Darkest Dungeon®

Darkest Dungeon®

The Chaplain
77 条留言
Gideon Tenpenny 1 月 28 日 下午 12:15 
wasnt there a sister mod that used a similar skin to this one?
Piqkin Piqpa 2024 年 8 月 26 日 上午 1:41 
I LOVE THIS MOD
Mo 2024 年 4 月 24 日 下午 7:46 
Trying to replace the boy.
Silent Service 2024 年 2 月 7 日 下午 12:14 
too strong
MBC 2023 年 8 月 17 日 下午 10:56 
So nice. Thank you <3
Happy Thoughts 2023 年 2 月 28 日 下午 6:11 
Oh and of course, putting some cooldowns on her abilities.
Happy Thoughts 2023 年 2 月 28 日 下午 6:00 
Love the concept.The problem with her balance is that she's too versatile in any position. You could make it so that she could only use Heavenly Wrath or Paragon's pact in the 1st or 2nd position, locking in her in an agressive playstyle and giving her a weakness to shuffles and push/pull moves. Moreso, her more supportive abilities like Fortify and Martyr could only be used from the 3rd or 4th positions. In combination with the changes to HW or PP, you have either a solid suport that can dish out some damage from the 3rd position, or a powerful tank for the 1st and 2nd. Same for her mark ability. If you were to restrict Heavenly wrath to the 1st position and Radiance to the 2nd to 4th positions, you have a split between sustainability or raw power.

Other than that I just wishes her helmet looked a bit different from the Crusader's, but that's just a nitpick from me. Great mod dude.
Badger  [作者] 2023 年 1 月 17 日 上午 9:53 
Rehtael made a rework for her, you might want to check that out.
Tantalum 2023 年 1 月 17 日 上午 9:50 
Ameliorate needs to be 5 camping points 4 minimum. Mortality debuffs are too valuable in a dungeon. I would love to see a bit of a rebalance for her as others would.
Voidwalker 2022 年 8 月 20 日 上午 4:55 
A decent class, with no major flaws, but no flavor as well, 7\10 from me.
uberskilz 2021 年 8 月 30 日 下午 6:20 
okay one,this is overpowered,and two,her crimson court trinket set is really contradictory. instead of -20% health i'd make it +20% health and give her either a speed or dodge nerf,to really send home the whole 'martyr' thing
🩸 Нюк 🩸 2021 年 6 月 2 日 上午 5:46 
Имбалансная героиня , но хорошая =) жаль анимации не все доработаны >_>
big ron 2021 年 5 月 29 日 下午 9:05 
Ist very good but its way to op
Gandrake 2021 年 3 月 15 日 下午 12:27 
I like the name and there's more polish, but I think I'm going to have to stick with Cerebralcloud92's "Female Crusader" class instead for now until this gets a little more balanced out.
At it is, it's pretty powerful while the other feels more comparable to the regular Crusader with a different emphasis.
Wolfentanyl 2021 年 3 月 10 日 上午 7:17 
UNLIMITED CRITICAL, UNLIMITED HEALTHHHHHHHHHHHHHH!!!!!!!!

Her crit heal is utterly ridiculous. Paragon's Pact combined with Heavenly Wrath can fully heal her, which is very broken. Being able to give shield every single turn without any drawback is also very very powerful. There's many way to balanced this hero, give her skill cooldown or limited use for example. Lower her crit heal or disable it completely will also make her far less op.

Her base stats and the other skill is fine. I especially love the Martyr's brand, but please without balancing this hero is too powerful.
martylundin 2021 年 3 月 4 日 上午 10:35 
Enjoyed the class very much, and I'm really impressed with the character appearance. Any chance you could make a skin for the crusader with this appearance?
SteeL 2021 年 2 月 18 日 上午 3:43 
Simply broken
Dentedhelm 2021 年 2 月 16 日 下午 9:29 
Fun but sadly must uninstall. Way too op
Zao 2021 年 2 月 10 日 下午 2:53 
Medic's Satchel tooltip is messed up
InkBleeder 2021 年 1 月 31 日 下午 5:12 
Noticed one bug, other than Audio not playing on some skills, and that's her Color of Madness trinket: Overflowing Chalice. There's a skill name error with the refresh skill, currently saying [<effect_refresh_skill_uses>].
KubaRady 2021 年 1 月 29 日 下午 4:13 
The sound effects of her abilities seem to be broken, i have played with her for a while now and it just doesn't seem to work and that is indeed kinda unfortunate, not as big of an issue as her balancing because after using her for a while i just decided to kinda put her aside because it just seemed too easy with her, with good trinkets she's basically unkillable monster. The fact that her sound effects don't work and it makes using her and kill stuff less satisfying is a big problem though, some people might not care but sounds are big part of this game in my opinion. But besides these two big problems, the character is well designed, fits with the vanilla crew and is a good mod to be subscribed to, i will be looking forward to her changes in the future and after a small nerf and the sound fix i will be definitely using her more!
Steel 2021 年 1 月 26 日 下午 10:49 
PT 1:

Hi. I love the chaplain conceptually, she's the perfect paladin I've always dreamed of, but yes, too strong in her current iteration. Others have commented in regards to her stacking up against base game heroes, but here's the changes I'd personally make to each ability so she can better function with other mod-added classes.

- Radiance, Thrust and Mordhau are all fine. I might personally remove the mark mechanic from radiance and thrust, and replace it with a +torchlight mechanic to radiance and a riposte-breaker on thrust to better illustrate her role as a front-line self-healing character that leads by example and to reduce the overall number of 'setup' two-ability combos she has, but that's just me personally.
Steel 2021 年 1 月 26 日 下午 10:49 
PT 2:

- Paragon's Pact: Problematic because it can allow crit-based characters to have no RNG for their abilities turn after turn. It would work better as a +50% crit buff to both characters, to only have a 75% success chance for each, or to make this a 1/battle power.

- Heavenly Wrath (and Crit Effect): Wrath is an incredibly strong skill on it's own that is only truly a problem because the rest of the character's kit is also so strong. Right now her normal turn order would be to buff an ally with Pact and then get a guaranteed mega-aoe crit, healing FAR too much with no rng component to it. There's a couple ways this could be fixed. You could make Heavely Wrath a small restoration-based heal to self (like 4/5/6/7/8 points/rnd for 1 round) and keep the flat 10% max hp heal on crit, or you could drastically lower the reliability. You could accomplish this by either nerfing the accuracy or only providing the heal on kill.
Steel 2021 年 1 月 26 日 下午 10:48 
PT 3:

- Fortify: Much like Paragon's Pact, consider limiting this to once per battle. Then, consider making it an aoe that also causes stress to the Chaplain. Being able to strip off every debuff is amazing, but becomes an issue when paired with characters like the Guqin, Paracausalist, or so many others who are self-debuffing damage dealers. When fortify can be spammed, it also means the Chaplain easily falls into the role of a single-button support to help one damage-dealer be overpowered, and that's the antithesis of her overall design and kit. Shielding all of her allies and negating one batch of debuffs would feel like a huge, impactful button where it's all about waiting for the right moment.
Steel 2021 年 1 月 26 日 下午 10:48 
PT 4:

- Move Skill: Currently, the character's only real weakness is her mobility if she's ever pushed to the back lines, and as a result a back 1/forward 1 would help an awful lot with situational balance.

Thanks for reading this. I dig her as a three-position support and self-healing tank, and I want to use her in every single playthrough. Right now, it's hard to justify that.
Allah's Strongest Soldier 2021 年 1 月 26 日 上午 1:02 
Good class but needs a nerf.
absolute 2021 年 1 月 21 日 下午 3:37 
Class definitely feels stronger then vanilla. Would suggest making a comment thread to debate and or have people suggest balances. But otherwise thank you for this mod
kono dio da 2021 年 1 月 21 日 上午 12:00 
she's to op. She can give broken healing(#CritAnd20healing) to whole team and deal incredible damage with skills who can be used from 3/4 places on your team comp, additionnaly she has giant hp pool and healing from crits what make her best second tank. If you want to balance her pls: lower the damage, rework supporting healing and make her 1 or 2 position champion. I really love this class, but i cannot use it beacause of her gamebreaking op skills
Goslu 2021 年 1 月 20 日 下午 5:35 
Damn. Thanks for responding though!
Badger  [作者] 2021 年 1 月 20 日 下午 5:34 
No, this class uses different animations from the crusader.
Goslu 2021 年 1 月 20 日 上午 10:19 
Is there a chance that this could be made into a crusader skin?
It'sKaj 2021 年 1 月 13 日 上午 3:58 
Love the mod bro, good work.
Alonidas 2021 年 1 月 5 日 下午 5:09 
Amazing Work, Love the mod.
Badger  [作者] 2021 年 1 月 5 日 上午 10:12 
Updated the strings.
Badger  [作者] 2021 年 1 月 5 日 上午 8:57 
@Svyatoslav28 Can you post a screenshot of the blue string?
Xavi-Da-Imp 2021 年 1 月 4 日 上午 6:53 
So it is that Female Crusader mod, but out of beta?

If only there was a Darkest Sizes mod for it. I wonder if the Sizes mod for Female Crusader would work with this one :)
Svyatoslav28 2021 年 1 月 4 日 上午 4:39 
Her CoM trinket has blue string, and just want to say, that i absolutely love your class mods.
MarunouchiSa 2021 年 1 月 3 日 上午 9:13 
First off I wanna say I'm lovin the mod.
But I think its a bit too powerful for mine own good.

I feel like these skills feel OP

Thrusts ability to hit the third.. spot? (Usually where the skelly alcoholic and arbalest chills) Whatever it is feels very stronk. But I'm not really sure how you can patch that so you can ignore this.

Mordhau's damage mod is very minor compared to her male counterpart. Increase it to -40% perhaps?

Radiance I feel is overpowered in that it is guaranteed. I feel like it should be chance based, similar to the houndmasters stress heal.

It's thanks to both Thrust and Radiance I was able to pull off some wack stuff. (Like fixing afflictions, no longer getting irl heart attacks when encountering skeleton wine tasters.)
But I feel like its making the game too easy.

But.. your the expert, and I'd trust you know best on how to treat this.

Uh, Merry Christmas I guess.
CylisMagic 2021 年 1 月 1 日 下午 8:39 
Is there any lore you can share about the Chaplian?
coatl 2020 年 12 月 31 日 下午 1:26 
Cool mod! Was expecting to see her face a little bit more though to further distinguish her from crusader, at least during her scroll animations. Perhaps an alternative version?
Sawshin 2020 年 12 月 30 日 下午 10:51 
Seems like a good design but seems a bit OP.
Serdz Wrath 2020 年 12 月 30 日 上午 2:09 
@Badger
Bug report: Skill "Thrust" does not make any sound if used
Bug report: Skill "Mordhau" does not make any sound if used

Overall i'm enjoying so much with this mod! Very cool!
Loganxia8 2020 年 12 月 30 日 上午 12:11 
Good design
Steel 2020 年 12 月 27 日 下午 1:22 
Still seems to have the regular Crusader art when hit by a trap.

I enjoy this class a ton.
Badger  [作者] 2020 年 12 月 26 日 下午 6:00 
@sinlawks Unfortunately there's no way to fix it. This is a limitation of the actordot mechanic which the skill uses.
order me food ty 2020 年 12 月 26 日 下午 2:41 
Not sure if others would consider this a bug, but Martyr's Brand does NOT heal the party if the person with the buff kills the last enemy. It just ends combat with no heal, which can be crippling when you're trying to use the heal in a tough spot. I would really appreciate a patch to fix this, so that the heal can be more consistently used.
F R E A K S H O W 2020 年 12 月 26 日 下午 12:36 
I knew this mod would be in the showcase, it's too beautiful not to be. Keep up the good work!
Xei 2020 年 12 月 25 日 下午 9:58 
Got it, thanks mate
Badger  [作者] 2020 年 12 月 25 日 下午 5:45 
That class is the Itinerant Cook.