41 as listed.
Z-Dragon_Alpha 8 月 26 日 下午 5:17 
thx i thought they were optionnal for b41
Chuckleberry Finn  [作者] 8 月 26 日 下午 4:48 
Hi, the description explains which mods is needed for which version. I'm not sure exactly which mods you're referencing but there is a difference between B41 and B42.
Z-Dragon_Alpha 8 月 26 日 下午 4:43 
Hey sory if i don't understand but i'm actually on b41 and don't know why but the mod doesn't work. Does it need the other mods mentionned for b42 or is it just me that don't understand correctly?
Glark 8 月 24 日 下午 9:32 
Glark
Chuckleberry Finn  [作者] 8 月 3 日 上午 4:59 
I was mistaken earlier, it will disable it for the entire server.
GünterMannDerKeinCS2Kann 8 月 2 日 下午 8:25 
Okay, but if I disable it through the options will it only be disabled for me or for the entire Server?
Chuckleberry Finn  [作者] 8 月 2 日 下午 5:47 
Oh yeah, people complained it was an unfair advantage before.
GünterMannDerKeinCS2Kann 8 月 2 日 下午 5:13 
"This mod's options can only be accessed by an admin or the host." and doesn't it turn it off for everyone?
Chuckleberry Finn  [作者] 8 月 2 日 下午 5:10 
Options
GünterMannDerKeinCS2Kann 8 月 2 日 下午 2:20 
How do I disable this mod for myself? Server uses it because a friend is a fan of this mod, but I myself just find it extremely annoying and can't find any way to disable it
nana 7 月 31 日 下午 2:29 
i love this mod but after playing pz 500+ hours i just realized that if i keep two weapon in my main inventory it just makes it heavier than keeping it in my bag even though it's easy enough to use if it's kept in my bag just double click, so I'm going to uninstall it now
Legatus Tiberius 7 月 25 日 下午 7:52 
Can't get it to work at all, using B42's weapons packs is that the issue?
Chuckleberry Finn  [作者] 6 月 27 日 上午 8:49 
The two mods do different things and may not be required in the future for more stable projects or when the base game is out of B42 unstable (and onto B43 Unstable. :steamlaughcry:) ErrorMagnifier was out before, so it was more logical to keep them separate.

Sharing news/changes/updates for mods in-game helps because most players install mods through server-joins and don't actually view the workshop page-- which means any information on the workshop page goes unviewed. On top of the updates/news aspect there are also support links included in the alerts. Voluntary donations help support my ability to keep working on these mods.
que 6 月 27 日 上午 7:48 
I've read the description, but I'm struggling to understand the part about requiring “the two mods will be required [...] to streamline and assist my modding endeavors.”

I get the logic behind errorMagnifier, it helps you catch issues more easily. But why require Mod Update and Alert System, which only notifies us of updates? How does that assist your development?

I also understand not bundling those tools into Swap It, since it avoids updating multiple mods for small changes. That's fair. But if those two mods are going to be required anyway in all your ongoing projects, wouldn’t it be better to merge them into a single “core” mod? It’d be less of a hassle for users, especially since neither is essential for gameplay.

No offense, but unless I’m missing something, it feels more like forcing users to install non-essential mods. I think that’s what many others are trying to express too.

Thanks for your work, just wanted to share that viewpoint.
Chuckleberry Finn  [作者] 6 月 27 日 上午 6:30 
The purpose of the extra mods is explained in the image above and in each mod’s description. I know this question comes up a lot, so I’m not trying to be dismissive, just pointing out that the descriptions are the best place to start for clear info.

In short, these mods provide useful features for both players and myself, like update alerts and optional support links. They’re lightweight, unobtrusive, and don’t impact performance. Having a couple of extra mods won’t affect load times or anything like that. They’re separate because combining them would mean updating every individual mod whenever there's a change, which defeats the whole point of using shared libraries.

They’re required because they serve a purpose I consider important across all my projects. If that’s a deal-breaker for you, I get it. But if you find value in what my mods add to the game, I’d really appreciate you understanding why these small dependencies are part of the setup.
ɆL ₲Rł₣Ø❥42Ø 6 月 27 日 上午 3:05 
What does the extra mods do? really necesary? cant you put them on a single one or something?
que 6 月 26 日 下午 8:50 
Is there really any reason to install unrelated mods other than “for your own sanity”?

Personally, it doesn’t bother me, I had already installed errorMagnifier and Update and Alert System before finding Swap It, since I find them useful in my setup. But I get that some people might prefer keeping their mod list as minimal as possible.

Forcing the installation of two mods that aren’t even real dependencies, especially without a truly important (and explained) reason, just feels unnecessary and a bit odd.
Chuckleberry Finn  [作者] 6 月 19 日 上午 2:27 
Okie dokie.
Varlun 6 月 18 日 下午 5:41 
Awfully obnoxious of you to "require" all these extra mods that aren't actually necessary. I don't want pop ups in the menu about your updates, thank you. I don't use any of your mods because of this.
Chuckleberry Finn  [作者] 6 月 14 日 下午 6:27 
Nothing has been changed.
Consagradu 6 月 14 日 下午 4:42 
It doesn't work in multiplayer anymore, I tested it on my server and it doesn't work
Chuckleberry Finn  [作者] 6 月 9 日 下午 5:16 
It does
ch1ll_g0y 6 月 9 日 下午 1:58 
Can it work on MP please 🙏🙏🙏🙏🙏
Chuckleberry Finn  [作者] 6 月 8 日 上午 11:06 
Just a dependency for my own sanity.
groovegrift 6 月 8 日 上午 10:19 
Why does the mod require weird error finder mods?? I dont need those afaik
Chuckleberry Finn  [作者] 5 月 29 日 下午 5:28 
I don't think it should.
IfOrGeTsWhOiAm 5 月 29 日 下午 4:54 
@Chuckleberry Finn, curious based on your comment from March 30th, does this mod conflict with Common Sense which lets you use the crowbar to pry doors?
Chuckleberry Finn  [作者] 5 月 29 日 上午 3:07 
No worries! Thanks for the update, happy gaming.
HoodedCanopy 5 月 28 日 下午 9:20 
@Chuckleberry Finn An update: It's working on B42.8. I was on a different beta and didn't notice it last night. I'm sorry for the inconvenience :steamsad:
Chuckleberry Finn  [作者] 5 月 28 日 上午 6:24 
Should also be noted while easy config is no longer required another two mods are.
Chuckleberry Finn  [作者] 5 月 28 日 上午 5:27 
Sure, please do. I'd be curious if the game is mixing up requirements. If you mean there's a pop-up for steam you can ignore that and select "download only this mod".
HoodedCanopy 5 月 28 日 上午 3:45 
@Chuckleberry Finn I saw the previous convo and from what I understand from the description for B42 is EasyConfigChucked is no longer needed/required as a dependency for this mod to work. However, I am having the same situation with the previous commenter. It doesn't let me enable the mod as it says it still requires EasyConfig for it work. Is there a way I could send a screenshot?

Thank you.
frame 4 月 27 日 上午 9:51 
it still holds on to this day and is probably one of the best PZ mods, well done!!
Rusty #DopeRust 4 月 26 日 上午 12:47 
@Chuckleberry Finn, its working fine for me also, on the latest patch 42.7, so i dont know what people are talking about.

Cheers.
Chuckleberry Finn  [作者] 4 月 25 日 下午 6:26 
I tested it before I replied, and I did answer that gentleman. My response then was to check the description about required mods. For B42 the required mods are different.

Provide a screenshot, or I can only assume you're mistaken.
4 月 25 日 下午 6:01 
i am literally staring at "Project zomboid [unstable]" with "Swap It" highlighted in red along with the requirement "Easy Config Chucked" i dont know if your just playing dumb but the guy who complained about this before in your comments is right yet you ignore it
Chuckleberry Finn  [作者] 4 月 25 日 下午 5:58 
Nope
4 月 25 日 下午 5:47 
its the same situation with 42