Left 4 Dead 2

Left 4 Dead 2

George A. Romero DEAD MODE (Works in MP 2025)
200 条留言
Keel 10 月 18 日 下午 5:29 
I see.
Thank you again for providing valuble information.
I wanted to start modding.
And that's a great apportunity.
Stalinator ☭  [作者] 10 月 18 日 下午 5:21 
@kell
try extracting the vpk, delete the ads base file, so it won't bug anymore, what bugs weapons with different skins is the ads mod
Keel 10 月 18 日 下午 5:06 
Thank you for the reply.
I wil try it wthout the skin (low poly models in my case).
I hope it works.
[ + ]
Stalinator ☭  [作者] 10 月 18 日 下午 1:34 
@Keel
Yes, this bug is normal, so that you don't have the mod, we check that all sessions have the mod downloaded, and disable all OTHER weapon skins, only if the MOD works correctly. It is normal for automatic weapons to be in the ads mod, but you can use the command cl_updaterate 30
Keel 10 月 18 日 下午 12:31 
Hello.
So, we are actually enjoying this very much.
But there's a bug that gets in the way.
On hoster's side everything is fine.
But for other players there are glitches in reload animations for some weapons.
For some it's infinite reload.
And for some of others - during the reload the camera does a barrel roll.
Are you aware of this and are you planning to fix it?
Stalinator ☭  [作者] 10 月 7 日 上午 8:49 
the mod currently has 3 maps that are made for it, you download the part separately
trippypees 10 月 7 日 上午 1:53 
maps? I assume you mean map compatibility, unless I've missed a huge update that actually adds new campaigns?
Haven't played with this mod in about a year!
Stalinator ☭  [作者] 10 月 6 日 上午 9:59 
@trippypees new updates and maps are coming
Stalinator ☭  [作者] 10 月 6 日 上午 9:51 
@trippypees New animations now it is possible to use ADS sight like COD or Insurgency, however this sight only works with the weapon skins, I had to reduce some things for this.
trippypees 10 月 6 日 上午 9:42 
Been seeing a couple of updates when I boot the game lately, what did you change/add?
DragonChaser 10 月 5 日 下午 5:54 
Acabei descobrindo, era um mod para sumir os ragdolls que causava conflito e os zumbis ficavam correndo. Muito obrigado!
Stalinator ☭  [作者] 10 月 5 日 下午 3:37 
@DragonChaser o mod só funciona em modo LOCAL, todo mod que altera algum Vscripit ou o arquivo GAMEMODE pode impactar.
obs:e a mira ADS também não funciona se você tiver skins de armas, recomendo você desativa-las as armas em ads }(mira igual COD) funcionam se apertar botão de mira da sniper.
Stalinator ☭  [作者] 10 月 5 日 下午 3:34 
@DragonChaser não da pra eu saber pq não sei quais mods você tem, as vezes tem mods que não aparentam e dão, você pode tentar desativar eles todos só manter esse mod ativo, e ai REINICIAR o jogo com ele marcado no menu, depois disso inicia uma partida no modo campanha single player e testa, pode ser que de algum conflito com source mod, detalhe: se vc iniciar uma partida sem o mod, para ativar o mod é necessário reiniciar o game, pois ele buga, mesma coisa para desativar.
DragonChaser 10 月 5 日 下午 3:07 
Meus zumbis estão correndo, já segui todos os passos da descrição. Sabe o que pode ser? Não tenho nenhum tipo de mod q possa dar conflito.
Stalinator ☭  [作者] 10 月 3 日 下午 6:13 
modo de mira ads foi adicionado ao MÊS (sendo necessário as skins de armas que estão, se apertar o botão do sniper, ele usara a mira ads)
Horror and Devotion 9 月 25 日 下午 5:24 
Love the idea but can we not use ai art?
Nochithus 8 月 12 日 上午 7:17 
I wonder if the mod can remove weapon script?It seems to use a lot of different models and scripts,make my mod can't work well.
varg 8 月 9 日 上午 10:44 
I love the idea but the maps are pretty short and very low fps
轻语Qingyu 7 月 12 日 上午 5:13 
在地图里加枪模是什么操作?
Stalinator ☭  [作者] 6 月 19 日 下午 2:11 
@Goosifer412 No, but you can delete it manually, just learn how to extract and convert folders to .vpk
Goosifer412 6 月 19 日 下午 1:46 
Is there a version that just modifies the zombies, but not the weapons or anything else?
Stalinator ☭  [作者] 6 月 19 日 下午 1:20 
arquivo gamemode pasta scripits e pasta vscripit coop é isso
Gblnv 6 月 19 日 下午 12:21 
Eu descobri os comandos pra controlar os especiais e os chefes, mas você saberia me dizer qual é o caminho do arquivo editável do mod? Não consegui achar os arquivos de instalação do mod para mudar esses valores, apenas ingame console, grato! obrigado pela ajuda.

segue os comandos para ligar especiais (e chefes):
director_no_specials 0
director_special_respawn_interval 45
versus_special_respawn_interval 45
director_no_bosses 0
director_spectate_specials 0
survival_max_specials 8
survival_special_limit_increase 1
z_debug_spawn_set 0
director_start cmd
Stalinator ☭  [作者] 6 月 19 日 上午 10:14 
sim vc pode editar o arquivo gamemode, e o arquivo nut em vscripit do modo desejado ex: coop versus. procure como editar em Cvar tem uma wiki da valve com os comandos, no arquivo game mode em scripit, pode mudar, mas também tem que alterar o coop em vscripit.
Gblnv 6 月 19 日 上午 9:59 
Opa, queria editar não, quis dizer se era possível ligar os especiais novamente editando alguma configuração?
Stalinator ☭  [作者] 5 月 28 日 上午 11:55 
@Рязань
Exactly, this is a multiplayer focused mod, human NPCs will not survive :zeye:
Рязань 5 月 26 日 上午 5:40 
The single player game is poorly played because the intelligence of the NPCs is broken and they don't even take weapons at all times (I'm writing from a translator.)
Stalinator ☭  [作者] 5 月 24 日 下午 7:32 
@iucas
disable all other mods, enable the mod and restart the game, the mod only works on the local server, so do not enable sv_cheats 1, if you enable it it will not work.
iucas 5 月 24 日 下午 7:27 
common infected were running at normal speed here
viniciusmt07 5 月 15 日 下午 5:40 
Any mod that makes zombies deal more damage aren't really meant to be played with bots because the bots aren't smart enough to react to the higher damage. They'll just sit there and take it until they're down.
Stalinator ☭  [作者] 5 月 15 日 下午 1:35 
@RavioliRavioliTosterinBathioli it's really not a mod to play with b0ts, I made it to play with at least 2 friends. :zhand:
RavioliRavioliTosterinBathioli 5 月 15 日 下午 12:50 
The bots are even stupider in this mode- They keep picking up a magnum and other weapon over and over, not realizing they can't have a pistol/magnum as a secondary anymore, and since they can't pick up melee weapons they're stuck with the knife which they almost never use even when it's all they got left. And I never see anyone really playing this or the maps made for it online so I'm stuck with the bots for the most part. Oh and they just refuse to pick up the regular pistol, for some reason.
海纳百川 5 月 5 日 上午 5:40 
waht‘’s the weapon-tank??
Stalinator ☭  [作者] 4 月 26 日 上午 11:27 
@雨宮みお
Thank you, I will release a new map for it soon, as there are space limitations in the workshop, look for how to extract vpk and create vpk, so you delete the scripts from the weapons script folder, and customize the mod to your choice. :zhand::ourhelmsman:
雨宮みお 4 月 26 日 上午 10:25 
Your mod is really great. I'm really fond of the recoil mod in it. May I ask if you can make a separate recoil mod?
MetalMight934 4 月 6 日 上午 6:37 
So, using -lv in launch options is recommended
Stalinator ☭  [作者] 4 月 5 日 下午 8:47 
I just increased the number of zombies from 70 to 130, the limit, but this may cause a drop in fps
=_X_=™© 4 月 5 日 下午 7:51 
almost want a version of this mod that adds more zombies , i find this mod hard to play with more then 2 people because it almost seems too easy , would be nice to have a version with more zombies for 4 survivors and increased ammo of course , personally i prefer having limited ammo but i can never find anyone to play with so the randoms join and run out of ammo fast
Stalinator ☭  [作者] 3 月 21 日 下午 1:38 
@viniciusmt07 você pode baixar o GCFScape e excluir as pastas que você não quer do mod, é fácil, depois só pesquisar com criar aquivos .vpk e jogar na pasta "Addons", acho que você não vai levar nem 10 minutos. :zhand:
viniciusmt07 3 月 21 日 下午 1:04 
I agree with the response below. A version of the mod that just changes the zombies would be nice.
Jackeiro Van Der Bell II 3 月 17 日 下午 9:46 
This is truly an amazing mod, and I love the authenticity to the original slow moving zombies. My only issue is that I have my own weapon mods and this mod overwrites almost all of the ones I had. If it was possible, I would love to have a version that is the same except for the weapon changes. Other than that, this is easily my new favorite way to play this game and I thank you for creating such an amazing mod, thank you and have a good day man.
Keel 3 月 13 日 上午 4:15 
Shout out to this Romero dude!
He seem like a cool guy.
[ + ]
Stalinator ☭  [作者] 3 月 11 日 上午 10:52 
I will be releasing more map content for it soon. :zhand:
LowBudgetGamer 3 月 11 日 上午 12:42 
This is probably one of the best mods to date! It gave me, for the first time in a while, fear of the zombies, and it becomes even harder to actually progress through the maps, custom made or otherwise. Cool mod, dude! I think one gripe I had with it is the fact that it only allows 3 bots and not more.
Stalinator ☭  [作者] 2 月 8 日 上午 10:33 
@TCN_535
Yes, maps with bosses that will be killed, unfortunately they bug, so I made some custom maps made for this game-mode.
TCN_535 2 月 8 日 上午 10:10 
Makes The Sacrifice unplayable
Doc903 2024 年 12 月 14 日 下午 10:52 
Alrighty, thanks!
Stalinator ☭  [作者] 2024 年 12 月 14 日 下午 5:07 
@Doc903 download GCFScape and extract models infected anim, and compile to vpk after (find tutorial on youtube 5 min is easy)
Doc903 2024 年 12 月 13 日 下午 8:22 
Any chance we could get those walker animations separate?
MetalMight934 2024 年 12 月 7 日 上午 5:25 
Can someone test this with the Incendiary Mode mod from GameMaps to see if the fire bullets will kill a zombie instantly?