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报告翻译问题
I could remove the top rail but it wouldn't be pretty ;)
I REALLY SUGGEST ANYONE WHO SAW THIS TRY THIS MOD
n
Also separately made a hud icon and matching weapon script. For anyone to enjoy.
Thanks!
Would you be open to reanimating an alternate version? I see you did a pretty ingenious thing here with the fire and reload animations. However, I'm working on scripting it with a magazine capacity of two shots (and an equalized reload speed)... Ideal behavior is for it to be able to fire one or two shots in succession, without opening the break action, and then when the user reloads, eject and replace the left shell at first, then the loop action could pull and replace the right (if they had expended both shells and need to reload the second shot).
I'm certain this is a lot of work (as I've been trying myself but I'm not super talented with animation or blender) so if you don't care to or don't wanna do it, that's fine. Just thought I would ask before I attempt the near impossible for me.
Let me know when you get a chance.
Thanks!
@HK
if you wanted to port it to wooden pump I can script it for a realistic gauge and pellet count. Low mag and reload time probably gonna be an issue but I'll figure it out. Probably can't get around the sound issue though. I mean I've never tried but I'd be willing. In any case of course it's up to you what you wanna do with your work. But just thought I'd let everyone know.