Airships: Conquer the Skies

Airships: Conquer the Skies

Soviet tank Turrets pack
112 条留言
spycats 7 月 24 日 下午 10:25 
oh and could you make it so sirens are not pathable, they have no function but you cant put them in areas unless the crew can actualy reach them.
spycats 7 月 24 日 下午 10:24 
the mods content is great with one exception, i dont the changes to armor. the mod makes vanilla armors extremely cheap and the ones added by the mod have deceitful discriptions and also are few in number. the single use rockets are quite fun and i love that the weapons for the most part only have an upwards firing restriction, which allows me to a bit more decorating infront of them along with just being more convenient. i do wish for more propulsion for landships, would be neat to get a couple different track modules or even better wheels. kinda like the tiny tracks mod if they did not go at the speed of light and jump into space at the slightest ramp. good mod 8 out of 10
BAANZ  [作者] 7 月 23 日 下午 6:26 
I will give them mercy in next update, thanks for advice!:prisoner:
spycats 7 月 23 日 下午 5:08 
ya the boarders were neat, i used those to swarm a cities defences. i just wish the penal battalion tank crew had a advantage considering they have less health
BAANZ  [作者] 7 月 23 日 下午 4:58 
Thanks for playing. Yes, the crew in conquest mode is not very strong in the early stages, and the crew type penal battalion given as a stable force in the middle stage is more of a flavor factor. You should think that the boarding type penal battalion has far more numbers per square and advantage to the ship.:ripgrave:
spycats 7 月 23 日 下午 1:56 
hey im new to this mod and enjoying it so far, but id like to know whats the practical difference between normal soviet tank crew and the penal battalions. the ingame stats on the module show only one difference that being a couple less health in the penal battalion. so why would i use it? are there any advantages to such.
Local 58 7 月 20 日 下午 2:22 
Good mod. Have had it for years.
BAANZ  [作者] 4 月 26 日 下午 8:11 
Thanks!:prisoner: so far very slowly but I'm getting ready for the update.:ripgrave:
Aurus 4 月 26 日 上午 4:35 
Are you going to keep updating your mod? I really love it and use it in all my games.
Widder 2024 年 10 月 9 日 上午 3:44 
Nooo!
BAANZ  [作者] 2024 年 10 月 8 日 下午 5:11 
There are aspects that were nerfed because they were too strong, and if reloading is possible during close contact, it can be very difficult, probably including practical aspects.
Большевики19171025 2024 年 10 月 3 日 下午 8:12 
Why didn't BM13 and other rockets fire in the battle?
Nitro Blitzen 2024 年 6 月 26 日 下午 1:07 
this is honestly amazing and i love this.
Could i PLEASE have a version without restrictions on placement tough?
Widder 2024 年 2 月 4 日 下午 10:24 
its saying a few errors that some decals and arms have no damage sheet
Vraling Frostmere 2024 年 1 月 28 日 下午 7:00 
could you add in german aircraft at some point, since it already has soviet aircraft?
BAANZ  [作者] 2023 年 9 月 9 日 上午 7:23 
I'm working on a small arms machine gun patch to improve the balance of the game by limiting the range, but the faction AI additions will be a separate mod and will take a while since life is pretty hectic, so I apologize for the delay.
chryssjanzonio 2023 年 9 月 2 日 下午 8:14 
can you add a balance patch if you can. some small arm machine guns do more damage then the big guns. also the ai doesnt use most of the turrets and parts in this mod. it would be nice if you made fleets that use each of the parts.
Datapoint 2023 年 6 月 2 日 下午 12:52 
Still having fun
chryssjanzonio 2022 年 12 月 25 日 下午 7:17 
okay take your time. i just wanted to check if your still working on it.
BAANZ  [作者] 2022 年 12 月 25 日 下午 6:38 
Sorry, it will take a little more time.
chryssjanzonio 2022 年 12 月 25 日 下午 5:23 
any updates?
e. 2022 年 12 月 14 日 下午 3:08 
"soviet tank turrets pack"
mean while
G e r m a n T a n k T u r r e t s

and
HEHE BISMARCK GO BRRRRR
chryssjanzonio 2022 年 11 月 13 日 下午 7:18 
cant wait. goodluck!
BAANZ  [作者] 2022 年 11 月 13 日 下午 7:11 
around December
chryssjanzonio 2022 年 11 月 13 日 下午 6:56 
any updates?
BAANZ  [作者] 2022 年 11 月 13 日 下午 6:06 
Yes, it looks good, but the current mod would make the size incompatible, so even if I did it, I'd put it out as a separate mod
AnonymousMobster 2022 年 11 月 13 日 上午 7:58 
Ever think of making the structure a bit shorter to line up with the hull for ishi's landships, I think that would be cool
BAANZ  [作者] 2022 年 10 月 4 日 下午 4:29 
Thanks for the feedback! Sorry for the delay in responding due to personal reasons, anyway, I will try to follow your advice to adjust firing range and performance of machine gun related details.
chryssjanzonio 2022 年 9 月 30 日 下午 9:02 
ill try to do that. also another note. your machine guns are too strong. it can kill buildings. because the material of the base game isnt strong enough to withstand that volume of fire.
BAANZ  [作者] 2022 年 9 月 30 日 下午 8:48 
It will be a long time before I get my hands on it, but I will give it a shot. However, there is an editor in vanilla that allows you to create factions individually, and there are tools available to share them, so you can create them at will!
chryssjanzonio 2022 年 9 月 30 日 上午 7:19 
yeh but can you like make it so that ai doesnt use vanilla ships. i notice some factions still use vanilla ships and building and they get easily killed.
BAANZ  [作者] 2022 年 9 月 30 日 上午 5:39 
Missing strings required for inclusion of translated source text are indicated in red. As for technology trees and sub-mods, I may change or add them in future as part of diplomacy updates, but currently I have no plans to do so.
chryssjanzonio 2022 年 9 月 30 日 上午 2:10 
why are there so many red words above the emblems and items?
chryssjanzonio 2022 年 9 月 30 日 上午 2:00 
hay can you make a submod. where all the ai use this tech tree. and can you also give the ai generated defences the tech guns instead of the vanilla ones.
VOLTAGE 2022 年 8 月 21 日 下午 2:54 
Thank you
BAANZ  [作者] 2022 年 8 月 20 日 下午 10:34 
Yeah, I'll take that under advisement.
VOLTAGE 2022 年 8 月 20 日 下午 9:32 
Also I noticed you added a lot of "WW1" era guns so you think you can add the mg08-15 it was used a lot during WW1 and the interwar years, so maybe it can be a early game machine gun.
:)
BAANZ  [作者] 2022 年 8 月 20 日 上午 11:33 
:prisoner:
VOLTAGE 2022 年 8 月 19 日 上午 10:44 
Thank you for buffing the MG-42!
Rendor 2022 年 8 月 18 日 下午 5:08 
OMG it actually updated
VOLTAGE 2022 年 8 月 3 日 上午 8:45 
Thank you
BAANZ  [作者] 2022 年 8 月 3 日 上午 12:20 
By next update , i am lazy than before:-/
VOLTAGE 2022 年 8 月 2 日 下午 10:02 
also if you can may you please buff it a little bit if you don't mind (mg-42)
VOLTAGE 2022 年 8 月 2 日 下午 9:31 
HOLY CRAP THANKS FOR THE MG-42!
Ron Paul Sex Cataclysm 2006 2022 年 8 月 1 日 下午 9:31 
Love the new update!
VOLTAGE 2022 年 7 月 27 日 上午 9:37 
thanks
BAANZ  [作者] 2022 年 7 月 27 日 上午 4:06 
Yeah adding an iconic WWII firearm looks like a pretty good idea.:rtrdoggo:
VOLTAGE 2022 年 7 月 26 日 下午 8:12 
MG-42 PLEASE it's my favorite gun and I think it would be a great addition if done faithfully like it having it's iconic 1200 rpm.
Kaiser_Of_Aldi 2022 年 5 月 1 日 上午 10:35 
Glad to hear it
BAANZ  [作者] 2022 年 5 月 1 日 上午 8:14 
I'll be fix it now...:deaths::steamsalty: