边缘世界 RimWorld

边缘世界 RimWorld

VFE-M: Add-On
172 条留言
Jesus Christ 2024 年 2 月 8 日 上午 9:11 
Any forked version out there?
Marty in the multyvers 2024 年 2 月 1 日 上午 1:02 
1.4 pls?
DiESF1RST 2023 年 1 月 28 日 上午 9:14 
Please update to 1.4
leprosychaun 2022 年 12 月 19 日 上午 10:35 
1.4
jimmyal 2022 年 12 月 7 日 下午 12:19 
please update
HIVEMIND 2022 年 11 月 20 日 上午 7:48 
wake up samurai
Eidolan 2022 年 11 月 8 日 下午 1:41 
@Mbos it actually looks like on the main mod part they are adding "part of" this mod, there seem to be several things omitted, so that would be a reason for this mod to be updated if the creator wanted all of the items to still be in game.
Mbos 2022 年 10 月 21 日 下午 2:35 
@Velxra maybe instead op posting please update everywhere read the discription.
This mod has been added to VFE-Mechaniods after 1.4 so does not need to be updated.
VelxraTV 2022 年 10 月 21 日 下午 12:44 
Please update to 1.4
kongkim 2022 年 8 月 18 日 上午 5:45 
Its not showing up even if i turn on dev mode, only way to get it is by spawing it as mini-fied in the dev menu. But then it also works.
kongkim 2022 年 8 月 18 日 上午 5:13 
Same here i just researched the Mender/Assembler and they do not show in the build menu.
Mamamia1o 2022 年 7 月 24 日 上午 12:01 
The Assembler bot could do everything.. including harvesting from hydroponics. I just tried installing this old addon for VFE-M, but the bots and other stuff won't show up :.(
Prophet 2022 年 6 月 27 日 上午 8:17 
@Caz might i recommend Dubs paintshop
Caz 2022 年 6 月 14 日 下午 3:56 
One thing in this mod that is not in the VFE-M mod is the Dark Concrete. That's the one thing I'm looking for for my mod list: different colors of concrete. Guess I'll never find that :steamsad:
Forekast 2022 年 5 月 5 日 下午 4:23 
Agreed. I'd also love to see a standalone Assembler mod. Or even just a Repair & Maintenance Bot to keep stuff stuff from breaking down
Gearhammer 2022 年 2 月 8 日 上午 11:45 
Can you keep Assembler drone in this mod at least???
永世神选卡大锤 2022 年 1 月 21 日 上午 4:39 
Can I continue to use this mod with the latest version of VEF-M in order to use assembler and dark concrete?
GREED 2021 年 12 月 29 日 下午 4:34 
I looked in my log and for some reason the liquid freezer is giving my game such a huge problem that it crashes my game on start, gonna remove for now because it must just be some mods not getting along
Planetfall 2021 年 12 月 27 日 下午 8:38 
I was wondering where all the new Mechanoid feature came from. Congrats on the merger. Amazing work.
Cubba 2021 年 12 月 20 日 下午 2:04 
I was going to say, isn't all of this already in VFE-Mechanoids?? Lol. Congrats on the merge.
Harambe545 2021 年 12 月 13 日 上午 8:41 
Is this safe to remove from an on going game? Have nothing generated from this mod on the map yet?
Robot 2021 年 12 月 12 日 下午 12:05 
Is there anyway to still use the "Constructor" instead of the "Auto Crane"?
VelxraTV 2021 年 12 月 11 日 上午 7:33 
congrats on making it into VFE. I hope to see that as a continued trend.
ISOREX  [作者] 2021 年 12 月 11 日 上午 2:15 
mender got renamed to auto-medic, but it is still in yes. assembler got replaced with the auto-crane
Chazk 2021 年 12 月 10 日 下午 4:36 
the assembler and mender are included too in Vanilla Factions Expanded - Mechanoids?
Annabellee 2021 年 12 月 10 日 下午 2:26 
does this one still have the mender or that got removed
ISOREX  [作者] 2021 年 12 月 10 日 下午 2:23 
Hey! So if you are using this mod in an ongoing playthrough you can keep it. The update has just removed the buildings from the architect menu so there are no duplicates.
If you’re about to start a new playthrough you should remove this mod as all it’s content is now in VFE Mechanoids!
Zical 2021 年 12 月 10 日 下午 2:06 
hey, What I should do? remove the mod in the modlist or just let there?
Valerie 2021 年 12 月 7 日 下午 1:38 
Other than that, it's a great mod.
Valerie 2021 年 12 月 7 日 下午 1:37 
The armor shirt feels too OP.
VelxraTV 2021 年 11 月 21 日 上午 5:52 
I think this is a pretty neat and difficult mod to find. I only happened to stumble onto it by searching for VFE things. Really hope you change the m to mechanoid in the title so more people can find this.

I havent checked yet. But is this still working after the recent 1.3 mini patch from a few weeks ago?
Koi 2021 年 11 月 15 日 上午 6:22 
VFE Ancients now deals a lot with Nanites and this mod already offers Nanite clothes. Will there be a patch so these will in be somehow in the same research category or something?
Gutterpunk 2021 年 10 月 23 日 上午 6:53 
@SLABBY

I find it very useful - actually requires no power (so consider the 2adv comps an investment in energy efficiency), holds roof in larger radius which really helps to accommodate huge VFEM machines (I can have 4 of these colums in a factory instead of 6 regular ones, allowing me to fit 6 machines instead of 4), plus the light and being pretty tough and looking cool. Just wish they had the integrated power pylon effect
Seos 2021 年 10 月 1 日 上午 10:22 
XML error: Duplicate XML node name designatorDropdown in this XML block
Conflict of Mods:  "Project RimFactory Revived" and  "VFE-M: Add-On"
Both mods add a patch "designatorDropdown"  to  "Concrete"
Genelio 2021 年 9 月 27 日 上午 10:03 
If anyone is having problems with the mender mechs not working, it might be conflicting with a mod that alters how medical priorities work. When I saw that the menders were not tending to injuries, I solved my problem by removing the mod "No lazy Doctors." Hope this helps anyone with a similar problem.
InFeaRn0 2021 年 9 月 24 日 上午 5:39 
And there is factory speed modifier in VFE-M - can Fish Taunter work faster?
InFeaRn0 2021 年 9 月 21 日 上午 12:55 
Consider adding little mechanic to droids - they should charge fully after they are built.
|VIP-S| Saba 2021 年 9 月 6 日 下午 2:38 
@Kishmond you can always change the recipe...It is supposed to be a fairly advanced mod in theory.
Kishmond 2021 年 9 月 3 日 上午 8:16 
Is that two advanced components for a column with a lamp on it? lol
❖リンクの+あります 2021 年 9 月 2 日 下午 12:11 
any way to configure the robots skill ? they are really making a mess in my base.. ty
lloki 2021 年 9 月 1 日 上午 7:43 
Is the a possibility to prevent mender from performing surgery? They are quite terrible on this :P
VonArens 2021 年 8 月 14 日 下午 11:50 
I don't have 'Expanded Materials - Metals' and never have, so me getting that error has nothing to do with that mod. :)
MadDog/LT 2021 年 8 月 14 日 下午 5:26 
@123nick, VonArens, Sir Humphrey Appleby - Form 123nick's note I can se it's "Expanded Materials - Metals" that's make the error. If is this mods or "Expanded Materials - Metals" I don't know. If I a answer I let your know.
ShiningKakera 2021 年 8 月 12 日 上午 11:50 
The hediff added by the mechanite under armor applies in a weird way. It doesn't remove itself when I unequip it, and if I remove the hediff myself after taking it off, it never works again.
xProBomb 2021 年 8 月 9 日 下午 2:03 
I cant get Menders to work period think it might be to do with Complex Jobs maybe
Rim Baby 2021 年 8 月 4 日 上午 11:52 
Has anyone gotten the Menders to work? They seem to ignore slaves/prisoners even when theyre dying but im not sure if thats intentional :steammocking:
lnodiv 2021 年 8 月 2 日 下午 1:02 
Can the Mender perform surgeries as well as tend? This may be exactly what I'm looking for for my solo pawn playhthrough.
Sir Humphrey Appleby 2021 年 7 月 28 日 上午 1:50 
I get a similar duplicate XML node for Concrete as what 123nick has on line 1624 while using RimFactory.
VonArens 2021 年 7 月 26 日 下午 1:25 
@123nick Even without VMM it'll throw a red error, dunno if its serious tho.
123nick 2021 年 7 月 22 日 下午 11:08 
Using this with Vanilla Materials Metals causes an error, since both add a drop down menu too Concrete. https://gist.github.com/HugsLibRecordKeeper/a8caa84f8fb6ce916f5ab111d5d4ad58