安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
they're from vuthakral's halo sweps, if you want to fix that temporarily.
Ssssure you can do whatever you want, but if you're gonna like put it on here, they probably won't appreciate you doing it, and saying "I can just use this, no permission".
It's neat stuff, but it *just* works, and it works more so for a fat tank than sophisticated alien technology.
LFS itself is fine, the ground base is iffy, but I understand what it is for. As I had stated prior, it is not to my standards, and if it really needs to be addressed into further detail:
The hovering itself is much too basic, and the fact that it relies on LFS, which is not built for ground vehicles, makes it hard enough to make vehicles for them anyways. My current stuff i made would not work for the LFS base, and vice versa.
lfs ground is better in all ways for hover vehicles
It isn't up to my standards. Unless I or someone else creates a much more advanced base for hovering, These will not be hovering.
Thank you, it took me quite a bit on working on the mortar!