边缘世界 RimWorld

边缘世界 RimWorld

Pen's StunWeapons
68 条留言
The_pork_lord 9 月 18 日 下午 5:07 
Hi everyone 👋

Since this mod hasn’t been updated for RimWorld 1.6, I’ve created an unofficial update to get it working again. You can find it here:
👉 All credit goes to the original creator Gagium for the concept and assets — I’ve only updated the code/Defs for 1.6 and made a few minor fixes.Hope this helps keep stun weapons alive in your colonies. :steamhappy:
BlackD 9 月 6 日 上午 9:56 
Cant say for the weapons but the turrets seem to work. Dont know if this is intended but a waster who was trying to break out needed 33 hits to finally go down. (Highly recommend to use this mod in addition: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2602436826&searchtext=fear+turrets )
GULÉ🏠 7 月 27 日 上午 2:23 
Does this need 1.6 update?
Astronut7 2024 年 8 月 7 日 下午 10:51 
Any chance this and the compatibility patch can be updated? The fact that there's a stun effect in the game means this should be part of the default Rimworld experience. I'll try it out, and see if it works anyway for 1.5, but there's a comment in the compatibility page is saying there's a problem with crafting specific ammunition. It's not like I can learn how to code this myself, or make the artwork, either. I also think getting this working is required before I play the Anomaly DLC.
kinngrimm 2023 年 11 月 8 日 下午 3:58 
@Mile please give this mod new life
Diamondman0607 2023 年 6 月 15 日 上午 7:20 
i love electrocuting my enemies nutsacks off with so much shock force they forget they have limbs
matix 2022 年 11 月 23 日 上午 11:13 
I miss this mod. I really hope there can be a 1.4 update. Would really make genenapping pawns easier.
Nindegalathiel 2022 年 11 月 15 日 上午 5:06 
No news on 1.4 update yet? I really love this mod and would love for it to work again.
MacEriu 2022 年 11 月 1 日 下午 12:16 
I too would like to see an update. Like Trixie Pixie says, The 1.3 weapons will hurt the target but will not take then down.
GULÉ🏠 2022 年 10 月 31 日 上午 3:19 
+1 Great mod for taking prisoners haha! Must have!
Blazing Dentist 2022 年 10 月 29 日 下午 9:16 
Any plans on 1.4 update ? And thank you for great mod.
Trixie Pixie 2022 年 10 月 21 日 下午 1:47 
Is an update for 1.4 forthcoming? The stun rifles still fire but they don't stun, they just p*ss off whatever you are shooting at :)
matix 2022 年 8 月 25 日 下午 9:34 
>Tired of having to deal with dozens of enemy corpses?
Me: Oh man, am I ever!

>Want to fill up your prisons more easily and oppress those who try to raid you?
Me: Who doesn't?

>Want a way to easily incapacitate enemies without causing serious injury or death?
Me: Well, yeah, but that's impossible... Isn't it?

>Then look no further!
Me: s:steamhappy:
gagium  [作者] 2022 年 8 月 1 日 上午 11:30 
Updated to replace the successful stun notification with a mote similar to the one upon failure :)

additionally, body size is now factored in, meaning it shouldn't take 5 shots to down a manhunting guinea pig anymore :)
Hood 2022 年 8 月 1 日 上午 11:20 
Are these new textures? Neat
Forekast 2022 年 4 月 27 日 下午 7:24 
Yes, please. A way to toggle off that notification would be awesome. Much appreciated
Nick Pride 2022 年 2 月 1 日 上午 11:01 
is it possible to disable notification spam of things getting stunned? it's complete mess during combat and makes you miss actually important notifications besides being simply annoying
gagium  [作者] 2021 年 12 月 3 日 下午 12:46 
@pierceyy They shouldn't, as the mod doesn't edit the code of any vanilla or other turrets..My best guess is some sort of incompatibility
pierceyy 2021 年 11 月 17 日 下午 1:39 
Why do non-stun turrets and guns fire stun bullets?
camomo bbl enjoyer 2021 年 10 月 8 日 下午 12:01 
@theholyepicpenguin thanks man
gagium  [作者] 2021 年 10 月 8 日 上午 11:01 
@whatdoyouknow Yeah of course
camomo bbl enjoyer 2021 年 10 月 6 日 下午 7:28 
@theholyepicpenguin can i use your stun guns as a template for a gun im making? Im not going to rip any code i just need to see how everything is formatted since im new new to modding.
GULÉ🏠 2021 年 9 月 26 日 下午 1:25 
Thanks for the swift fix!
StinkyMonkey 2021 年 9 月 26 日 上午 10:12 
Thanks for the prompt fix, good work fella :steamthumbsup:
gagium  [作者] 2021 年 9 月 26 日 上午 9:28 
gagium  [作者] 2021 年 9 月 26 日 上午 9:17 
Fixed version has been published, may take a few minutes for it to fully update. Sorry about that y'all, some of you may have noticed that I've made new textures for most of the weapons too so please enjoy :)
gagium  [作者] 2021 年 9 月 26 日 上午 8:55 
Yeah hold on will fix, on a side note about the CE thing I have discovered how to make a working CE patch but just need to separate some files into a separate mod which I could do today tbh
StinkyMonkey 2021 年 9 月 26 日 上午 1:20 
I am getting the same as the people below, CE errors when i don't have CE installed as a mod. :medicon:

Great mod regardless, thanks.
GULÉ🏠 2021 年 9 月 26 日 上午 12:40 
"Could not find type named CombatExtended.AmmoDef from node <ThingDef Class="CombatExtended.AmmoDef" ParentName="556x45mmStunBase"><description>Small, soft stun bullet. Stunning.</description><statBases><Mass>0.013</Mass><Bulk>0.02</Bulk><MarketValue>0.06</MarketValue></statBases><tradeTags><li>CE_AutoEnableTrade</li><li>CE_AutoEnableCrafting</li></tradeTags><thingCategories><li>Ammo556x45mmStun</li></thingCategories><defName>Ammo_556x45mm_StunRegular</defName><label>5.56x45mm Stun cartridge</label><graphicData><texPath>Things/Ammo/Rifle/FMJ</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><ammoClass>FullMetalJacket</ammoClass><cookOffProjectile>Bullet_556x45mmStun_Regular</cookOffProjectile></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)"
GULÉ🏠 2021 年 9 月 26 日 上午 12:39 
Hi!
After the update I think I'm getting a lot of errors due to this mod, could you please have a look?
https://gist.github.com/365feefa5649b99cbb1a7881ab55327a

Never had these red errors before.
Thundercraft 2021 年 8 月 21 日 上午 4:46 
This is very nice! I'm glad I found this.

Still, I'm really looking forward to the Stun Baton you mentioned. (And, hopefully, CE / Combat Extended compatibility, if you can get that sorted out.)

I really feel the need for a melee-type stun weapon that works in 1.3. Unfortunately, there are not many (any?) to choose from.
BlackD 2021 年 8 月 15 日 下午 4:33 
@Cultist:
Sadly that seems to be a feature of 1.3 itself. I guess it is, because its not "fixed" yet..
Brotherman Bill 2021 年 8 月 15 日 下午 4:16 
Can confirm what Black said, turrets didnt open fire and got bashed to trash, all the other weapons work fine though
BlackD 2021 年 8 月 2 日 上午 10:53 
Just saw that multiple poeple reported this. Seems to be a bug in the game itself. At least i hope its a bug.
BlackD 2021 年 8 月 2 日 上午 9:19 
Just had a prison escape and for some reason the turrets didnt open fire.
Im pretty sure they did in 1.2?
gagium  [作者] 2021 年 7 月 18 日 下午 2:05 
Updated for 1.3, added the stun baton that i've had coded into the mod for the past half year lmao. Will update this mod page to add the stun baton and some info soon I guess, am welcome to suggestions for improvements on the stun baton and its mechanics
Xx_Ang3l0fD3@th_xX 2021 年 7 月 14 日 下午 9:25 
great now i can build a army of VOID soldiers.
gagium  [作者] 2021 年 7 月 11 日 下午 5:53 
@zoura3025 Sure
zoura3025 2021 年 7 月 5 日 下午 10:35 
Hey there! I really like how this mod handles nonlethal munitions, and was wondering if I could make an "expansion pack" of sorts, just adding an extra menagerie of stunning counterparts to other weapons. Naturally, I'd make sure the add-on requires this one as well, and give you full credit for the stun code.
Vazrua 2021 年 6 月 4 日 下午 10:59 
A lot of the CE patches I see are separate mods, I know a lot of people swear by it but I've not used it before, seems to have a lot of compatibility needs
gagium  [作者] 2021 年 6 月 4 日 下午 7:51 
though combat extended compatibility would probably come from a separate version rather than through a patch unless I can figure that out
gagium  [作者] 2021 年 6 月 4 日 下午 4:53 
@Usgiyi @Vazrua Thanks for pointing this out! I'll be working on fixing that in the next update (it doesn't feel like it's been half a year since I published this but I guess it has been lmao), and I'll finally be adding in those stun batons AND HOPEFULLY COMBAT EXTENDED COMPATABILITY
Vazrua 2021 年 5 月 27 日 下午 6:39 
I like the art and utility, though as Usgiyi said you don't need the excess thingdefs. that may cause issues with other mods
Skitt13s 2021 年 3 月 11 日 上午 1:43 
can you please make a version without enemies that using these guns too? it's too goddamn op...:crykit:
Usgiyi 2021 年 2 月 25 日 上午 9:31 
I presume you didn't mean to include copies of vanilla Rimworld ThingDef_Items in your mod?
General Profit 2021 年 2 月 8 日 上午 5:00 
Also i feel like i should say i absolutely adore your vanilla style of art for the stun weapons i really look forward to the stun club melee type of weapon being added! :)
General Profit 2021 年 1 月 27 日 上午 4:49 
I think you should call the stun club like weapon "Stun Baton" you could even base its aesthetic on the half life one
gagium  [作者] 2021 年 1 月 21 日 下午 12:16 
@Deadbrother I'm not sure if my modding skills are there yet, it is something I will look into for maybe adding by the end of the month, along with a stun club-type weapon that could be used for melee

@HE SUN THE SUN T It most certainly is :)
Vatheron 2021 年 1 月 21 日 上午 2:36 
It is save compatible
HE SUN THE SUN T 2021 年 1 月 16 日 下午 3:00 
Is this safe compatible? Loved the ideia and how no superoverpowered it looks compared to rimtaser, but i am overlly scared it will break my save