安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3366932610
Hope it helps anyone!
please update when possible.
Mine is over 50GB big.
It seems to slow down the whole game a lot.
My game suddenly turned all grey, so you can't see anything, but if you rotate the camera back to the original position the game returns back to normal.
But if you rotate again, the entire screen fills up with a massive grey screen.
Five stars.
Is not game breaking but could be fixed i guess.
Thank you so much for the mod !
NullReferenceException: Object reference not set to an instance of an object
at Carousel.Util.CarouselComp (Verse.Map map) [0x00000] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at Carousel.CurrentViewRectPatch+<>c__DisplayClass2_0.<Postfix>b__0 (Verse.IntVec3 c) [0x00017] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper delegate-invoke) System.Func`2[Verse.IntVec3,UnityEngine.Vector3].invoke_TResult_T(Verse.IntVec3)
at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00048] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Carousel.CurrentViewRectPatch.Postfix (Verse.CellRect& __result) [0x00038] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.get_CurrentViewRect_Patch1(Verse.CameraDriver)
at Soyuz.Patches.CameraDriver_Patch.Postfix (Verse.CameraDriver __instance) [0x0000b] in <8e48ed8f26724c519ec94e4e8cabd772>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.Update_Patch1(Verse.CameraDriver)
(Filename: <5209ca1ac8f9417c9b95d2214b28b08e> Line: 0)
Could not execute post-long-event action. Exception: System.MissingFieldException: Field 'Verse.StaticTextureAtlas.group' not found.
at (wrapper dynamic-method) Verse.GlobalTextureAtlasManager.Verse.GlobalTextureAtlasManager.BakeStaticAtlases_Patch1()
at Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_3 () [0x0002d] in <00638943358e4807bd44cd7bc8f572da>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <00638943358e4807bd44cd7bc8f572da>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()