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Other mods are involved in this save, so I can't be 100% certain, but I think it came from a game update changing backend systems? Doubt it's a result of your mod, but still wanted to give feedback on that, should others come around about the same/similar issue.
However now, after I stopped trying, it seems to be working for all weapons including the ones from Glitter Tech. I changed nothing between the current state and the original non-working state, and I cannot explain why it works now. It was definitely not working earlier for those specific weapons, while other weapons on the same bill smelted just fine.
No clue. If it happens again I'll see if I can find anything of note about the game state and if relevant I'll post it here.
It does work for weapons from other mods, like Sparkling Worlds. It only seems to be weapons from Glitter Tech, which unfortunately is the crap I most want to get rid of.
Any ideas? Or should I go complain at Glitter Tech?
thanks
recycling is always fun.
(btw if you have basic vanilla bows, and want to do something else with them, i only have 1 recipe to dismantle it in my Rimside Recycling mod, but it gives a few things that can be used like making rope and packaging in ClingRim - one of bearhiderugs favourite things)