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报告翻译问题
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️Thank you very much to the authors / secondary creators of the creation, without you would not be able to organize these collections, welcome to download❤️
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️DST超實用新手萌新老手必備【伺服器端】全面模組推薦合集MOD (๑╹ω╹๑ )❤️
/scripts/prefabs/nutrientgoggles_gridindicator.lua:26 bad argument #2 to 'SetPosition' (number expected, got nil)
[2022-06-30 14:41:52] [master]: [string "../mods/workshop-2339167956/scripts/nutrien..."]:115: attempt to call field '_GetTileDataAtPoint' (a nil value)
[2022-06-30 14:41:52] [master]: LUA ERROR stack traceback:
[2022-06-30 14:41:52] [master]: ../mods/workshop-2339167956/scripts/nutrientgoggles_postinit.lua:115 in (upvalue) UpdateNetvars (Lua) <111-135>
[2022-06-30 14:41:52] [master]: ../mods/workshop-2339167956/scripts/nutrientgoggles_postinit.lua:186 in (method) UpdateNetvars (Lua) <184-187>
[2022-06-30 14:41:52] [master]: ../mods/workshop-2339167956/scripts/nutrientgoggles_postinit.lua:158 in (local) fn (Lua) <157-167>
[2022-06-30 14:41:52] [master]: scripts/entityscript.lua:1146 in (method) PushEvent (Lua) <1133-1160>
现在,这顶帽子可以用来查看用户所站田地的确切营养和水分,以及通过检查作物称重。
帽子也会告诉玩家他们的营养状况:
-如果有足够的养分使土地上的所有植物生长巨大,数字将显示为绿色。
-如果土壤中的养分太少,作物无法进入下一阶段,这个数字就会显示为红色。
-如果现在土壤中有足够的养分,但以后需要更多,数字就会显示为白色。
这个mod会自动隐藏通常存在的紫色覆盖层。-覆盖可以通过配置选项重新启用。
(ALT+CLICK)
- 0 nutrients
- 1-24 nutrients
- 25-49 nutrients
- 50-99 nutrients
- 100 nutrients
This mod makes the hat give exact values. Much of the code in it is just to transfer that information from the server to the player.
the new farming technology has arrived
You can re-enable the purple overlay through the configuration options.
@Duck986 (RU)
No, it isn't compatible. The hat is what sends the information to the player about the nutrients, so you can't view the exact details without it.
i think it looks cool