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Thank you! :D
As for the errors, it is an harmless error but it does clog up the server log. Unfortunately, as far as I know there isn't any fix that I can provide on my end. Though I believe there exists some plugin to mute those errors? About as much as I've gathered from brief googling.
DataTable warning: (class prop_dynamic): Out-of-range value (-1.000000) in SendPropFloat 'm_vecDirection', clamping.
-ttt_min_players_1
-ttt_debug_preventwin 1
(alternatively when creating a game I believe these are options on the sidebar)
and the game will let you play just by yourself. Keep in mind that because you're doing prevent_win, the game won't automatically end 75 seconds after pressing the button, *only* when the timer runs out. This is just because you have prevent_win (but you need it to be able to play this in singleplayer).
As for why I used it, I felt mean >:)
:TIER:
:GOD: