Mindustry

Mindustry

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15 条留言
Ninja Zyborg 2023 年 1 月 26 日 上午 9:18 
It's only doing one unit per processor; how do I fix this?
BlueSnake64 2022 年 7 月 29 日 上午 8:48 
love it
Carnaxus 2022 年 7 月 23 日 上午 3:43 
Yep, I'm *definitely* a noob. I built the processor next to my core '-.- Thanks!
Goobboy  [作者] 2022 年 7 月 23 日 上午 2:12 
When the processor is built, you just have to click on it, a circle showing its range will appear, you can then click on a building to connect it.
Carnaxus 2022 年 7 月 22 日 下午 10:33 
Awesome. Now I just need to figure out how to designate a building to collect from...I'm such a noob :steamsalty:
Goobboy  [作者] 2022 年 7 月 22 日 下午 5:03 
@Carnaxus
If I recall correctly, it's for each unit TYPE, so one processor should be able to control multiple units of the same type
Carnaxus 2022 年 7 月 22 日 下午 3:42 
You mentioned using multiple processors for multiple units. I'm completely new to Mindustry logic; is this saying that one processor can only handle one unit or one unit type ?
Goobboy  [作者] 2021 年 5 月 30 日 下午 1:13 
@vinster7 Nop, just output your silicon to a chest, and bind this chest to the processor, not the smelter
Nahno 2021 年 5 月 30 日 上午 5:22 
@Eclipse the Dragon its a SCHEMATIC not a MOD
vinster7 2021 年 4 月 27 日 下午 1:53 
Is there an easy way to change the slot? For silicon smelters, the output happens to be the third slot (not sure if this is every time). It just ends up delivering sand to the core.
Eclipse the Dragon 2021 年 3 月 13 日 上午 3:12 
the mod is not showing in my mods list
PeLeSki 2021 年 2 月 2 日 下午 5:45 
I just copy and paste
Goobboy  [作者] 2021 年 2 月 2 日 上午 9:23 
The first version of my script did so, but it was very inefficient, logic processors are too slow to control multiple units this way smoothly. The best solution is to use multiple logic processors, one per unit.
ZeroTakenaka 2021 年 2 月 2 日 上午 9:06 
Is it possible to set it up for multiple flares/units?
PeLeSki 2021 年 2 月 1 日 下午 5:17 
Also great. You can basically set up almost any factory in seconds without needing belts.