DayZ
VanillaRoadPartsPack
66 条留言
Зараза 10 月 17 日 上午 8:19 
This issue requires updating the entire road disappears on the AoD map
w.s. stalthsac916 10 月 15 日 下午 9:23 
there is a server with you mod repacked called Znation IP 69.10.50.98 THINK YOU SHOULD CHECK THIS
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 9 月 8 日 上午 7:34 
Nupp, still not working...everytime you use this in editor and have vanilla road installed on the server, then lots of vanilla road have suddently automatlic been deleted from the map, so this is kind of destroying lots of things.
I hope this get fixed
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 8 月 17 日 上午 11:07 
still not been fixed?
Drogon The Blue 5 月 28 日 下午 2:12 
cant get the items to show up in editor
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 5 月 22 日 上午 6:27 
too many vanilla roads automatlic disepear when using this mod in editor..
I dont kno if this problem is possible too fix, but very anoying when playing
Gormirn  [作者] 4 月 7 日 下午 8:55 
These roads are not ment for terrainbuilder, you should still be using vanilla there.
Rockafellah 4 月 4 日 下午 7:27 
After the 1.27 update all the placed down roads started to flick and glitch. Tried VPP object builder and DayZ Editor. No change. Is there a reason for this? Maybe and update or an explanation? Sent a friend request.
Büskermolen 3 月 6 日 上午 4:08 
Please fix for Raman map
Doc_HolliDayZ 2 月 26 日 上午 7:46 
Its has to be something with the way terrian builder is working with this set now because i tried a build from before 1.27 and the roads are there.
Doc_HolliDayZ 2 月 26 日 上午 7:00 
Is anyone else having problems with this after 1.27 my roads used to be there but now they are invisible...
racer2383 2024 年 12 月 4 日 下午 1:14 
i was trying to place on the pier for a sakal custom city but couldnt went back and read the comments and found my answer if you do create flat ones for use on piers i would def use it
Soap 2024 年 11 月 19 日 下午 12:25 
I done it without your mod and it would allow me to raise it to place on the pier but soon as I added the dze file to my server again it just placed to the terrain
Soap 2024 年 11 月 19 日 下午 12:23 
Aah so it don't place on to other assets like the pier and so on, only just the actual terrain
Gormirn  [作者] 2024 年 11 月 19 日 上午 1:17 
The roads conform to the maps terrain. I guess i could make flat ones for small cases like that... but people are then going to complain that they cant get good use on other objects like islands. Im not sure I want to do that
Soap 2024 年 11 月 18 日 下午 1:11 
It won't raise in the editor it just stays to the original ground
Soap 2024 年 11 月 18 日 下午 1:05 
I'm trying to palce your roads on the pier_concrete1 but it won't place on top of the asset, it there some thing I'm missing to do?
Oliver 2024 年 11 月 13 日 上午 12:01 
Thanks for the update!
Gormirn  [作者] 2024 年 11 月 12 日 下午 4:52 
Make Sure you update with the new Key
Gormirn  [作者] 2024 年 11 月 9 日 下午 2:08 
Will update mod with new roads in the near future since they have been released under the same license
Ron Helldiver 2024 年 10 月 24 日 上午 8:01 
Seems that on Sakhal, the roads don't flatten to the terrain anymore. Testing with just this mod on the editor. Anyone else having this issue?
Endergoth 2024 年 10 月 3 日 上午 10:52 
Added with great pleasure to the DarkMoon server.
XxFri3ndlyxX 2024 年 3 月 28 日 上午 7:54 
Does anybody knows if there is a way to make this work with **TerrainIsland** mod over the sea?
PaRLaMeNT 2024 年 1 月 30 日 上午 7:26 
And one more question, can I pack your mod in my mod pack?
PaRLaMeNT 2024 年 1 月 30 日 上午 7:24 
Thank you very much for this wonderful mod, because with this mod, additional opportunities for building additional infrastructure open up!!
Beard 2024 年 1 月 25 日 下午 4:57 
Good afternoon, is the repack allowed, With a link to the author of the mod?
Gormirn  [作者] 2023 年 12 月 31 日 下午 6:05 
Any single Vanilla road you use (Not including these rbldr_) will break any baked road of that same object even vbldr or bldr because they all use the same ones the game uses.
Traqu 2023 年 12 月 31 日 上午 6:03 
Somewhere? You mean that if you use both from your mod, and vanilla ones at one time/edit that might occure?
I did that once to test what will happen, in my other builds I only used rbldr variants, and well - it worked, but I wasn't the one who was uploading them, and the guy happens to be IT guru.
Gormirn  [作者] 2023 年 12 月 31 日 上午 4:35 
Open your build in DayZ Editor and export it as init.c find that exported init.c and copy paste the text to me in Discord. Im assuming everyone complaining dont realize they used the base games roads somewhere.
BARELD_050_BLACK 2023 年 12 月 25 日 下午 12:41 
The thing is its messing with the vanilla road and deleting vanilla parts for some reason.
Can you fix this?
Traqu 2023 年 12 月 6 日 下午 2:52 
Of course I am using rbdlr variants.
Gormirn  [作者] 2023 年 12 月 5 日 下午 9:49 
Make sure you arent using StaticObj these roads are rbldr_ make sure you use rbldr_
Traqu 2023 年 10 月 1 日 上午 5:38 
It is indeed removing all turns from asf1 class and it's inheritors. From the vanilla map, all that you port to your server will be there (both StaticObj and rbldr variants), but vanilla stuff is gone.
Spidees 2023 年 8 月 15 日 上午 6:01 
It is bugged dont use it, remove some roads on map....
jader369 2023 年 8 月 12 日 上午 8:51 
Hi, really like the mod but when i load my file onto my local server, almost all of the StaticObject_Roads_Partasf1 corners are lost. No problems with the straight lines though
nipper 2023 年 7 月 30 日 上午 8:25 
I'm trying to figure it out I would really like to know if there's a fix
nipper 2023 年 7 月 30 日 上午 8:24 
Is there any reason that when dirt paths collide with eachother, they make one another partly disappear?
JT_ELITE 2023 年 7 月 12 日 上午 2:39 
is there a mod like this but with grass and stone/surface textures, that would be amazing
Gormirn  [作者] 2023 年 5 月 19 日 下午 12:35 
I wont be updating this mod in the future UNLESS someone find realy good looking road texture for new sets or the Devs break the roads
Gormirn  [作者] 2023 年 5 月 19 日 下午 12:33 
Repacking requires the mod to be ADPL-SA if you dont know what that means, or know what it means theres 0 reason to repack. yes anyone can repack it but its mostly pointless youll be re uploading this mod pack to the workshop, or making your whole server mod ADPL-SA
Dizzle 2023 年 5 月 10 日 上午 9:09 
Could i repack for our server? thanks
MISFITNO1 2023 年 4 月 30 日 上午 6:11 
do i have your permission to repack this into my server pack please
BARELD_050_BLACK 2023 年 2 月 22 日 上午 4:16 
i got it working..cant delete my old message sorry :)
John Wick 2022 年 10 月 7 日 上午 10:06 
Hello, dear author! I ask your permission to repackage your mod into my server build. This is necessary for me because I am doing serious mapping on my project and I need to be sure that nothing will change during the update. Thank you in advance for your answer, no matter what it will be.
united76military 2022 年 10 月 6 日 上午 8:09 
i can see the roads clear as day on editor. they wont spawn in on my server. yes the mods installed key is correct all the basic stuff. rbldr is the types correct ? it looks like all the pieces. i like these dont float and conform to the ground they just wont spawn in
Bobsta 2022 年 8 月 9 日 下午 11:59 
deadmikepool i had this on xbox but u need to have it as a json file and change the name of a couple bits
-B-Ä-Ä-M-M- 2022 年 7 月 17 日 下午 10:08 
can i repack this into a server pack mod?
Gormirn  [作者] 2022 年 6 月 14 日 下午 9:33 
no you cant use mods on xbox
deadmikepool 2022 年 6 月 14 日 上午 11:50 
can this be used for xbox!?
Pouchtre 2022 年 6 月 5 日 上午 12:34 
I can't use this mod for custom zones built over water :(

Objects are stuck to the ground level and cannot be raised above sea level :/