Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Gunsmith Offensive Attachments
67 条留言
jacek.machajewski 5 月 14 日 上午 10:22 
Also combining it with the fact that you can make the AWP have a volume of 1260 Decibels making it louder than black holes colliding is also another W.
jacek.machajewski 5 月 14 日 上午 10:18 
The fact that each gunsmith offensive gun has their own special attachments and the hilariously OP ones make this mod one of my IF NOT MY FAVOURITE mod! :steamhappy:
Lunneth Arc 2024 年 12 月 3 日 上午 2:57 
A SERIOUS help in terms of attachments.
unlikeaboss 2022 年 11 月 21 日 上午 8:30 
btw since 1 oct i have gotten the mod working it is a masterpiece
Fvynchynch  [作者] 2022 年 11 月 21 日 上午 3:07 
@unlikeaboss I've been experiencing the same problems. It's not something on my end but something on the network updating when subscribing to any new addons or when addons get updated. Just restart your PC or restart Steam and it should fix the problem.
unlikeaboss 2022 年 10 月 1 日 上午 5:30 
it keeps saying it failed
unlikeaboss 2022 年 10 月 1 日 上午 5:30 
its not installing?
mister penis 2022 年 9 月 3 日 下午 10:54 
totally balanced
Selfless 2022 年 4 月 16 日 下午 7:21 
how do i get the chainsaw grip on the first image
Bitz 2022 年 2 月 1 日 下午 3:56 
truly balanced and not silly broken
´Thangler7 2021 年 8 月 13 日 上午 5:17 
Is this the one with the poor training perk or? what was that one?
Cobson 2021 年 8 月 12 日 上午 6:37 
this is realy cool mod ABOBA
ChickenChucker96 2021 年 7 月 24 日 上午 5:57 
Fvynchynch meet Fphyggi
j3loo 2021 年 4 月 19 日 下午 10:19 
We please need iron sights from MW19 and other games
Codex31 2021 年 2 月 12 日 下午 2:57 
Well asked for Dumb fun and I got it :) still can shred about anything I run into easy. sorry for the delayed comment been going though a nasty break up.
Codex31 2021 年 2 月 10 日 上午 2:22 
@Enriks-Da8
Sweet, I should have clarified the 29 damage was vs the Antlion Guard/Guardian. I thought about an add on or if it was just multipliers I just over looked, cause far as I know they are meant to be health sponges.
Fvynchynch  [作者] 2021 年 2 月 10 日 上午 1:51 
@Tiestod5l I haven't tried it myself but it should be somewhere in the base options for ArcCW in the Context Menu (Q-Menu due to the default bind being Q).
Fvynchynch  [作者] 2021 年 2 月 10 日 上午 1:50 
@Codex31

I reduced the noise increase of the .50-Cal conversions although with Crowbar being dumb with the new update it had, I'm not sure if the changes took effect.

As for the damage, I'm not entirely sure. It might have been a conflicting addon or ArcCW's range and damage drop-off are playing a part in this. Either those two, or that the NPCs had something in their code that reduces the damage they receive (especially on the Icon of Sin, I wager).

As for the final suggestion, I'll see what I can do. Obviously the handling is gonna be bad with that mod equipped so that already balances it out.
Tiestod5l 2021 年 2 月 9 日 下午 2:31 
How do we black list attachments?
Codex31 2021 年 2 月 9 日 上午 2:25 
Finally and this is more just wanting dumb fun stupid stuff, but 100 12.7 belt. Double the negatives for movement handling and reload, for entrenched play-style
Codex31 2021 年 2 月 9 日 上午 2:19 
If you're look for balance then best way I see is make the damage +50% so it brings in line with the Sniper Rifles in terms of close damage. And this is more the immersive side of me but the weapon volume of 100% brings it up to 240db. Now I might not know a lot about sound but I am sure that well over the threshold of pain and I think it would be causing other kinds of issues, this might not be exact but I think 40% brings that a bit closer to reality.
Codex31 2021 年 2 月 9 日 上午 1:48 
@Enriks-Da8

Poor choice of wording on my part, but yea I was contending with the Icon of Sin on VJ base. Hell on earth (225,000hp) a lengthy fight but still manageable with ducking and weaving so I don't get one shot. vs and antlion guardian with just the ammo and some things to manage the recoil I'm downing them in about 6-10 rounds, don't know why cause in theory it should be 6 in close with each shot dealing about 90 damage yet seems to only manage 26 on average per shot but yeah it shreds.
Fvynchynch  [作者] 2021 年 2 月 8 日 下午 2:56 
@GeckoKapa

You're welcome dude.
GeckoKapa 2021 年 2 月 8 日 下午 2:52 
thanks man
Fvynchynch  [作者] 2021 年 2 月 8 日 下午 2:52 
@Codex31

I wouldn't say I got rid of it. I just somewhat nerfed the thing because holy shit, the damn thing shreds, even against NPCs with a lot of health.
Fvynchynch  [作者] 2021 年 2 月 8 日 下午 2:51 
@GeckoKapa

Not exactly. You can just subscribe to the GSO pack and it should be fine for the most part.
Codex31 2021 年 2 月 7 日 下午 10:14 
Aww you got rid of the 100 12.7 belt...I mean granted it's bit ridiculous. I been caught up in the bush-fires was happening in Aus, so I'm a little behind with everything. Hope we can get it back some day so we can have a more static defensive set up.
GeckoKapa 2021 年 2 月 4 日 下午 8:37 
its truly necessary have the m29 and the fal? i'm trying to pick modifications for the gunsmith, and the addon it self its already to heavy, the modifications this one give's looks to be interesting but needing these 2 weapons :cozypoechris: (sry for bad english)
Tchélvis Podre 2021 年 2 月 3 日 上午 11:55 
The firerate of Battle rifles elite barrels is just insane, think you can tone down a bit to +100 rpm from the original firerate?
Fvynchynch  [作者] 2021 年 2 月 2 日 上午 3:39 
@Kaitoktok

You're asking the wrong person. You'll have better luck with the ArcCW Discord (Link: https://discord.gg/ryghkqtG)
Kaitoktok 2021 年 2 月 2 日 上午 3:25 
Great addon.
But is it possible to making a laser weapons ammo in ArcCW
Fvynchynch  [作者] 2021 年 1 月 30 日 下午 3:17 
@Necromanus

I'm not sure what could be causing that, to be honest. I did some testing with this mod only and it still persists. It adds some charm to the weapons when firing, so I'm not gonna try and "fix" it since it doesn't really cause the game to break.
Necromanus 2021 年 1 月 30 日 下午 12:13 
I notice that when I equip either the Maximum Action Hero or the Versatile perk on the gun I am using, every time I fire the final round, it makes a different sound, like a ricochet. Was that intentional, or an oversight?
Fvynchynch  [作者] 2021 年 1 月 26 日 下午 6:04 
@Rickle Pick

I might bring it back, but only for one of the barrels. The rest of the AR-15 barrels will remain as is for now.
Tchélvis Podre 2021 年 1 月 26 日 上午 11:25 
I didn't like the AR-15 change, think you could add full-auto back? As a alternate firemode maybe?
Fvynchynch  [作者] 2021 年 1 月 23 日 下午 4:16 
@Rickle Pick

I prefer the 2-Round Hyper-Burst over the standard 3-Round Burst but I'll see what I can do for some of the weapons.
Tchélvis Podre 2021 年 1 月 23 日 下午 3:56 
Almost forgot, SMG'S elite barrel's as well
Tchélvis Podre 2021 年 1 月 23 日 下午 3:49 
Think you could change the AR'S and BR'S elite barrel's burst fire to "3BST" instead of 2? thank you
Fvynchynch  [作者] 2021 年 1 月 20 日 上午 12:53 
@Codex31 You're welcome.

Your feedback is pretty good, dude.
Codex31 2021 年 1 月 20 日 上午 12:46 
Well then thanks for hearing me out.
Fvynchynch  [作者] 2021 年 1 月 20 日 上午 12:32 
@Codex31

It's fine. This kind of feedback is appreciated because it lets me know people like my work.
Codex31 2021 年 1 月 19 日 下午 11:40 
I just found the update, I'd say its just about perfect. although 100% noise apparently brings the dB pass a rocket launch and I'm sure you'd deafen yourself at those levels :P with just one shot but least I can react my some of my favorite moments from freeman's mind. (I AM NOT REAL LISTEN TO THE SOUND OF MY 50. CAL) Sorry to pester, I am a sucker for details.
Fvynchynch  [作者] 2021 年 1 月 19 日 下午 11:22 
@Codex31 I've also added in the increased noise. At least that way it'll alert everyone in a PVP server that someone's using the full-auto .50 Cal.
Codex31 2021 年 1 月 19 日 下午 11:12 
I'll think nothing of it.

I've been looking around and found pretty much what you've pointed out. I'll stand by my idea of increased noise so it cause its a big bullet maybe even add heat capacity and rate, and the noise can announce to those near by to think twice. And reducing the belt size mostly cause that seems like a lot of weight to lug around yet the negatives don't quite seem to reflect that as much as it should. Along with the range and recoil changes. might be small trivial stuff but I am a sucker for details.

PvE Co-Op though is a hard thing to manage. This base in general proves how fragile life can be. I've been gun down by npcs with some crazy stuff when I've been careless and rightfully so.

Anyway these are my thoughts on it, looking both within the ArcCW and real life examples.
Fvynchynch  [作者] 2021 年 1 月 19 日 下午 10:21 
@Codex31 I accidentally removed your newest comment. Sorry about that.

Well, for one, I noticed that most PVP maps don't give sniper ammo (with a few exceptions) so that balances itself out.

In terms of balancing, I plan for the 12.7mm ShAK conversion to have high damage and penetration but it comes at the obvious cost of recoil and reduction of range, since the 12.7mmx55mm ShAK round was designed purely for urban warfare and not for extreme precision shooting.

Not just for PVP, but also for PVE Co-Op.
Fvynchynch  [作者] 2021 年 1 月 19 日 下午 4:33 
@Codex31, I got rid of it for now.

I'll bring it back once I can properly balance it.

If you have any suggestions, feel free to give them here.
Codex31 2021 年 1 月 19 日 上午 12:14 
Aww, what happend to the 12.7x55mm on Negev? I mean it's it was wild it is I love the prospect of machine gun that fires sniper rounds.
Codex31 2021 年 1 月 12 日 上午 1:09 
No prob. Still playing around with it, but I love offering ideas and thoughts to bring out the best of things. :)
Fvynchynch  [作者] 2021 年 1 月 12 日 上午 12:47 
@Codex31 Thanks for the feed back, dude!
Codex31 2021 年 1 月 12 日 上午 12:32 
Ho...still stupidly OP but feels right, like black magic lizard wizard fun as heck kind of stupid OP. Nice to have it back in working order