Portal 2
Penrose 07: Superficity Region
22 条留言
Igrium 8 月 28 日 下午 9:51 
ngl, I almost rage quit when I had finally got the ball to drop, and I was trying to figure out how to get it out of the room when it jumped into the fizzler.
XenoJiiva 2022 年 9 月 5 日 上午 6:48 
ok had to look up how to get the second cube but exept for that i did manage to solve everything myself
XenoJiiva 2022 年 9 月 5 日 上午 5:04 
im completely stuck i have tried looking everywhere but i just cant figure out how to get the second cube gona keep looking think ive spent like 1 hour justy trying to get the second cube so far
laVashik 2022 年 8 月 8 日 下午 7:40 
Awesome
VladmirLR 2022 年 1 月 15 日 上午 3:42 
what happend with Penrose 1-6?
SunnyOst 2021 年 11 月 21 日 上午 5:12 
ngl this made very little sense to me, especially the very first room. On the first playthrough the ball got stuck inside a wall and respawn button wasn't working; after a restart I got the portals ready to send it flying into the [misaligned] ball button right away and suddenly everything blew up when the ball went through portals. huh ?? Never used the weird reverse gravity room, except for falling into it accidentally (and the only use I saw in your playthrough is overkill when you can just jump and grab the ball). Felt quite random overall...
zeo1337 2021 年 6 月 23 日 上午 11:24 
2ez. lol gr8 m@p!
kwinten 2021 年 2 月 20 日 下午 4:19 
ok cool :)
Mesos  [作者] 2021 年 2 月 20 日 下午 3:38 
Thanks for the advice, I'll keep that in mind for my penrose 4/6 re-release.
kwinten 2021 年 2 月 20 日 下午 3:27 
yes i understand this but maybe you could try a mix of antline with shape indicators ? This isn't bad, but i think this could be even clearer !
Mesos  [作者] 2021 年 2 月 20 日 下午 3:06 
It's funny that you say the indicator lines are messy, because I spent some time making sure they didn't cross over each other and mostly took the shortest path. Some of my earlier maps were much worse. I'm currently in the process of redesigning penrose 4 and 6 as well, I'll be re-releasing them when they're done.
kwinten 2021 年 2 月 20 日 下午 3:01 
Well, this is a good idea in itself, but i took a long time to understand the mecanism and the antlines are also a bit messy (the resolution next did go fluently and wasn't too hard).
Thumbs up :)
Mesos  [作者] 2021 年 1 月 10 日 上午 11:53 
Congrats on powering through! This one certainly is a brain buster.
Tax Evasion 2021 年 1 月 10 日 上午 10:58 
SOLVED IT! Holy sh*t that was a brain buster. Good work! It took a while to figure out too, and at some points genuinely had me stumped. Hope to see more of Penrose in the future.
NasledNIK 2021 年 1 月 10 日 上午 4:16 
It was the hardest map I played!
Mesos  [作者] 2021 年 1 月 9 日 下午 1:21 
Wasabi, it is a master level of difficulty, and is not just a showcase. How about you try to figure out what everything does before you try to solve it?
Wasabi 2021 年 1 月 9 日 上午 10:45 
im at the start and... I dont understand what to do. The map looks like a showcase of cool visuals, nothing more
c87nn 2021 年 1 月 8 日 下午 1:27 
RETURN OF THE KING
Mesos  [作者] 2021 年 1 月 7 日 下午 10:43 
Thanks Wheatley!
Local Rattman 2021 年 1 月 7 日 下午 9:55 
This map was def worth the wait, nice work!
Mesos  [作者] 2021 年 1 月 7 日 下午 3:55 
Thanks, I'm glad you like it!
Lemon 2021 年 1 月 7 日 下午 3:24 
Damn, this level has such a good design, but I am stuck on the ending sadly. Am still playing the level though!