安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






What's the fix here?
- https://psteamcommunity.yuanyoumao.com/profiles/76561197982853077/myworkshopfiles/
- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2328529139
Competitive maps:
- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2359509621
- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2068525979
You have to open the map as a game, save the data chip as a separate object, then go back into the beta version and just load the object.
all seem to load lovely
shame, seems like this mod is dead
Like it loads the floor but no terrain???
There could be more affected cards and models but I'm not sure what they are, I'm willing to bet everything from the Experimental Side Load is having the issue but seeing as the Mandalorian Resistance are also included in this it might be a wider problem.