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报告翻译问题






And as always: we need more Rover designs ;P ;)
There are two ways to control the drills angle:
1. If you're not using scripts, use buttons 2 & 6 on toolbar 4
2. With the MART script - I assume this is the one you're struggling with?
If so, here are some things to check:
• Did you turn on the programmable block? By default they are all switched off.
• Do you have scripts enabled in the world you're playing?
• Are the drill hinges locked? (check Toolbar 4, button 2)
• After placing the drills, did you add them to the group "Mrt2-R MART"? As the script needs to be able to find them
• Make sure you are driving the vehicle via the remote control block.
In particular, any that change the small hydrogen tanks, as the scaffolding for the small H2 tanks in your screenshot looks different.
container will not get any ores in them from the drills.
loaded blueprint in creative mode and only the cockpit, drills and the bottom connector will fill
rear connector is connected to the 3 container and the ejectors. the bottom connector, 02 generator and cockpit are not connected to the rear at all.
have a look at the screenshot.
https://psteamcommunity.yuanyoumao.com/profiles/76561198010331209/screenshots/
02 genny and the bottom connector does not connect to the middle container
Thanks, you beat me to it again ;)
@murdicus:
The drills should be placed onto the hinges, like Brianetta said, which are conveyored to the connectors and medium cargo containers.
So if the drills are not emptying into the containers as they should, then one of the conveyors may not be fully welded up?
if its beacuse of the gyros
I set it up like that deliberately though, so that the remote controls the hinges through the script, but not the gyroscope, while the cockpit has gyro control but won't affect the script.
This was to prevent extra movement from the gyro while trying to control the drill hinges.
i have done that in my survival world and works like a charm. no switching between remote and stuff
This one works a lot better and doent require alot of editing
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1760157651
To be fair, the MK1 was a bit unstable, but this one is very much improved and I have been using it for mining in my survival world with no trouble.
If you are having a specific problem with this vehicle in particular, however, please let me know
@ Austin_Legend Not yet, but it’s coming soon, I think there is one more design and then the welder/grinder vehicles