Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 CAMPAIGN AI- Less Aggressive & Hard Economy
45 条留言
BRAN MAC BORN  [作者] 9 月 22 日 下午 11:33 
BRAN MAC BORN  [作者] 8 月 9 日 上午 12:01 
Well It is the Less Aggressive campaign. If you want War use the Regular version or the Total Slaughter version.
Von Hermann 8 月 8 日 上午 2:43 
Frankly, meh. I'm on turn 100 and no AI army is moving, except for one or two factions. No one is reacting.
BRAN MAC BORN  [作者] 2024 年 11 月 23 日 下午 11:18 
that is something you need to bring up to the developers on there discord channel.
MakeAmericaGreatAgain2024 2024 年 11 月 23 日 下午 12:55 
Hi Bran! I am a big fan - having been using your submods for for years :D:D :D
I didn't play the game for much of 2024 and just returned for a new campaign. There is something weird:
Did you notice that the "Release Buffer State" button is gone?
The button used to be in the neighbourhood of the current location of the "zoom in" button when pulling up a city's construction interface. (Its logo was a eagle with stretched wings as I recall.)
Now the button is gone. I originally thought it must be a glitch in my files. But even with a vanilla campaign the issue persists.
On 1212 mod's steam page, the "buffer state" feature remains in the mod's official description. There is never the mention of its being suspended or removed.
I am trying to make inquiries on 1212's official pages but creators there have eased responding a long time ago. It doesn't seem like your submod is causing the feature's disabling. Just wonder what your take on the matter is, speaking as a fan to an expert?
BRAN MAC BORN  [作者] 2024 年 8 月 4 日 上午 1:11 
UPDATE:
Incorporated a modded Pope Favor script so all christian factions start with FULL pope favor of 10 and pope favor will go up to 20 max instead of 10. Not save compatible.
BRAN MAC BORN  [作者] 2023 年 12 月 2 日 下午 7:49 
OK Paul if found the files and fixed it- had to do with recruitment points.
PaulPacea 2023 年 12 月 2 日 下午 12:28 
Mate since I post 4h a go I play as France....by this turn, 70 Bologna have 7 Generals with full armies with only one city...something is very wrong over here lol.
PaulPacea 2023 年 12 月 2 日 上午 8:28 
I just want it to say that after 12hours of playing this version of your mods Ai is still making tons of armies, like...its one city should be normal max 2 armies, not 4...Let me try this updated one.
BRAN MAC BORN  [作者] 2023 年 12 月 1 日 下午 11:36 
Updated- lowered Ai income bonuses.... do not complain about ai not making armies.
PaulPacea 2023 年 12 月 1 日 下午 6:13 
Ok this should be good I was thinking like dude,....is waaaay too much income, like even an city faction can have 5 armies...
BRAN MAC BORN  [作者] 2023 年 10 月 14 日 下午 11:56 
UPDATED
BRAN MAC BORN  [作者] 2023 年 9 月 30 日 上午 12:01 
UPDATED Removed the aggression ramp for the AI. Lowered base income.
Obergruppenführer Smith 2023 年 8 月 12 日 下午 4:42 
Some main buildings description lvl 1 and 2 is missing
PanzerHue 2022 年 7 月 24 日 上午 6:07 
Thanx for the update!
BRAN MAC BORN  [作者] 2022 年 5 月 30 日 下午 5:14 
Use the Super Slaughter version.
Ezpzfakie 2022 年 5 月 30 日 下午 4:17 
i got a mod idea for you, can you make a mod if im a christian faction. can you make muslim factions more aggressive and expansionist. Also vice versa. If you are a non christian or muslim faction. make them the same.
BRAN MAC BORN  [作者] 2022 年 5 月 16 日 下午 11:18 
put a rubber on it.
PanzerHue 2022 年 1 月 16 日 上午 6:57 
Thank you very much!
BRAN MAC BORN  [作者] 2022 年 1 月 15 日 下午 8:54 
updated.
PanzerHue 2022 年 1 月 12 日 上午 10:40 
Seems this mod has stopped working after the newest 1212ad update. Hope to see this mod updated. It (+4tpy) makes 1212ad truely great.
PanzerHue 2021 年 6 月 12 日 上午 8:19 
Thanx for updating this mod!
BRAN MAC BORN  [作者] 2021 年 6 月 6 日 下午 9:07 
Higher army upkeep when in enemy territory.
BRAN MAC BORN  [作者] 2021 年 4 月 20 日 上午 12:29 
Economy is harder but not unplayable.
BRAN MAC BORN  [作者] 2021 年 4 月 20 日 上午 12:17 
Lowered money bonus per turn by 45%
smitty 2021 年 3 月 31 日 下午 5:48 
That contributes to stack spam. This econ is not hard, I am making 9k a turn with 2 full armies, and that's way up in Riga.
BRAN MAC BORN  [作者] 2021 年 3 月 31 日 上午 5:30 
Thats nice. Good for the AI. It is not settlements that make armies it is regions.
smitty 2021 年 3 月 31 日 上午 4:31 
1 settlement can still afford 3 stacks, need harder econ
BRAN MAC BORN  [作者] 2021 年 2 月 28 日 下午 12:59 
Public order difficulty penalties raised
PanzerHue 2021 年 1 月 17 日 上午 2:32 
GREAT work!
Thanx a lot for making it even better!
BRAN MAC BORN  [作者] 2021 年 1 月 13 日 上午 11:58 
Reduced the Pope hate.
BRAN MAC BORN  [作者] 2021 年 1 月 9 日 下午 12:33 
Better public order from religious buildings and castles. Better sanitation from water works.
BRAN MAC BORN  [作者] 2021 年 1 月 6 日 下午 11:24 
yes it is the Hard economy things are expensive.. Use the other version.
BRAN MAC BORN  [作者] 2021 年 1 月 3 日 下午 3:57 
fame tables.
jrtheyounger 2021 年 1 月 3 日 下午 2:50 
bran, if i wanted to mod how (in packfilemanager) many armies are recruitable at each imperium level, what is the path?
nijadbahnam83 2020 年 12 月 26 日 下午 6:33 
great mod .
Swords 2020 年 12 月 23 日 下午 7:18 
@sam: oooo good one, burn!!!
@Tim: not required but recommended
Timotheos 2020 年 12 月 23 日 下午 6:20 
Do I need 4 turns per year mod?
samael75 2020 年 12 月 22 日 上午 10:18 
@pistol You seem pretty mad,careful or that vein on your forehead will pop.
Swords 2020 年 12 月 22 日 上午 8:36 
@samael: why don't you do it you ungrateful pile of uselessness?
BRAN MAC BORN  [作者] 2020 年 12 月 22 日 上午 2:48 
This is for players that wanted a less aggressive campaign. Play Super Slaughter version.
samael75 2020 年 12 月 22 日 上午 2:03 
LMAO what do you mean "less aggressive"? It doesnt do fk all as it is.If anything,pls do more aggressive.
BRAN MAC BORN  [作者] 2020 年 12 月 21 日 下午 11:58 
Ai will occupy more.
jrtheyounger 2020 年 12 月 21 日 下午 6:55 
thx my man
BRAN MAC BORN  [作者] 2020 年 12 月 21 日 上午 2:24 
By Request.